Triple Kick (move): Difference between revisions

no edit summary
No edit summary
(30 intermediate revisions by 22 users not shown)
Line 1: Line 1:
{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=167 |
n=167 |
Line 5: Line 6:
jtrans=Triple Kick |
jtrans=Triple Kick |
jtranslit=Toripuru Kikku |
jtranslit=Toripuru Kikku |
gameimage=Triple Kick.png |
gameimage=Triple Kick V.png |
type=Fighting |
type=Fighting |
damagecategory=Physical |
damagecategory=Physical |
Line 20: Line 21:
appealsc=2 |
appealsc=2 |
scdesc=Allows performance of the same move twice in a row. |
scdesc=Allows performance of the same move twice in a row. |
appeal6=3 |
jam6=0 |
cdesc6=An appealing move that can be used repeatedly without boring the audience. |
pokefordex=Triple%20Kick |
pokefordex=Triple%20Kick |
touches=yes |
touches=yes |
Line 32: Line 36:
target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes= }}
'''Triple Kick''' (Japanese: '''トリプルキック''' ''Triple Kick'') is a damage-dealing {{type|Fighting}} [[multi-strike move]] introduced in [[Generation II]]. It is {{p|Hitmontop}}'s [[signature move]].
'''Triple Kick''' (Japanese: '''トリプルキック''' ''Triple Kick'') is a damage-dealing {{type|Fighting}} [[multi-strike move]] introduced in [[Generation II]]. It is the [[signature move]] of {{p|Hitmontop}}.


==Effect==
==Effect==
===[[Generation II]]===
===Generation II===
Triple Kick inflicts damage three times in a single turn. The base power of each successive hit increases by 10. Therefore, the last hit has a base power of 30. Because it deals damage in three hits, each hit has its own accuracy check (as opposed to {{m|Double Kick}}). However, if one hit misses, the move ends. Ignoring {{m|Lock-On}} and {{m|Mind Reader}} and modifications to accuracy and evasion, there is a 72.9% chance that it will hit 3 times, an 8.1% chance that it will hit twice, a 9% chance that it will hit once, and a 10% chance that it will miss outright. Considering Triple Kick's multiple accuracy checks and ignoring Lock-On and Mind Reader and modifications to accuracy and evasion, the move's effective power is 47.07.
Triple Kick inflicts damage, hitting the target up to three times per use. Its base power will increase by 10 with each successive strike, so the first, second, and third strikes have powers of 10, 20, and 30, respectively. Also unlike other [[multi-strike move]]s, each strike has its own accuracy check; if one strike misses, the entire move ends.


Triple Kick will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last hit of this move.
Since each strike has 90% base accuracy, ignoring modifications to accuracy and evasion (including {{status|taking aim}} and {{a|No Guard}}), there is a 72.9% chance that it will hit 3 times (for cumulative 60 base power), an 8.1% chance that it will hit twice (for cumulative 30 base power), a 9% chance that it will hit once (for 10 base power), and a 10% chance that it will miss outright. With all three accuracy checks and base powers taken into account, the move's effective power is 47.07.


===[[Generation III]]===
Triple Kick will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.
If the target has [[Contact#List of Abilities which have effects involving contact|an Ability which activates upon contact]], each hit counts individually, enabling the Ability to activate multiple times.


===[[Generation IV]]===
===Generations III and IV===
Same as previous generations, except it will continue attacking after a substitute is broken.
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times.


===[[Generation V]]===
Triple Kick may now continue attacking after breaking a substitute.
Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint; however, [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each hit will cause {{a|Weak Armor}} to activate.


If the target is holding a [[Rocky Helmet]], the user is damaged for each hit.
===Generation V===
If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
 
If the target has {{a|Weak Armor}}, each strike will activate it.
 
If the target is holding a {{DL|In-battle effect item|Rocky Helmet}}, the user is damaged for each strike.
 
If the user has {{a|Skill Link}}, the move will have only one accuracy check.


==Description==
==Description==
Line 57: Line 66:
{{movedescentry|{{gameabbrev3|RSE}}|Kicks the foe 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrev3|RSE}}|Kicks the foe 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A 3-kick attack that becomes more powerful with each successive hit.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A 3-kick attack that becomes more powerful with each successive hit.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD))|Kicks 1 to 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Kicks 1 to 3 times in a row with rising intensity.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|A consecutive three-kick attack that becomes more powerful with each successive hit.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|A consecutive three-kick attack that becomes more powerful with each successive hit.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 65: Line 74:
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Moveheader/Level|Fighting|2}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|49|20|19|19|'''}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|49|20|19|19|19|STAB='''}}
{{Movefooter|Fighting|2}}
{{Movefooter|Fighting|2}}


