25,304
edits
m (Robot: Automated text replacement (-{{type2| +{{type|, -{{Type2| +{{type|)) |
(Because damage category exclusive to type in Generation III was too mainstream for Shadow moves.) |
||
Line 1: | Line 1: | ||
{{DamageCats}} | {{DamageCats}} | ||
'''Damage categories''' are categories introduced in [[Generation IV]] that categorize [[move]]s based on the kind of damage they deal. In previous generations, a move would base its power on the user's {{Stat|Attack}} and the target's {{Stat|Defense}} or the user's {{Stat|Special Attack}} and the target's {{Stat|Special Defense}} depending on its [[type]]. For example, all {{type|Fighting}} moves were the former, while all {{type|Fire}} moves were the latter. However, in Generation IV, a move like {{m|Focus Blast}} is both Fighting-type and bases its damage on the Special Attack and Special Defense of the user and target, respectively. | '''Damage categories''' are categories introduced in [[Pokémon XD]] <!-- Colloseum had only one Shadow move !--> for [[Shadow moves|shadow moves]], and then expanded to every existing move in [[Generation IV]], that categorize [[move]]s based on the kind of damage they deal. In previous generations, a move would base its power on the user's {{Stat|Attack}} and the target's {{Stat|Defense}} or the user's {{Stat|Special Attack}} and the target's {{Stat|Special Defense}} depending on its [[type]]. For example, all {{type|Fighting}} moves were the former, while all {{type|Fire}} moves were the latter. However, in Generation IV, a move like {{m|Focus Blast}} is both Fighting-type and bases its damage on the Special Attack and Special Defense of the user and target, respectively. | ||
The addition of this feature to the games has altered the playing field somewhat, as now Pokémon are allowed a much greater degree of freedom with the types of move that can be used. For example, under the former system, {{p|Sneasel}}, which has a much greater Attack than Special Attack, would often be forced to ignore all moves that would give it [[Same-type attack bonus|STAB]], due to {{type|Ice}} and {{type|Dark}} moves both being calculated from its Special Attack, the base of which is a low 35, compared to its Attack [[base stats|base stat]], 95. | The addition of this feature to the games has altered the playing field somewhat, as now Pokémon are allowed a much greater degree of freedom with the types of move that can be used. For example, under the former system, {{p|Sneasel}}, which has a much greater Attack than Special Attack, would often be forced to ignore all moves that would give it [[Same-type attack bonus|STAB]], due to {{type|Ice}} and {{type|Dark}} moves both being calculated from its Special Attack, the base of which is a low 35, compared to its Attack [[base stats|base stat]], 95. |