Genesis Supernova (move): Difference between revisions

Genesis Supernova is one of the few damaging Z-moves to have an interesting effect.
(Genesis Supernova is one of the few damaging Z-moves to have an interesting effect.)
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==Learnset==
==Learnset==
{{p|Mew}}, or a Pokémon {{m|transform}}ed into Mew, can use Genesis Supernova if it knows {{m|Psychic}}, [[held item|holds]] [[Mewnium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]. Mew cannot use Genesis Supernova if it is transformed into a Pokémon other than Mew.
{{p|Mew}}, or a Pokémon {{m|transform}}ed into Mew, can use Genesis Supernova if it knows {{m|Psychic}}, [[held item|holds]] [[Mewnium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]. Mew cannot use Genesis Supernova if it is transformed into a Pokémon other than Mew.
==Trivia==
* Genesis Supernova is one of the few damaging Z-Moves to have additional effects beyond the standard perfect accuracy and 25% {{m|Protect}} bypassing. The others are {{m|10,000,000 Volt Thunderbolt}}, {{m|Clangorous Soulblaze}}, {{m|Light That Burns the Sky}}, {{m|Malicious Moonsault}}, {{m|Menacing Moonraze Maelstrom}}, {{m|Searing Sunraze Smash}}, {{m|Splintered Stormshards}}, and {{m|Stoked Sparksurfer}}. ({{m|Extreme Evoboost}} does not deal damage.)
** Genesis Supernova is the only move that deals damage and also sets up a [[terrain]] effect.


==In other languages==
==In other languages==
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