77,625
edits
m (r2.7.6) (Robot: Adding de:Kraftreserve/Berechnung) |
m (→Damage) |
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Line 204: | Line 204: | ||
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* The variables ''u'' through ''z'' (the "damage bits") represent the second least significant bit of each IV. If a variable has a remainder of 2 or 3 when divided by 4, this bit is 1. Otherwise, the bit is | * The variables ''u'' through ''z'' (the "damage bits") represent the second least significant bit of each IV. If a variable has a remainder of 2 or 3 when divided by 4, this bit is 1. Otherwise, the bit is 0. | ||
:* ''u'' depends on the HP stat. | :* ''u'' depends on the HP stat. | ||
:* ''v'' and ''w'' depend on the Attack and Defense stats respectively. | :* ''v'' and ''w'' depend on the Attack and Defense stats respectively. |