Generation IV: Difference between revisions

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{{GenInfo
{{GenInfo
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|enden=March 4, 2011
|enden=March 4, 2011
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}}
The '''fourth generation''' of Pokémon games is the fourth set of Pokémon games released.
 
The '''fourth generation''' (Japanese: '''{{j|{{tt|第四世代|だいよんせだい}}}}''' ''fourth generation'') of Pokémon games is the fourth set of Pokémon games released.


Like [[Generation II]] followed from [[Generation I]], Generation IV follows from [[Generation III]], although it is unlike Generation II in that it is not a direct sequel ([[Hoenn]] is inaccessible in all Generation IV games). Like previous generations, Generation IV focuses on one main region across three games, the [[Sinnoh]] region featured in {{game2|Diamond|Pearl|Platinum}} on the [[Nintendo DS]], released in 2006 and 2008 (and 2007 and 2009 outside Japan). Also like Generation II, the Generation IV games retain much compatibility with their Generation III counterparts, though in a different manner, and introduce many new Pokémon which are related to those of the previous three generations.
Like [[Generation II]] followed from [[Generation I]], Generation IV follows from [[Generation III]], although it is unlike Generation II in that it is not a direct sequel ([[Hoenn]] is inaccessible in all Generation IV games). Like previous generations, Generation IV focuses on one main region across three games, the [[Sinnoh]] region featured in {{game2|Diamond|Pearl|Platinum}} on the [[Nintendo DS]], released in 2006 and 2008 (and 2007 and 2009 outside Japan). Also like Generation II, the Generation IV games retain much compatibility with their Generation III counterparts, though in a different manner, and introduce many new Pokémon which are related to those of the previous three generations.


Much like Generation III remade the Generation I games, the Generation II games also received much anticipated remakes in the form of {{2v2|HeartGold|SoulSilver}}, and through details revealed in the five main games, Generation IV is thus known to be contemporaneous with Generation II, occurring three years after Generation I and Generation III. Like all generations, the handheld games are joined by several games on the [[Wii]], specifically, [[Pokémon Battle Revolution]] and [[My Pokémon Ranch]].
Much like Generation III remade the Generation I games, the Generation II games also received much anticipated remakes in the form of {{2v2|HeartGold|SoulSilver}}, and through details revealed in the five main games, Generation IV is thus known to be contemporaneous with Generation II, occurring three years after Generation I and Generation III. Like all generations, the handheld games are joined by home console games; [[Pokémon Battle Revolution]] and [[My Pokémon Ranch]] were released for the [[Wii]] during this generation.


