Hidden Power (move)/Calculation: Difference between revisions

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* The variables ''u'' through ''z'' (the "damage bits") represent the second least significant bit of each IV. If a variable has a remainder of 2 or 3 when divided by 4, this bit is 1. Otherwise, the bit is zero.
* The variables ''u'' through ''z'' (the "damage bits") represent the second least significant bit of each IV. If a variable has a remainder of 2 or 3 when divided by 4, this bit is 1. Otherwise, the bit is 0.
:* ''u'' depends on the HP stat.
:* ''u'' depends on the HP stat.
:* ''v'' and ''w'' depend on the Attack and Defense stats respectively.
:* ''v'' and ''w'' depend on the Attack and Defense stats respectively.