8 February 2019
9 May 2018
23 September 2017
21 January 2017
→Type-based categories: There is /always/ such a thing as way too much color...m
→Type-based categories: better border colorm
→Type-based categories: Use one of them fancy tables
19 October 2016
16 October 2016
25 April 2015
→Type-based categories: Not sure if I'd prefer these listed vertically like they ended up for physical/special, but they can at least use some spacem
Why in the world should this be called a "note" when everywhere else the same thing is called a reference...?m
no edit summary
15 February 2015
In that case, let's add a reference like on Species; no idea which guides would apply thoughm
Undo revision 2249554 by Tiddlywinks (talk) It's used in Pokédex 3D and various official guidesm
I can only imagine that "kind" is a very informal way of referencing the category, and not remotely official... Where did you see it used to refer to categories?m
Added names in other languagesm
14 February 2015
4 January 2015
"Core series" is misplaced here, since the stadium games also used it
OK, the in-game references in the core series mention "category" in both Japanese and English so it's official.
Unless someone can point out a source for the expression "damage category", at least in the context of the core series games, I think it should point out that it's a fan name.
23 June 2014
added list of damage category by type prior to Generation IV, (I can't find a full list anywhere else, and this page seems the best fit) copied the lists from "physical move" and "special move"
28 December 2013
15 December 2013
18 November 2012
totw (too lazy to write), other games because only XD, as mentioned in hidden note Colo had only one shadow move and technically was like normally.
"all existing" because Shadow moves are exclusive to Orre games.m
Because damage category exclusive to type in Generation III was too mainstream for Shadow moves.