==Advances in gameplay==
==Advances in gameplay==
Much like how Generation II enhanced Generation I mostly by building on its features, Generation IV builds on the features introduced in Generation III. The advancements introduced in Generation IV include:
Much like how Generation II enhanced Generation I mostly by building on its features, Generation IV builds on the features introduced in Generation III. The advancements introduced in Generation IV include:
*The addition of {{cat|Generation IV Pokémon|107 new Pokémon}}, bringing the total to 493. New evolutions and pre-evolutions abound in this generation, including ones for long-time favorites such as {{p|Electabuzz}}, {{p|Magmar}}, and {{p|Eevee}}.
*The addition of {{cat|Generation IV Pokémon|107 new Pokémon}}, bringing the total to 493. New evolutionary relatives abound in this generation, including those of {{p|Electabuzz}}, {{p|Magmar}}, and {{p|Eevee}}.
*The addition of 113 new [[move]]s, bringing the total to 467.
*The addition of {{cat|Generation IV moves|113 new moves}}, bringing the total to 467.
*The addition of 47 new [[Ability|Abilities]] (and removal of the unused {{a|Cacophony}}), bringing the total to 123. Many older Pokémon can now have one of two Abilities, rather than the single Ability they could have in Generation III.
*The addition of {{cat|Abilities introduced in Generation IV|47 new Abilities}} (and removal of the unused {{a|Cacophony}}), bringing the total to 123. Many older Pokémon can now have one of two Abilities, rather than the single Ability they could have in Generation III.
*Four more boxes in the [[Pokémon Storage System]], bringing the total to 18, for a total of 540 Pokémon.
*Four more boxes in the [[Pokémon Storage System]], bringing the total to 18, for a total of 540 Pokémon.
*Another new region to explore, [[Sinnoh]], yet again with its own [[Gym Leader]]s and [[Elite Four]]. Player characters are again changed.
*Another new region to explore, [[Sinnoh]], yet again with its own [[Gym Leader]]s and [[Elite Four]]. Player characters are again changed.
*Four new variants of [[Poké Ball]], retaining the seven introduced in Generation III.
*Four new variants of {{i|Poké Ball}}, retaining the seven introduced in Generation III.
*A new [[villainous team]], [[Team Galactic]], whose intent is to capture {{p|Dialga}} and {{p|Palkia}}, said to be the creators of the [[Pokémon universe]], and remake it in the image of their leader, [[Cyrus]].
*A new [[villainous team]], [[Team Galactic]], whose intent is to capture {{p|Dialga}} and {{p|Palkia}}, said to be the creators of the [[Pokémon universe]], and remake it in the image of their leader, [[Cyrus]].
*The return of the real-[[time]] and [[days of the week]] system from Generation II, with enhanced transitions between the time periods of the day.  
*The return of the real-[[time]] and [[days of the week]] system from Generation II, with enhanced transitions between the time periods of the day.  
**In addition, most overworld themes also have different variations depending on the [[time]] of day.
*A three-dimensional rendering of the overworld, rather than just sprites, with the same style seen in previous games.
*A three-dimensional rendering of the overworld, rather than just sprites, with the same style seen in previous games.
*Moves are now designated [[physical move|physical]] or [[special move|special]] based on the move itself, rather than its type. There is also now the category of [[status move|status]] that includes moves that do not do direct damage such as {{m|Toxic}}, {{m|Recover}}, and {{m|Destiny Bond}}.
*Moves are now designated [[physical move|physical]] or [[special move|special]] based on the move itself, rather than its type. There is also now the category of [[status move|status]] that includes moves that do not do direct damage such as {{m|Toxic}}, {{m|Recover}}, and {{m|Destiny Bond}}.
*Pokémon are now able to be traded and battled over the Internet through the [[Nintendo Wi-Fi Connection]].
*Pokémon are now able to be traded and battled over the Internet through the [[Nintendo Wi-Fi Connection]]. (However, the Nintendo Wi-Fi Connection has since been shut down.)
*When items are bought and sold, the item's proper plural is used, rather than a conditional (s). In past generations, the conditional (s) rendered selling some items, like the Silk Scarf or DeepSeaTooth, odd, with "SILK SCARF(S)" and "DEEPSEATOOTH(S)" used regardless of if one or many were sold. Selling one of these items now renders as "Turned over the DeepSeaTooth and received {{pdollar}}100," while selling multiple renders as "Turned over the DeepSeaTeeth and received {{pdollar}}200."
*When items are bought and sold, the item's proper plural is used, rather than a conditional (s). In past generations, the conditional (s) rendered selling some items, like the Silk Scarf or DeepSeaTooth, oddly, with "SILK SCARF(S)" and "DEEPSEATOOTH(S)" used regardless of if one or many were sold. Selling one of these items now renders as "Turned over the DeepSeaTooth and received {{pdollar}}100," while selling multiple renders as "Turned over the DeepSeaTeeth and received {{pdollar}}200."
*Many words previously displayed with all letters being capital are now displayed correctly, such as {{m|SmokeScreen}} instead of SMOKESCREEN or Pokémon instead of POKéMON. Names of Pokémon, however, remain fully capitalized.
*Many words previously displayed with all letters being capital are now displayed correctly, such as {{m|SolarBeam}} instead of SOLARBEAM or Pokémon instead of POKéMON. Names of Pokémon and menu items, however, remain fully capitalized.
** However, some menu items have remained capitalized in the later games.
*Pokédex is now updated to show Pokémon forms, including back sprites.
*Pokédex is now updated to show Pokémon forms, including back sprites.
===Alterations from Generation III include===
===Alterations from Generation III===
*[[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process. [[Poffin]]s are now used to enhance Contest stats, rather than [[Pokéblock]]s.
* A significant [[Pokémon battle]] mechanic is altered in which, after a Pokémon [[fainting|faints]], its [[Trainer]] is no longer prompted to immediately switch in its replacement, instead waiting until the turn is resolved before the Trainer is prompted to do so. This prevents a Pokémon from being knocked out on the same turn that the Pokémon it replaced was knocked out, except by [[entry hazards]], and also makes it possible for a [[move]] to miss because it has no target.
*[[Secret base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections.
* In a single battle, if a Pokémon faints before its opponent moves, the opponent can still move in that turn.
*Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]].
* [[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process.
*The framerate has been downgraded to 30.
** [[Poffin]]s are used to enhance [[Contest condition|condition stats]], rather than [[Pokéblock]]s.
*Players are now able to [[Running Shoes|run]] inside all buildings.
** There are three [[Contest Judge]]s, rather than one.
*Pokémon hatching from Eggs are now level 1 instead of level 5.
** [[Jamming]] and [[Contest combination|combos]] have been removed.
* [[Secret Base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections.
* The removal of [[item]] storage in the [[PC]], as the [[Bag]] can now hold all kinds of items without limit.
* Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]].
* The framerate has been downgraded to 30.
* Players are now able to [[Running Shoes|run]] inside all buildings.
* Pokémon hatching from Eggs are now level 1 instead of level 5.
* {{p|Abra}}, {{p|Machop}}, {{p|Geodude}}, {{p|Omanyte}}, {{p|Kabuto}}, {{p|Kabutops}}, {{p|Dunsparce}}, {{p|Silcoon}}, {{p|Dustox}}, {{p|Lileep}}, {{p|Cradily}}, {{p|Anorith}}, and {{p|Armaldo}}'s base experience values are changed.
* {{p|Abra}}, {{p|Machop}}, {{p|Geodude}}, {{p|Omanyte}}, {{p|Kabuto}}, {{p|Kabutops}}, {{p|Dunsparce}}, {{p|Silcoon}}, {{p|Dustox}}, {{p|Lileep}}, {{p|Cradily}}, {{p|Anorith}}, and {{p|Armaldo}}'s base experience values are changed.
*Double battle trainers can now walk towards the player to initiate a [[double battle]]
* {{p|Misdreavus}}'s EV yield is changed from 1 {{stat|Special Attack}} and 1 Special Defense to only 1 Special Defense.
* {{p|Roselia}}'s EV yield is changed from 1 Special Attack to 2 Special Attack.
* Double Battle Trainers can now walk towards the player to initiate a [[Double Battle]].
* The text color of NPC dialogue has changed from being either red or blue based on the NPC's gender, as in {{2v2|FireRed|LeafGreen}}, to gray, as in {{3v2|Ruby|Sapphire|Emerald}}. Colors are instead used to highlight important information.
* When multiple Pokémon are manually [[recall]]ed on the same turn, {{stat|speed|faster}} Pokémon get recalled before slower Pokémon.


