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Focus Energy was fixed so that it works correctly; it now quadruples the probability of the user scoring a [[critical hit]]. | Focus Energy was fixed so that it works correctly; it now quadruples the probability of the user scoring a [[critical hit]]. | ||
==Description== | ==Description== | ||
{{incomplete|section| | {{incomplete|section|XD description}} | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|StadStad2|Raises the likelihood of nailing the opponent's weak spot for a critical hit.}} | {{movedescentry|StadStad2|Raises the likelihood of nailing the opponent's weak spot for a critical hit.}} | ||
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{{movedescentry|RSE|Focuses power to raise the critical-hit ratio.}} | {{movedescentry|RSE|Focuses power to raise the critical-hit ratio.}} | ||
{{movedescentry|FRLG|The user takes a deep breath and focuses to raise its critical-hit ratio.}} | {{movedescentry|FRLG|The user takes a deep breath and focuses to raise its critical-hit ratio.}} | ||
{{movedescentry|Colo|Focuses power to raise the critical-hit ratio.}} | |||
{{movedescentry|DPPtHGSS|The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.}} | {{movedescentry|DPPtHGSS|The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.}} | ||
{{movedescentry|BW|The user takes a deep breath and focuses so that critical hits land more easily.}} | {{movedescentry|BW|The user takes a deep breath and focuses so that critical hits land more easily.}} |
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