Mind Reader (move): Difference between revisions

m
r2.7.6) (Robot: Modifying zh:心眼(招式) to zh:心之眼(招式)
m (→‎Trivia: Hitmonlee, and too specific)
m (r2.7.6) (Robot: Modifying zh:心眼(招式) to zh:心之眼(招式))
(46 intermediate revisions by 30 users not shown)
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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=170 |
{{MoveInfobox
name=Mind Reader |
|n=170
jname=こころのめ |
|name=Mind Reader
jtrans=Mind's Eye |
|jname=こころのめ
jtranslit=Kokoro no Me|
|jtrans=Mind's Eye
gameimage=Mind Reader.png |
|jtranslit=Kokoro no Me
type=Normal |
|gameimage=Mind Reader.png
damagecategory=Status |
|gameimagewidth=300
basepp=5 |
|type=Normal
maxpp=8 |
|damagecategory=Status
power=— |
|basepp=5
accuracy=— |
|maxpp=8
bdesc=??? |
|power=—
gen=II |
|accuracy={{tt|—|100 in Generations II-III}}
category=Smart |
|gen=II
appeal=3 |
|category=Smart
jam=0 |
|appeal=3
cdesc=Temporarily stops the crowd from getting excited. |
|jam=0
appealsc=1 |
|cdesc=Temporarily stops the crowd from getting excited.
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. |
|appealsc=1
pokefordex=Mind%20Reader |
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
touches=no |
|category6=Clever
protect=yes |
|appeal6=3
magiccoat=no |
|jam6=0
snatch=no |
|cdesc6=Causes the user to move earlier on the next turn.
brightpowder=yes |
|touches=no
kingsrock=no |
|protect=yes
flag7=no |
|magiccoat=no
flag8=no |
|snatch=no
sound=no |
|mirrormove=yes
target=anyadjacent |
|kingsrock=no
footnotes= }}
|sound=no
|target=anyadjacent
}}
'''Mind Reader''' (Japanese: '''こころのめ''' ''Mind's Eye'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].
'''Mind Reader''' (Japanese: '''こころのめ''' ''Mind's Eye'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].


==Effect==
==Effect==
The next move made by the user of this move will not miss even if the target has used a move similar to {{m|Fly}}. However, if the target uses a move such as {{m|Detect}} and {{m|Protect}}, the user's next move will miss. If the target switches out, the effect of Mind Reader wears off. Mind Reader will not make Ghost-type Pokémon able to be hit with Normal- or Fighting-type moves.
===Generations II and III===
The next move made by the user of this move against the target will not miss, even if the target uses a {{cat|Moves with a semi-invulnerable turn|move with a semi-invulnerable turn}} like {{m|Fly}}. If the target switches out, the effect of Mind Reader wears off. This can be {{m|Baton Pass}}ed.
 
Mind Reader does not allow the user to bypass {{cat|protection moves}}.
 
Mind Reader's accuracy is 100%.
 
===Generations IV to VI===
Mind Reader now bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
 
===Generation VII===
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Mind Reader, the user's {{stat|Special Attack}} raises one stage.
 