===Further additions in Platinum include===
===Further additions in Platinum===
*Another new {{Gdis|Battle Frontier|IV}}, with several different facilities from the one in [[Hoenn]].
*Another new {{Gdis|Battle Frontier|IV}}, with several different facilities from the one in [[Hoenn]].
*The ability to record and share battles with other players and in the Battle Frontier over the Nintendo Wi-Fi Connection.
*The ability to record battles in the Battle Frontier and with other players and share them over the Nintendo Wi-Fi Connection, through the [[Vs. Recorder]].
*The expansion of the Sinnoh Pokédex, making the total of 150 (in Diamond and Pearl) and 210 (in Platinum) Pokémon in the Sinnoh Pokédex.
*The expansion of the [[Sinnoh Pokédex]], from 151 entries (in Diamond and Pearl) to 210 entries (in Platinum).


===Further additions in HeartGold and SoulSilver include===
===Further additions in HeartGold and SoulSilver===
*The re-introduction of the seven Poké Balls made from [[Apricorn]]s, unavailable since [[Generation II]].
*The re-introduction of the seven Poké Balls made from [[Apricorn]]s, unavailable since [[Generation II]].
*The first Pokémon in the [[party]] can now [[walking Pokémon|follow the player outside of battle]] almost anywhere in the overworld.
*The first Pokémon in the [[party]] can now [[walking Pokémon|follow the player outside of battle]] almost anywhere in the overworld.
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*Ability to register two key items instead of just one.
*Ability to register two key items instead of just one.
*The Pokédex can now show the different forms of {{p|Castform}} and {{p|Cherrim}}, whereas in Diamond, Pearl, and Platinum, it could not.
*The Pokédex can now show the different forms of {{p|Castform}} and {{p|Cherrim}}, whereas in Diamond, Pearl, and Platinum, it could not.
*The introduction of [[Flat Battle]]s, a type of battle in which all Pokémon that are above level 50 temporarily become level 50.
*A dynamic camera in the overworld, which can be seen when entering some buildings, or going to certain locations. This went on to be greatly expanded in [[Generation V]].
*The stats affected by any given [[Nature]] are highlighted on each Pokémon's summary screens, with the increased stat being shown in red text and the decreased stat being shown in blue text.
*A redesign of the interface that displays the items in the [[Bag]], to facilitate access to items.
*The [[menu]] now appears constantly on the bottom screen. A button is added to the menu allowing players to [[Running Shoes|run]] without holding the B button.


==Regions==
==Regions==
===Sinnoh===
===Sinnoh===
[[File:Pt Sinnoh.png|thumb|right|Sinnoh]]
[[File:Pt Sinnoh.png|thumb|250px|Sinnoh]]
{{main|Sinnoh}}
{{main|Sinnoh}}
Like Generation III, Generation IV introduces a new region disconnected from all previous ones, the [[Sinnoh]] region, found far north of [[Kanto]]. Being that it is so far north, snow can be found on its northern tip, as well as in the mountainous center of the region. Despite the region's northern location [[Battle Zone|a part of Sinnoh]] has a tropical climate, and overall the climate varies greatly throughout the region. Much of the western half of the region is rural, while its east is comparatively urban, in a similarity to the continental area shared by Johto and Kanto, respectively. The southern area of Sinnoh is lush and green with big cities and small towns.
Like Generation III, Generation IV introduces a new region disconnected from all previous ones, the [[Sinnoh]] region, found far north of [[Kanto]] and [[Johto]]. Since it is so far north, snow can be found on its northern tip, as well as in the mountainous center of the region. Despite the region's northern location [[Battle Zone|a part of Sinnoh]] has a tropical climate, and overall the climate varies greatly throughout the region. Much of the western half of the region is rural, while its east is comparatively urban. The southern area of Sinnoh is lush and green with big cities and small towns.