Line 73: Line 82:
{{movemid|type=fighting|user=Chigusa|user1=Chigusa's Hitmontop|startcode=EP166|startname=Two Hits and a Miss|notes=Debut}}
{{movemid|type=fighting|user=Chigusa|user1=Chigusa's Hitmontop|startcode=EP166|startname=Two Hits and a Miss|notes=Debut}}
{{movemid|type=fighting|user=Butch|user1=Butch's Hitmontop|startcode=EP220|startname=The Mystery is History}}
{{movemid|type=fighting|user=Butch|user1=Butch's Hitmontop|startcode=EP220|startname=The Mystery is History}}
{{movebtm|type=fighting|user=Mason (Johto)|user1=Mason's Hitmontop|startcode=EP247|startname=Outrageous Fortunes}}
{{movebtm|type=fighting|user=Mason (EP247)|user1=Mason's Hitmontop|startcode=EP247|startname=Outrageous Fortunes}}


==In the manga==
==In the manga==
Line 79: Line 88:
{{movemanga|type=fighting|exp=yes|gen=The user kicks the opponent three times at a fast speed.|image1=Chuck Hitmontop Triple Kick Adventures.png|image1p=Hitmontop}}
{{movemanga|type=fighting|exp=yes|gen=The user kicks the opponent three times at a fast speed.|image1=Chuck Hitmontop Triple Kick Adventures.png|image1p=Hitmontop}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins on its head and it kicks the opponent three times with its legs and its tail at a fast speed.}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins on its head and it kicks the opponent three times with its legs and its tail at a fast speed.}}
{{movebtmManga|type=fighting|user=Chuck|user1=Chuck's Hitmontop|startcode=PS162|startname=Heckled by Himontop|notes=Debut}}
{{movebtmManga|type=fighting|user=Chuck|user1=Chuck's Hitmontop|startcode=PS162|startname=Heckled by Hitmontop|notes=Debut}}


===In the Pokémon Gold and Silver: The Golden Boys manga===
===In the Pokémon Gold and Silver: The Golden Boys manga===
Line 85: Line 94:
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins on its head and it kicks the opponent three times with its legs and its tail quickly.}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins on its head and it kicks the opponent three times with its legs and its tail quickly.}}
{{movebtmManga|type=fighting|user=Hitmontop (Pokémon)|user1=A Hitmontop Gold borrowed|startcode=GB09|startname=Let's Use Fighting Type Pokémon!!|notes=Debut}}
{{movebtmManga|type=fighting|user=Hitmontop (Pokémon)|user1=A Hitmontop Gold borrowed|startcode=GB09|startname=Let's Use Fighting Type Pokémon!!|notes=Debut}}
===In the Pokémon Gotta Catch 'Em All manga===
{{movemanga|type=fighting|exp=yes|gen=Unknown<!--|image1=Shu Hitmontop Triple Kick.png|image1p=Hitmontop-->}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Unknown}}
{{movebtmManga|type=fighting|user=Shu|user1=Shu's Hitmontop|startcode=GDZ51|notes=Debut}}


==In other generations==
==In other generations==
Line 92: Line 106:
genIII=Triple Kick III|
genIII=Triple Kick III|
genIV=Triple Kick IV|
genIV=Triple Kick IV|
}}
{{Movegen|
type=Fighting|
Stad2=Triple Kick Stad2|
}}
{{Movegen|
type=Fighting|
PMDRB=Triple Kick PMD RB|
}}
}}


==Trivia==
==Trivia==
* This is the only [[multi-strike move]] that powers up on each consecutive hit, and the only one where hits after the first one can miss.
* This is the only [[multi-strike move]] whose chance to miss for successive hits are independent of the first hit.
* Triple Kick is tied with {{m|Constrict}} for the move with the lowest base power out of all damage-dealing moves.
* Triple Kick is tied with {{m|Constrict}} for the move with the lowest base power (10) out of all damage-dealing moves, although this only applies to the first hit.


==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=三倍足攻 ''{{tt|Sānbèi Zúgōng|Triple Foot Attack}}''
|zh_cmn=三倍足攻 ''{{tt|Sānbèi Zúgōng|Triple Foot Attack}}''{{tt|*|Qing Win and Jimei}}<br>三重踢技 ''Sānchóng Tījì''([[EP166]])<br>三连踢 ''Sānlián Tī'' ([[EP122]])<br>三倍足 ''Sānbèi Zú''{{tt|*|Jimei}}<br>连续踢打 ''Liánxù Tīdǎ''{{tt|*|21st Century Publishing House}}
|zh_yue=三倍足攻{{tt|*|Qing Win}}<br>三重踢技([[EP166]])<br>三连踢 ([[EP122]])
|nl=Driedubbele Schop
|nl=Driedubbele Schop
|fi=Kolmoispotku
|fi=Kolmoispotku
Line 111: Line 136:
|ko=트리플킥 ''Triple Kick''
|ko=트리플킥 ''Triple Kick''
|sr=Trostruki Šut
|sr=Trostruki Šut
|es=Triplepatada}}
|es_eu=Triple Patada{{tt|*|Generation VI onwards}}<br/>Triplepatada{{tt|*|Generations II-V}}
}}
{{-}}
{{-}}


Line 123: Line 149:
[[it:Triplocalcio (mossa)]]
[[it:Triplocalcio (mossa)]]
[[ja:トリプルキック]]
[[ja:トリプルキック]]
[[pt:Triple Kick]]
[[zh:三倍足攻(技能)]]