Whenever moves are linked, the moves are executed in order from top to bottom within the link. Moves are executed on the same turn, so the opponent cannot react between moves.
It is possible to link two, three, or all four moves in a Pokémon's lineup together in this way. However, if even one move in a link runs out of PP, the entire link is broken and the moves are no longer linked. Moves can also be delinked manually at any time. Moves which require more than one turn (e.g. with a recharge turn) to execute cannot be linked.
If a Pokémon yielding experience is defeated by a linked move, experience earned will be boosted by 50%.
|This article is part of both Project Moves and Abilities and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Moves and Abilities and Sidegames, respectively.|