Sinnoh is said to be the first region to be created in the [[Pokémon world]], and is home to several locations that have certain mythology or history associated with them, both natural and human influenced sites.
Sinnoh is said to be the first region to be created in the [[Pokémon world]], and is home to several locations that have certain mythology or history associated with them, both natural and human influenced sites.
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====Starter Pokémon====
====Starter Pokémon====
Though it was initially rumored that the {{t|Grass}}/{{t|Fire}}/{{t|Water}} setup that had been the norm for the past three generations would be replaced with a {{t|Dark}}/{{t|Psychic}}/{{t|Fighting}} trio, these rumors were later proven false. At the beginning of the journey, players must choose from the Grass-type {{p|Turtwig}}, the Fire-type {{p|Chimchar}}, and the Water-type {{p|Piplup}} to defend themselves from a wild {{p|Starly}} in Diamond and Pearl, or be given one of the three by [[Professor Rowan]] directly in Platinum.
Though it was initially rumored that the {{t|Grass}}/{{t|Fire}}/{{t|Water}} setup that had been the norm for the past three generations would be replaced with a {{t|Dark}}/{{t|Psychic}}/{{t|Fighting}} trio, these rumors were later proven false. At the beginning of the journey, players must choose from the Grass-type {{p|Turtwig}}, the Fire-type {{p|Chimchar}}, and the Water-type {{p|Piplup}} to defend themselves from a wild {{p|Starly}} in Diamond and Pearl, or be given one of the three by [[Professor Rowan]] directly in Platinum.
{| style="margin:auto; width:auto; text-align:center; background:#{{sinnoh color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{sinnoh color}}"
|-
! style="width:80px; background:#{{sinnoh color light}}; {{roundytl|5px}}" colspan="2" | [[File:387Turtwig.png|96px]]<br>'''{{pcolor|Turtwig|{{sinnoh color dark}}}}'''<br>
! style="width:80px; background:#{{sinnoh color light}}" colspan="2" | [[File:390Chimchar.png|96px]]<br>'''{{pcolor|Chimchar|{{sinnoh color dark}}}}'''<br>
! style="width:80px; background:#{{sinnoh color light}}; {{roundytr|5px}}" colspan="2" | [[File:393Piplup.png|96px]]<br>'''{{pcolor|Piplup|{{sinnoh color dark}}}}'''
|-
{{typetable2|Grass}}
{{typetable2|Fire}}
{{typetable2|Water}}
|- style="background:#{{sinnoh color light}}"
| {{MSP|388|Grotle}}
| {{pcolor|Grotle|{{sinnoh color dark}}}}
| {{MSP|391|Monferno}}
| {{pcolor|Monferno|{{sinnoh color dark}}}}
| {{MSP|394|Prinplup}}
| {{pcolor|Prinplup|{{sinnoh color dark}}}}
|-
{{typetable2|Grass}}
{{typetable|Fire}}
{{typetable|Fighting}}
{{typetable2|Water}}
|- style="background:#{{sinnoh color light}}"
| {{MSP|389|Torterra}}
| {{pcolor|Torterra|{{sinnoh color dark}}}}
| {{MSP|392|Infernape}}
| {{pcolor|Infernape|{{sinnoh color dark}}}}
| {{MSP|395|Empoleon}}
| {{pcolor|Empoleon|{{sinnoh color dark}}}}
|-
| style="background:#{{grass color}}; {{roundybl|5px}}" | {{tcolor|Grass|FFF}}
{{typetable|Ground}}
{{typetable|Fire}}
{{typetable|Fighting}}
{{typetable|Water}}
| style="background:#{{steel color}}; {{roundybr|5px}}" | {{tcolor|Steel|FFF}}
|}


====Gym Leaders====
====Gym Leaders====
Like the other four regions, Sinnoh has its own set of eight Gym Leaders. This set specializes in the same types as Gym Leaders from other regions, though not in the same order. Like always, Badges and TMs are given away by defeated Gym Leaders.
Like most other regions, Sinnoh has its own set of eight Gym Leaders. This set specializes in the same types as Gym Leaders from other regions, though not in the same order. Like always, Badges and TMs are given away once Gym Leaders are defeated.


{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background:#{{sinnoh color dark}}; border: 4px solid #{{sinnoh color}}" colspan=4 cellspacing="1" cellpadding="2"
|-  
|-
! style="background: #{{sinnoh color dark}};" colspan="4" | {{color2|{{sinnoh color light}}|Sinnoh League}}
! style="background:#{{sinnoh color dark}}" colspan="4" | {{color2|{{sinnoh color light}}|Sinnoh League}}
|-
! style="background:#{{sinnoh color dark}}" colspan="2" | {{color2|{{sinnoh color light}}|Generation IV}}
! style="background:#{{sinnoh color dark}}" colspan="2" | {{color2|{{sinnoh color light}}|Region|Region:}} {{color2|{{sinnoh color light}}|Sinnoh}}
|-
|-
! style="background: #{{sinnoh color light}}; {{roundytl|5px}};" | {{color|{{sinnoh color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background:#{{sinnoh color light}}; {{roundytl|5px}}" | {{color|{{sinnoh color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{sinnoh color light}};" | {{color|{{sinnoh color dark}}|Location<br><small>Japanese</small>}}
! style="background:#{{sinnoh color light}}" | {{color|{{sinnoh color dark}}|Location<br><small>Japanese</small>}}
! style="background: #{{sinnoh color light}};" | {{color2|{{sinnoh color dark}}|Type}}
! style="background:#{{sinnoh color light}}" | {{color2|{{sinnoh color dark}}|Type}}
! style="background: #{{sinnoh color light}}; {{roundytr|5px}};" | {{color2|{{sinnoh color dark}}|Badge}}
! style="background:#{{sinnoh color light}}; {{roundytr|5px}}" | {{color2|{{sinnoh color dark}}|Badge}}
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Coal}}
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Coal}}
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Forest}}
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Forest}}
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{{gldr|type=Ice|pic=VSCandice.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Snowpoint City|cjap=キッサキシティ|crm=Kissaki City|bdg=Icicle}}
{{gldr|type=Ice|pic=VSCandice.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Snowpoint City|cjap=キッサキシティ|crm=Kissaki City|bdg=Icicle}}
{{gldrb|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Sunyshore City|cjap=ナギサシティ|crm=Nagisa City|bdg=Beacon}}
{{gldrb|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Sunyshore City|cjap=ナギサシティ|crm=Nagisa City|bdg=Beacon}}
|}{{-}}
|}


