Synchronize (Ability): Difference between revisions

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m (→‎Outside of battle: Because you're lead pokémon doesn't enter the field anyway. But it's a good point to make.)
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From Emerald onwards, if the Pokémon with this Ability is leading the [[party]], Synchronize gives a 50% chance of encountering a wild Pokémon with the same [[nature]]. However, this does not apply to any Pokémon created with Method 1 of the random number generator. This includes Emerald's 'one-off' Pokémon such as legendaries, {{p|Castform}}, and {{p|Beldum}}, as well as Generation IV's {{pkmn2|roaming}} legendaries and its non-legendary one-offs, including [[Bebe]]'s {{p|Eevee}} and the {{p|Porygon}} in [[Veilstone City]].  
From Emerald onwards, if the Pokémon with this Ability is leading the [[party]], Synchronize gives a 50% chance of encountering a wild Pokémon with the same [[nature]]. However, this does not apply to any Pokémon created with Method 1 of the random number generator. This includes Emerald's 'one-off' Pokémon such as legendaries, {{p|Castform}}, and {{p|Beldum}}, as well as Generation IV's {{pkmn2|roaming}} legendaries and its non-legendary one-offs, including [[Bebe]]'s {{p|Eevee}} and the {{p|Porygon}} in [[Veilstone City]].  


The Ability is also nullified when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing [[Dream World]] Pokémon from the [[Entree Forest]].
The Ability is also nullified when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing {{pkmn|Dream World}} Pokémon from the [[Entree Forest]].


==Pokémon with Synchronize==
==Pokémon with Synchronize==