==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad2}}|It predicts the opponent's movement. The user's next attack will never miss.}}  
{{movedescentry|{{gameabbrevss|Stad2}}|It predicts the opponent's movement. The user's next attack will never miss.}}
{{movedescentry|{{gameabbrev3|GSC}}|Ensures the next attack will hit.}}
{{movedescentry|{{gameabbrev2|GSC}}|Ensures the next attack will hit.}}
{{movedescentry|{{gameabbrev3|RSE}}|Senses the foe’s action to ensure the next move’s hit.}}
{{movedescentry|{{gameabbrev3|RSE}}|Senses the foe's action to ensure the next move's hit.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user predicts the foe’s action to ensure its next attack hits.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user predicts the foe's action to ensure its next attack hits.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Senses the target’s move so the next attack will hit.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Senses the target's move so the next attack will hit.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user senses the foe’s movements with its mind to ensure its next attack does not miss.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user senses the foe's movements with its mind to ensure its next attack does not miss.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user senses the target's movements with its mind to ensure its next attack does not miss the target.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Movehead/Level|Normal|2}}
{{Moveentry/Level2|062|Poliwrath|2|Water|Fighting|51|51|53|43}}
{{Moveentry/6|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|51|51|53|43|43|43}}
{{Moveentry/Level2|106|Hitmonlee|1|Fighting|Fighting|31|51|53|43}}
{{Moveentry/6|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|31|51|53|43|33|33}}
{{Moveentry/Level2|144|Articuno|2|Ice|Flying|37|37|22|22}}
{{Moveentry/6|144|Articuno|type=Ice|type2=Flying|1|Undiscovered|Undiscovered|37|37|22|22|22|22}}
{{Moveentry/Level2|286|Breloom|2|Grass|Fighting|no|45|37|37}}
{{Moveentry/6|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass||45|37|37|37{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/Level2|290|Nincada|2|Bug|Ground|no|19|19|19}}
{{Moveentry/6|290|Nincada|type=Bug|type2=Ground|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}}
{{Moveentry/Level2|291|Ninjask|2|Bug|Flying|no|19|19|19}}
{{Moveentry/6|291|Ninjask|type=Bug|type2=Flying|1|Bug|Bug||19|19|19|19{{sup/6|XY}}<br>29{{sup/6|ORAS}}|29}}
{{Moveentry/Level2|292|Shedinja|2|Bug|Ghost|no|19|19|19}}
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|Mineral|Mineral||19|19|19|19{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|22|FRLG=25|18|18}}
{{Moveentry/6|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|22|FRLG=25|18|18}}
{{Moveentry/6|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||22{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|18|18|18{{sup/6|XY}}<br>25{{sup/6|ORAS}}|25}}
{{Movefooter|Normal|2}}
{{Moveentry/6|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered||||||33}}
{{Movefoot|Normal|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|2}}
{{Movehead/Breed|Normal|2}}
{{Moveentry/Breed2|060|Poliwag|1|Water|Water|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}|{{MSP|062|Poliwrath}}}}
{{Moveentry/6|060|Poliwag|type=Water|1|Water 1|Water 1||||||}}
{{Moveentry/Breed2|236|Tyrogue|1|Fighting|Fighting|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}|{{MSP|106|Hitmonlee}}}}
{{Moveentry/6|236|Tyrogue|type=Fighting|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|283|Surskit|2|Bug|Water|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/6|283|Surskit|type=Bug|type2=Water|2|Water 1|Bug||||||}}
{{Moveentry/Breed2|315|Roselia|2|Grass|Poison|no|no|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}}}
{{Moveentry/6|315|Roselia|type=Grass|type2=Poison|2|Fairy|Grass||||||}}
{{Moveentry/Breed2|406|Budew|2|Grass|Poison|no|no|{{MSP|286|Breloom}}|{{MSP|286|Breloom}}}}
{{Moveentry/6|406|Budew|type=Grass|type2=Poison|2|Fairy|Grass||||||}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|106|Hitmonlee}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}}}
{{Moveentry/6|447|Riolu|type=Fighting|2|Field|Human-Like||||||}}
{{Moveentry/Breed2|540|Sewaddle|2|Bug|Grass|no|no|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/6|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug||||||}}
{{Moveentry/Breed2|616|Shelmet|1|Bug|Bug|no|no|no|{{MSP|290|Nincada}}{{MSP|291|Ninjask}}}}
{{Moveentry/6|616|Shelmet|type=Bug|1|Bug|Bug||||||}}
{{Movefooter|Normal|2}}
{{Moveentry/6|656|Froakie|type=Water|1|Water 1|Water 1|||||✔|✔}}
{{Movefoot|Normal|6}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|122|Mr. Mime|1|Psychic|Psychic|{{DL|List of English Gotta Catch 'Em All event Pokémon|Mind Reader Mr. Mime|New York Pokémon Center}}}}
{{Moveentry/1|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|{{DL|List of Gotta Catch 'Em All event Pokémon|Mind Reader Mr. Mime|New York Pokémon Center}}}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Gives the user Sure Shot status, making all its moves and attacks completely accurate.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Poli Mind Reader.png|image1p=Poliwrath}}
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Poli Mind Reader.png|image1p=Poliwrath|image2=Chuck Hitmonlee Mind Reader Adventures.png|image2p=Hitmonlee}}
{{movep|type=normal|ms=106|pkmn=Hitmonlee|method=Hitmonlee fires beams from its eyes at the opponent. Hitmonlee can then read its movements.}}
{{movep|type=normal|ms=106|pkmn=Hitmonlee|method=Hitmonlee fires beams from its eyes at the opponent. Hitmonlee can then read its movements.}}
{{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entaced by Entei|notes=Debut}}
{{movemid|type=normal|user=Chuck|user1=Chuck's Hitmonlee|startcode=PS161|startname=Entranced by Entei|notes=Debut}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath reads the opponent's mind to see what attack it is going to use next and blocks it.}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath reads the opponent's mind to see what attack it is going to use next and blocks it.}}
{{movebtmManga|type=normal|user=Poli|user1=Red's Poli|startcode=PS278|startname=Attacking the Entire Island}}
{{movebtmManga|type=normal|user=Poli|user1=Red's Poli|startcode=PS278|startname=Put Your Beast Foot Forward}}
 
===In the Pokémon Gold & Silver: The Golden Boys manga===
{{movemanga|type=normal|exp=yes|gen=The user reads the opponent's mind so it read its movements.|image1=Chuck Poliwrath Mind Reader Golden Boys.png|image1p=Poliwrath}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath closes its eyes and memorizes the opponent's movements.}}
{{movebtmManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=GB21|startname=The Secret Of The Fighting Type Pokémon|notes=Debut}}


==In other generations==
==In other generations==
{{Movegen|
{{Movegen
type=Normal|
|type=Normal
genII=Mind Reader II|
|genII=Mind Reader II
genIII=Mind Reader III|
|genIII=Mind Reader III
genIV=Mind Reader IV|
|genIV=Mind Reader IV
|genV=Mind Reader V
}}
 
{{Movegen
|type=Normal
|PMDRB=Mind Reader PMD RB
}}
}}


==Trivia==
{{Movegen
* Even though Mind Reader's name implies that it is a {{type|Psychic}} move, it is actually a {{type|Normal}} move.
|type=Normal
* {{p|Hitmonlee}} is the only single-type Pokémon that is able to learn Mind Reader by leveling up.
|Stad2=Mind Reader Stad2
|Colo=Mind Reader Colo
|XD=Mind Reader XD
}}


==In other languages==
==In other languages==
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|ko=마음의눈 ''Ma'eum-yi Nun''
|ko=마음의눈 ''Ma'eum-yi Nun''
|pt_br=Leitor de Mentes
|pt_br=Leitor de Mentes
|sr=Čitanje Misli
|sr=Čitanje misli
|es=Telépata}}
|es=Telépata
|vi=Tâm Nhãn
}}
{{-}}
{{-}}


Line 116: Line 155:


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves that cannot miss]]


[[de:Willensleser]]
[[de:Willensleser]]
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[[ja:こころのめ]]
[[ja:こころのめ]]
[[pl:Mind Reader]]
[[pl:Mind Reader]]
[[pt:Mind Reader]]
[[zh:心之眼(招式)]]