===Johto===
===Johto===
[[File:JohtoMap.png|thumb|right|Johto]]
[[File:JohtoMap.png|thumb|250px|Johto]]
{{main|Johto}}
{{main|Johto}}
Much like [[Generation I]]'s version of Kanto was featured a second time in [[Generation III]], {{game|HeartGold and SoulSilver|s}} caused [[Johto]] to be featured a second time in Generation IV.  
Much like [[Generation I]]'s version of Kanto was featured a second time in [[Generation III]], {{game|HeartGold and SoulSilver|s}} caused [[Johto]] to be featured a second time in Generation IV.  
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====Starter Pokémon====
====Starter Pokémon====
Much as Kanto's Generation III starters were the same as in Generation I, Johto's starters have not changed. [[Professor Elm]] offers {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to the player as protection on an errand to [[Mr. Pokémon]]'s house on {{rt|30|Johto}}.
Much as Kanto's Generation III starters were the same as in Generation I, Johto's starters have not changed. [[Professor Elm]] offers {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to the player as protection on an errand to [[Mr. Pokémon]]'s house on {{rt|30|Johto}}.
{| style="margin:auto; width:auto; text-align:center; background:#{{johto color dark}}; font-size:85%; {{roundy}}; border:5px solid #{{johto color}}"
|-
! style="width:80px; background:#{{johto color light}}; {{roundytl|5px}}" colspan="2" | [[File:152Chikorita.png|96px]]<br>'''{{pcolor|Chikorita|{{johto color dark}}}}'''
! style="width:80px; background:#{{johto color light}}" colspan="2" | [[File:155Cyndaquil.png|96px]]<br>'''{{pcolor|Cyndaquil|{{johto color dark}}}}'''
! style="width:80px; background:#{{johto color light}}; {{roundytr|5px}}" colspan="2" | [[File:158Totodile.png|96px]]<br>'''{{pcolor|Totodile|{{johto color dark}}}}'''
|-
{{typetable2|Grass}}
{{typetable2|Fire}}
{{typetable2|Water}}
|- style="background:#{{johto color light}}"
| {{MSP|153|Bayleef}}
| {{pcolor|Bayleef|{{johto color dark}}}}
| {{MSP|156|Quilava}}
| {{pcolor|Quilava|{{johto color dark}}}}
| {{MSP|159|Croconaw}}
| {{pcolor|Croconaw|{{johto color dark}}}}
|-
{{typetable2|Grass}}
{{typetable2|Fire}}
{{typetable2|Water}}
|- style="background:#{{johto color light}}"
| {{MSP|154|Meganium}}
| {{pcolor|Meganium|{{johto color dark}}}}
| {{MSP|157|Typhlosion}}
| {{pcolor|Typhlosion|{{johto color dark}}}}
| {{MSP|160|Feraligatr}}
| {{pcolor|Feraligatr|{{johto color dark}}}}
|-
| colspan="2" style="background:#{{grass color}}; {{roundybl|5px}}" | {{tcolor|Grass|FFF}}
{{typetable2|Fire}}
| colspan="2" style="background:#{{water color}}; {{roundybr|5px}}" | {{tcolor|Water|FFF}}
|}


====Gym Leaders====
====Gym Leaders====
As would be expected, Johto's Gym Leaders are the same as before, but many give out different TMs than they gave out in Generation II.
As would be expected, Johto's Gym Leaders are the same as before, but many give out different TMs than they gave out in Generation II.


{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color}};" colspan=4 cellspacing="1" cellpadding="2"
|-
! style="background: #{{johto color dark}}; colspan="4" | {{color2|{{johto color light}}|Johto League}}
|-  
|-  
! style="background: #{{johto color dark}};" colspan="4" | {{color2|{{johto color light}}|Johto League}}
|-
! style="background: #{{johto color dark}}; color:#{{johto color light}}" colspan="2" | Generation {{color2|{{johto color light}}|Generation IV|IV}}
! style="background: #{{johto color dark}};" colspan="2" | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}
|-
! style="background: #{{johto color light}}; {{roundytl|5px}};" | {{color|{{johto color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{johto color light}}; {{roundytl|5px}};" | {{color|{{johto color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{johto color light}};" | {{color|{{johto color dark}}|Location<br><small>Japanese</small>}}
! style="background: #{{johto color light}};" | {{color|{{johto color dark}}|Location<br><small>Japanese</small>}}
! style="background: #{{johto color light}};" | {{color2|{{johto color dark}}|Type}}
! style="background: #{{johto color light}};" | {{color2|{{johto color dark}}|Type}}
! style="background: #{{johto color light}}; {{roundytr|5px}};" | {{color2|{{johto color dark}}|Badge}}
! style="background: #{{johto color light}}; {{roundytr|5px}};" | {{color2|{{johto color dark}}|Badge}}
|-
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
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{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
|}
|}
{{-}}


===Kanto===
===Kanto===
[[File:HGSS Kanto.png|thumb|right|Kanto as seen in {{2v2|HeartGold|SoulSilver}}]]
[[File:HGSS Kanto.png|thumb|250px|Kanto as seen in {{2v2|HeartGold|SoulSilver}}]]
{{main|Kanto}}
{{main|Kanto}}
In its fourth appearance, Kanto returns in HeartGold and SoulSilver much in the same way as it did in Generation II (as a post-League area).
In its fourth consecutive appearance, Kanto returns in HeartGold and SoulSilver much in the same way as it did in Generation II (as a post-League area).


