Dark (type): Difference between revisions

→‎Damage-dealing moves: Sorting Trickery properly, and clarifying it's effect.
(→‎Damage-dealing moves: Sorting Trickery properly, and clarifying it's effect.)
Line 455: Line 455:
| class="c" | One foe
| class="c" | One foe
| class="l" | Deals double damage if target is switching out of battle.
| class="l" | Deals double damage if target is switching out of battle.
|-
| class="l" | {{m|Trickery}}
{{statustable|Physical}}
{{contesttable|???}}
| class="c" | 95
| class="c" | 100%
| class="c" | 15
| class="c" | One foe
| class="l" | Damage increases when the target has a high Attack stat.
|-
|-
| class="l" | {{m|Sucker Punch}}
| class="l" | {{m|Sucker Punch}}
Line 482: Line 473:
| class="c" | One foe
| class="c" | One foe
| class="l" | Steals target's held item if user has no held item.
| class="l" | Steals target's held item if user has no held item.
|-
| class="l" | {{m|Trickery}}
{{statustable|Physical}}
{{contesttable|???}}
| class="c" | 95
| class="c" | 100%
| class="c" | 15
| class="c" | One foe
| class="l" | Damage is calculated by the opponent's {{stat|Attack}} and the opponent's {{stat|Defense}}.
|}
|}
|}
|}
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