Scizor/Cherrim (TCG): Difference between revisions

Jesus, this thing really sucked... whoever initially wrote it ought to read Scizor's Pound Down. Should be finished by the end of the week.
mNo edit summary
(Jesus, this thing really sucked... whoever initially wrote it ought to read Scizor's Pound Down. Should be finished by the end of the week.)
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|era=2008-2010
|era=2008-2010
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'''Scizor/Cherrim''' is a {{TCG|deck archetype}} that uses {{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}} to do a large amount of damage for few energy.  The deck is widely regarded as one of the best moderately competitive decks for newer [[Pokémon Trading Card Game]] players because of the simplicity of its strategy and the ease with which it can be played.  Although it has won few tournaments, Scizor/Cherrim is one of the longest surviving recognized archetypes of its era, with variants springing up all the way from the {{TCG|Stormfront}} expansion's release to the present day.
'''Scizor/Cherrim''' is a {{TCG|deck archetype}} that uses {{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}} to do a fairly large amount of damage for few energy.  The deck is widely regarded as one of the best moderately competitive decks for newer [[Pokémon Trading Card Game]] players because of the simplicity of its strategy and the ease with which it can be played.  Although it has won few tournaments, Scizor/Cherrim is one of the longest surviving recognized archetypes of its era, with variants springing up all the way from the {{TCG|Stormfront}} expansion's release to the present day.  The list shown in this article is an aggressive one that would have been used in early 2010.  Most builds run a small Pokémon line to allow more room for {{TCG|Trainer card|Trainer}} and {{TCG|Supporter card}}s.  Because of this, it is easily countered by decks such as {{TCG|DialgaChomp}} and {{TCG|VileGar}} which can impose a Trainer lock.  The popularity of these archetypes means that Scizor/Cherrim is infrequently played.


==Strategy==
==Strategy==
As mentioned above, Scizor/Cherrim employs an extremely simplistic strategy.  The deck attempts to get many {{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}} as quickly as possible, with {{e|Grass}}{{e|Grass}} and potentially {{TCG|Expert Belt}} attached to the former.  Scizor/Cherrim suffers from a major restriction on its ability to set up quickly, though, because the deck should not use {{TCG|Poké-Power}}s.  Scizor's ''Pound Down'' attack does only 40 damage instead of 70 if the player has any Pokémon with Poké-Powers in play.  This means the deck cannot abuse {{TCG ID|Legends Awakened|Uxie|43}}'s ''Set Up'', {{TCG ID|HeartGold & SoulSilver|Sunflora|31}}'s ''Sunshine Grace'', or any other Poké-Powers that could be very beneficial to the deck if included.
As mentioned above, Scizor/Cherrim employs an extremely simplistic strategy.  The deck attempts to get many {{TCG ID|Stormfront|Scizor|25}} and {{TCG ID|Stormfront|Cherrim|14}} as quickly as possible, with {{e|Grass}}{{e|Grass}} and potentially {{TCG|Expert Belt}} attached to the former.  Scizor/Cherrim suffers from a major restriction on its ability to set up quickly, though, because the deck should not use {{TCG|Poké-Power}}s.  Scizor's ''Pound Down'' attack does only 40 damage instead of 70 if the player has any Pokémon with Poké-Powers in play.  This means the deck cannot abuse {{TCG ID|Legends Awakened|Uxie|43}}'s ''Set Up'', {{TCG ID|HeartGold & SoulSilver|Sunflora|31}}'s ''Sunshine Grace'', or any other Poké-Powers that could be very beneficial to the deck if included.  {{TCG ID|Legends Awakened|Unown R|77}} is an exception, since its ''Retire'' Poké-Power allows the player to draw a card and discard Unown R, meaning it will not affect Scizor's damage output.


Scizor/Cherrim compensates for this handicap by utilizing a strong {{TCG|Trainer card|Trainer}} and {{TCG|Supporter card|Supporter}} {{TCG|engine}}.  Cards such as {{TCG|Quick Ball}}, {{TCG|Luxury Ball}}, {{TCG|Poké Drawer +}}, and {{TCG|Pokémon Collector}} help the deck set up quickly.
Scizor/Cherrim compensates for this handicap by utilizing a strong {{TCG|Trainer card|Trainer}} and {{TCG|Supporter card|Supporter}} {{TCG|engine}}.  Cards such as {{TCG|Quick Ball}}, {{TCG|Luxury Ball}}, {{TCG|Poké Drawer +}}, and {{TCG|Pokémon Collector}} help the deck set up quickly.  As the deck cannot hit for as much damage as many other modern archetypes, such as {{TCG|Mother Flygon}}, and does not have ways to disrupt the opponent's strategy as decks like {{TCG|LuxChomp}} do, speed is its the most essential aspect.  The deck should ideally have a Scizor ready to attack by turn two, at which point it attempts to take six prizes as quickly as possible so as not to prolong the game.  Rather than keeping its main attacker alive, as {{TCG|Regigigas archetype|Regigigas}} and certain other decks do, an aggressive Scizor/Cherrim build sacrifices sturdiness for speed and power.  When a Scizor is knocked out, {{TCG|Night Maintenance}} or {{TCG|Palmer's Contribution}} is used to shuffle it back into the deck, at which point the player can easily return it to the field using Trainer cards.


==Cards==
==Cards==
'''Key Cards'''
'''Key Cards'''
*{{TCG ID|Platinum|Shaymin LV.X|126}}* - It's Poké-BODY ''Thankfulness'' gives the Grass Pokémon +40 HP.
*{{TCG ID|Stormfront|Scizor|25}} - Main attacker.
*{{TCG ID|Stormfront|Scizor|25}} - Main attacker.
*{{TCG ID|Arceus|Cherrim|15}}** - Helps reduce damage done to the player's Grass Pokémon.
*{{TCG ID|Arceus|Cherrim|15}}** - Helps reduce damage done to the player's Grass Pokémon.
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==Decklist==
==Decklist==
Keep in mind that the decklist appearing below is not official, and being that this is merely a deck archetype, any player may wish to change any part of this deck when building their own version.  
<!--Keep in mind that the decklist appearing below is not official, and being that this is merely a deck archetype, any player may wish to change any part of this deck when building their own version.  
{| {{graytable}}
{| {{graytable}}
|- style="background: #eaeaea;"
|- style="background: #eaeaea;"
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!Rarity
!Rarity
|-
|-
| 2x || {{TCG ID|Platinum|Shaymin|38}} || {{e|Grass}} || {{Rar|Rare}}
| 3x || {{TCG ID|Stormfront|Scyther|49}} || {{e|Grass}} || {{Rar|Uncommon}}
|-
|-
| 2x || {{TCG ID|Platinum|Shaymin LV.X|126}} || {{e|Grass}} || {{Rar|Rare Holo LV.X}}
| 3x || {{TCG ID|Stormfront|Scizor|25}} || {{e|Grass}} || {{Rar|Rare}}
|-
|-
| 4x || {{TCG ID|Supreme Victors|Cherubi|96}} || {{e|Grass}} || {{Rar|Common}}
| 4x || {{TCG ID|Supreme Victors|Cherubi|96}} || {{e|Grass}} || {{Rar|Common}}
|-
|-
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|-


|}
|}-->


==Restriction==
==Restriction==
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