====Gym Leaders====
====Gym Leaders====
Kanto's Gym Leaders are the same as in the original Gold and Silver, changing slightly from the group who were there in Generation I and Generation III. All Kanto Gym Leaders give TMs, unlike in Generation II.
Kanto's Gym Leaders are the same as in the original Gold and Silver, changing slightly from the group who were there in Generation I and Generation III. All Kanto Gym Leaders give TMs, unlike in Generation II.
{| class="roundy" style="margin:auto; text-align:center; background: #{{kanto color}}; border: 4px solid #{{kanto color}};" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color}}" colspan=4 cellspacing="1" cellpadding="2"
|-  
|-
! style="background: #{{kanto color}};" colspan="6" | {{color|{{kanto color light}}|Indigo League}}
! style="background: #{{kanto color dark}}" colspan="6" | {{color|{{kanto color light}}|Indigo League}}
|-style="background: #{{kanto color dark}}"
! colspan="3" | {{color|{{kanto color light}}|Generation}} {{color2|{{kanto color light}}|Generation IV|IV}}
! colspan="3" | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}
|-
|-
! style="background: #{{kanto color light}}; {{roundytl|5px}};" | {{color|{{kanto color}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{kanto color light}}; {{roundytl|5px}}" | {{color|{{kanto color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{kanto color light}};" | {{color|{{kanto color}}|Location<br><small>Japanese</small>}}
! style="background: #{{kanto color light}}" | {{color|{{kanto color dark}}|Location<br><small>Japanese</small>}}
! style="background: #{{kanto color light}};" | {{color2|{{kanto color}}|Type}}
! style="background: #{{kanto color light}}" | {{color2|{{kanto color dark}}|Type}}
! style="background: #{{kanto color light}}; {{roundytr|5px}};" | {{color2|{{kanto color}}|Badge}}
! style="background: #{{kanto color light}}; {{roundytr|5px}}" | {{color2|{{kanto color dark}}|Badge}}
{{gldr|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}
{{gldr|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}
{{gldr|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}
{{gldr|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}
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{{gldrb|type=Blue|t=Various|pic=VSBlue.png|ldr=Blue (game)|altname=Blue|djap=グリーン|drm=Green|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}
{{gldrb|type=Blue|t=Various|pic=VSBlue.png|ldr=Blue (game)|altname=Blue|djap=グリーン|drm=Green|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}
|}
|}
{{-}}


==Other Generation IV games==
==Other Generation IV games==
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[[My Pokémon Ranch]] lets players of {{game|Diamond and Pearl|s}} deposit their Pokémon, via wireless communication, to a ranch owned by [[Hayley]], who will also bring Pokémon to the ranch. Players can interact with up to 1,000 of their deposited Pokémon. An update for this game enables support for {{v2|Platinum}}, as well as allowing storage for 500 more Pokémon, however, it was not released to players outside Japan, while players of HeartGold and SoulSilver cannot connect with the game at all.
[[My Pokémon Ranch]] lets players of {{game|Diamond and Pearl|s}} deposit their Pokémon, via wireless communication, to a ranch owned by [[Hayley]], who will also bring Pokémon to the ranch. Players can interact with up to 1,000 of their deposited Pokémon. An update for this game enables support for {{v2|Platinum}}, as well as allowing storage for 500 more Pokémon, however, it was not released to players outside Japan, while players of HeartGold and SoulSilver cannot connect with the game at all.


Generation IV also included 3 new [[Pokemon Mystery Dungeon|Mystery Dungeon games]] available world wide and 3 exclusively available in Japan. Explorers of; [[Pokémon Mystery Dungeon: Explorers of Time|Time]], [[Pokémon Mystery Dungeon: Explorers of Darkness|Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]] were available world wide. The [[Pokemon Mystery Dungeon|Mystery Dungeon games]] exclusive to Japan were Pokémon Mystery Dungeon:; Keep Going! Blazing Adventure Squad!, Let's Go! Stormy Adventure Squad! and Go For It! Light Adventure Squad!
Generation IV also included 3 new [[Pokémon Mystery Dungeon series|Mystery Dungeon games]] available worldwide and 3 exclusively available in Japan. Explorers of [[Pokémon Mystery Dungeon: Explorers of Time|Time]], [[Pokémon Mystery Dungeon: Explorers of Darkness|Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]] were available worldwide. The Mystery Dungeon games exclusive to Japan were [[Pokémon Mystery Dungeon (WiiWare)|Pokémon Mystery Dungeon: Keep Going! Blazing Adventure Squad!, Let's Go! Stormy Adventure Squad!, and Go For It! Light Adventure Squad!]].


[[Pokemon Rumble]] was introduced in Generation IV.
[[Pokémon Rumble]] was introduced in Generation IV.


==Discussion of Generation IV==
==Sinnoh thematic motif==
The Physical-Special split introduced in Generation IV as well as the introduction of powerful items such as the {{DL|In-battle effect item|Choice Scarf}}, {{DL|In-battle effect item|Choice Specs}}, and {{DL|In-battle effect item|Life Orb}} made competitive battling far more advanced and popular. This was also increased due to the [[Global Terminal#Global Trade Station|GTS]] increasing the chance of finding a Pokémon with [[Pokérus]] and EV-enhancing items for a specific stat being introduced also made it far easier to EV train a Pokémon, which added another dimension to competitive battling as EV training is no longer as painstaking as it was before. Due to these additions this generation is widely praised by competitive battlers. The GTS also paved the way for the [[Masuda method]] through the transaction of foreign Pokémon, and this in addition to the [[Poké Radar]] made it far easier to acquire [[Shiny Pokémon]].  
The theme of this generation is history of the universe, and myths and legends. The three starters' evolutions have references to myths and legends in themselves—for example, Torterra is based on the legend of {{wp|world turtle}}, Empoleon has references to the god {{wp|Poseidon}}, and Infernape is based on {{wp|Sun Wukong}}. This also reflects on its legendary Pokémon, as Arceus is the literal creator of the universe and created the rulers of time, space and anti-matter, who are Dialga, Palkia and Giratina, respectively. All three of them are involved in Sinnoh myths, as are Uxie, Azelf and Mesprit: the embodiments of knowledge, willpower and emotions.


