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* The Ghost type is the only type immune to two types: Normal and {{t|Fighting}}. | * The Ghost type is the only type immune to two types: Normal and {{t|Fighting}}. | ||
** It is also the only type to have ever been ineffective against two types: Normal and Psychic in Generation I. | ** It is also the only type to have ever been ineffective against two types: Normal and Psychic in Generation I. | ||
** Ghost and Normal | ** Ghost and Normal are the only two types to be ineffective against each other. | ||
* While the Ghost type has an immunity to {{type|Normal}} moves, several damaging moves that display as Normal can affect them, including {{m|Hidden Power}} (whose actual type varies) and {{m|Struggle}} (which inflicts typeless damage from Generation II onward). | * While the Ghost type has an immunity to {{type|Normal}} moves, several damaging moves that display as Normal can affect them, including {{m|Hidden Power}} (whose actual type varies) and {{m|Struggle}} (which inflicts typeless damage from Generation II onward). | ||
* In the {{pkmn|Mystery Dungeon}} games, Ghost-type Pokémon can walk through "walls" (some dungeons have cliffs, holes, or other equivalents), although doing so rapidly depletes their [[Belly]] meter. | * In the {{pkmn|Mystery Dungeon}} games, Ghost-type Pokémon can walk through "walls" (some dungeons have cliffs, holes, or other equivalents), although doing so rapidly depletes their [[Belly]] meter. |
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