After Diamond and Pearl, Platinum continued improving the series, adding a new {{Gdis|Battle Frontier|IV}}, as well as introducing many new additions to the games (such as VS sprites and animated battle sprites for certain important NPCs, such as [[Gym Leader]]s and [[Rival]]). Platinum is also an important part of the series' continuity, as the storyline of the game is referenced in {{game|Black and White|s}}, showing where [[Generation V]] is placed on the timeline. The overall generation introduced many characters, some of whom play notable roles during the following generation. HeartGold and SoulSilver brought older and newer players back to the Johto region with improved graphics and sound and other additions to the storyline and characters.
Some standard Pokémon are also connected to myths and legends, such as Drifloon and Drifblim that in folklore are said to take children and people to the Underworld and Spiritomb who is said to be made up of 108 spirits.


===Sinnoh thematic motif===
Some towns still preserve their history and myths. Celestic Town is said to be present since the beginning of Sinnoh, and has a shrine that dates back to ancient times, as well as a cave painting. Some other examples are the Solaceon Ruins, which contain Unown and is said to be as old as the ruins of Johto; the Snowpoint Temple, which was created long ago to contain Regigigas; Eterna City, which contains a statue of Dialga/Palkia; Floaroma Town, which was said to be a wasteland long ago, but then was transformed into a beautiful landscape by Shaymin; Mt. Coronet; and the Spear Pillar. Canalave City houses the first Pokémon library, which transcribes many of the legends of the region. Sinnoh was meant to establish the origin of the Pokémon universe and be more mysterious and historic than other regions.
The theme of this generation is history of the universe, and myths and legends. The three starters' evolutions have references to myths and legends in themselves—for example, Torterra is based on the legend of {{wp|world turtle}}, Empoleon has references to the god {{wp|Poseidon}}, and Infernape is based on {{wp|Sun Wukong}}. This also reflects on its legendary Pokémon, as Arceus is the literal creator of the universe and created the rulers of time, space and anti-matter, who are Dialga, Palkia and Giratina, respectively. All three of them are involved in Sinnoh myths, as are Uxie, Azelf and Mesprit: the embodiments of knowledge, willpower and emotions.


Some standard Pokémon are also connected to myths and legends, such as Drifloon and Drifblim that in folklore are said to take children and people to the Underworld and Spiritomb who is said to be made up of 108 spirits.
==Reception==
The Physical-Special split introduced in Generation IV as well as the introduction of powerful items such as the {{DL|In-battle effect item|Choice Scarf}}, {{DL|In-battle effect item|Choice Specs}}, and {{DL|In-battle effect item|Life Orb}} made competitive battling far more advanced and popular. This was also increased due to the [[Global Trade System|GTS]] increasing the chance of finding a Pokémon with [[Pokérus]] and EV-enhancing items for a specific stat being introduced also made it far easier to EV train a Pokémon, which added another dimension to competitive battling as EV training is no longer as painstaking as it was before. Due to these additions this generation is widely praised by competitive battlers. The GTS also paved the way for the [[Masuda method]] through the transaction of foreign Pokémon, and this in addition to the [[Poké Radar]] made it far easier to acquire [[Shiny Pokémon]].


Some towns still preserve their history and myths. Celestic Town is said to be present since the beginning of Sinnoh, and has a shrine that dates back to ancient times, as well as a cave painting. Some other examples are the Solaceon Ruins, which contain Unown and is said to be as old as the ruins of Johto; the Snowpoint Temple, which was created long ago to contain Regigigas; Eterna City, which contains a statue of Dialga/Palkia; Floaroma Town, which was said to be a wasteland long ago, but then was transformed into a beautiful landscape by Shaymin; Mt. Coronet; and the Spear Pillar. Canalave City houses the first Pokémon library, which transcribes many of the legends of the region. Sinnoh was meant to establish the origin of the Pokémon universe and be more mysterious and historic than other generations.
After Diamond and Pearl, Platinum continued improving the series, adding a new {{Gdis|Battle Frontier|IV}}, as well as introducing many new additions to the games (such as VS sprites and animated battle sprites for certain important NPCs, such as [[Gym Leader]]s and [[Rival]]). Platinum is also an important part of the series' continuity, as the storyline of the game is referenced in {{game|Black and White|s}}, showing where [[Generation V]] is placed on the timeline. The overall generation introduced many characters, some of whom have played notable roles during the following generations. HeartGold and SoulSilver brought older and newer players back to the Johto region with improved graphics and sound and other additions to the storyline and characters.


==Japanese title screens==
==Title screens==
===English title screens===
{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 5px solid #{{sinnoh color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 5px solid #{{sinnoh color}}"
|-  
|-
| style="background: #{{diamond color light}}; {{roundytl|5px}}" | {{color2|{{diamond color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Diamond}}
| style="background: #{{pearl color light}};" | {{color2|{{pearl color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Pearl}}
| style="background: #{{platinum color light}}; {{roundytr|5px}}" | {{color2|{{platinum color dark}}|Pokémon Platinum Version|Pokémon Platinum}}
|-
| width="14px" style="background: #{{diamond color}};" | [[File:DiamondTitle.png]]
| width="14px" style="background: #{{pearl color}};" | [[File:PearlTitle.png]]
| width="14px" style="background: #{{platinum color}};" | [[File:PlatinumTitle.png]]
|}
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 5px solid #{{johto color}}"
|-
| style="background: #{{heartgold color light}}; {{roundytl|5px}}" | {{color2|{{heartgold color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold}}
| style="background: #{{soulsilver color light}}; {{roundytr|5px}}" | {{color2|{{soulsilver color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon SoulSilver}}
|-
| width="14px" style="background: #{{heartgold color}};" | [[File:HeartGoldTitle.png]]
| width="14px" style="background: #{{soulsilver color}};" | [[File:SoulSilverTitle.png]]
|}
 
===Japanese title screens===
{| class="roundy" style="margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 5px solid #{{sinnoh color}}"
|-
| style="background: #{{diamond color light}}; {{roundytl|5px}}" | {{color2|{{diamond color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Diamond}}
| style="background: #{{diamond color light}}; {{roundytl|5px}}" | {{color2|{{diamond color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Diamond}}
| style="background: #{{pearl color light}};" | {{color2|{{pearl color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Pearl}}
| style="background: #{{pearl color light}};" | {{color2|{{pearl color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Pearl}}
Line 181: Line 297:
|}
|}
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 5px solid #{{johto color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 5px solid #{{johto color}}"
|-  
|-
| style="background: #{{heartgold color light}}; {{roundytl|5px}}" | {{color2|{{heartgold color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold}}
| style="background: #{{heartgold color light}}; {{roundytl|5px}}" | {{color2|{{heartgold color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold}}
| style="background: #{{soulsilver color light}}; {{roundytr|5px}}" | {{color2|{{soulsilver color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon SoulSilver}}
| style="background: #{{soulsilver color light}}; {{roundytr|5px}}" | {{color2|{{soulsilver color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon SoulSilver}}
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==Trivia==
==Trivia==
* Every [[player character]] in all Generation IV games has a [[Wii]] in his/her room, referencing its status as the current Nintendo console during the generation. Previously, in [[Generation III]], {{ga|Brendan}} and {{ga|May}} had [[Nintendo GameCube]]s in their rooms, {{ga|Red}} and {{ga|Leaf}} had an NES, and Red in [[Generation I]] had a [[Super Nintendo Entertainment System|Super Nintendo]].
* Every [[player character]] in all Generation IV games has a [[Wii]] in [[player's house|their room]], referencing its status as the current Nintendo console during the generation.
* Generation IV is the only generation in which two main series game names have the same first initial in English (Pearl and Platinum). However, other languages have had the same initial in their game names, with Spanish Azul and Amarillo for Blue and Yellow, and German Saphir and Smaragd for Sapphire and Emerald.
* Generation IV is the only generation in which:
* Generation IV is the first generation in which level 1 Pokémon are legitimately obtainable in the main series.  
** All three starter Pokémon are able to learn [[Stealth Rock]].
* Generation IV is the only generation to have all its games released in the spring in North America, and in the fall in Japan.
** All its games were released in the spring in North America, and in the fall in Japan.
** The final evolution of each starter Pokémon is owned by one Gym Leader or Elite Four member.
*** [[Gardenia]] has a {{p|Torterra}}, {{OBP|Flint|Elite Four}} has an {{p|Infernape}}, and [[Jasmine]] in [[HeartGold and SoulSilver]] has an {{p|Empoleon}}.
** None of the [[TM]]s from the previous generation had their move changed.  
* Generation IV is also the only generation that did not introduce a {{type|Dragon}} [[Type expert|specialist]].
* Generation IV is the first generation to include:
** Level 1 Pokémon legitimately obtainable in the core series.
** Compatibility with both the generation preceding and following it.
* Generation IV is the longest Pokémon generation in Japan, falling only 10 days short of being four years long.
* Generation IV is the longest Pokémon generation in Japan, falling only 10 days short of being four years long.
* Generation IV is tied with [[Generation III]] for the largest number of main series games, with five each.
* Generation IV introduced the [[List of Pokémon with cross-generational evolutions|largest number]] of [[evolution]]s for Pokémon of previous [[generation]]s, at 29.
* Generation IV introduced the [[List of Pokémon with cross-generational evolutions|largest number]] of [[evolution]]s for Pokémon of previous [[generation]]s, at 29.
* Generation IV introduced the fewest Pokémon [[List of Pokémon that are not part of an evolutionary line|that are unable to evolve]], with a total of five.  
* Generation IV features the largest number of playable core series regions, with three.
* Generation IV introduced the largest number of [[legendary Pokémon]], with 13{{tt|*|14 if Phione is included, but Phione's status is disputed}}.
* Generation IV is the first generation officially released in {{pmin|South Korea}} by [[Nintendo]]'s local subsidiary there. Even though the [[Generation II]] games {{game|Gold and Silver|s}} were released in South Korea on April 24, 2002, they were a result of Nintendo partnering with {{wp|Daewon C.I.|Daewon}} as Nintendo of Korea would not be established until July 7, 2006.<ref>[http://www.nintendo.co.kr/corporate/kr/kr01.html 한국닌텐도]</ref>
* At 716 days, the time between Pokémon Diamond and Pearl Versions and Pokémon Platinum Version is the longest gap in-between two main series games in the same generation.
* Generation IV was the last generation to introduce a new [[HM]] move.
 
==References==
{{reflist}}


{{Main series}}
{{Core series}}<br>
{{Project Games notice}}
{{Project Games notice}}


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[[de:Vierte Spielgeneration]]
[[de:Vierte Spielgeneration]]
[[es:Generación IV]]
[[es:Cuarta generación]]
[[fr:Génération#Quatrième génération]]
[[fr:Quatrième génération]]
[[it:Quarta generazione]]
[[it:Quarta generazione]]
[[ja:第四世代]]
[[ja:第四世代]]
[[pl:Generacja I]]
[[pt:Geração DP]]
[[zh:第四世代]]
[[zh:第四世代]]
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