Foresight (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=193 |
|n=193
name=Foresight |
|name=Foresight
jname=みやぶる |
|jname=みやぶる
jtrans=Thought Read |
|jtrans=See Through
jtranslit=Miyaburu |
|jtranslit=Miyaburu
gameimage=Foresight.png |
|gameimage=Foresight VII.png
gameimagewidth=300px |
|gameimagewidth=300
type=Normal |
|type=Normal
damagecategory=Status |
|damagecategory=Status
basepp=40 |
|basepp=40
maxpp=64 |
|maxpp=64
power=— |
|power=—
accuracy={{tt|—|100% in Generations II-III}} |
|accuracy={{tt|—|100% in Generations II-III}}
bdesc=??? |
|gen=II
gen=II |
|category=Smart
category=Smart |
|appeal=3
appeal=3 |
|jam=0
jam=1 |
|cdesc=Worsens the condition of those that made their appeals.
cdesc=Worsens the condition of those that have made their appeals. |
|appealsc=1
appealsc=1 |
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
scdesc=Earn +3 if two Pokémon raise the Voltage in a row. |
|category6=Clever
category6=Clever |
|appeal6=2
appeal6=2 |
|jam6=1
jam6=0 |
|cdesc6=Badly startles Pokémon that used a move of the same type.
cdesc6=Badly startles Pokémon that used a move of the same type. |
|touches=no
pokefordex=foresight |
|protect=yes
touches=no |
|magiccoat=yes
protect=yes |
|snatch=no
magiccoat=yes |
|mirrormove=yes
snatch=no |
|kingsrock=no
brightpowder=yes |
|sound=no
kingsrock=no |
|target=anyadjacent
flag7=yes |
}}
flag8=no |
'''Foresight''' (Japanese: '''みやぶる''' ''See Through'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].
sound=no |
target=anyadjacent |
footnotes= }}
'''Foresight''' (Japanese: '''みやぶる''' ''Thought Read'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].


==Effect==
==Effect==
===Generations II and III===
{{MoveResearch|If a non-Ghost Pokémon is affected by Foresight but then later gains the Ghost-type (such as from {{m|Trick-or-Treat}} or {{a|Color Change}}), will it be immune against Fighting and Normal moves?}}
Foresight removes a {{type|Ghost}} Pokémon's immunity to {{type|Fighting}} and {{type|Normal}} attacks and restores the target's {{stat|evasion}} stat to normal. It has an accuracy of 100%.
 
===Generation II===
When Foresight is used, if the user's {{stat|accuracy}} stat stage is less than the target's {{stat|evasion}} stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via {{m|Baton Pass}}.
 
Foresight also removes the {{t|Ghost}} type's immunity to {{type|Fighting}} and {{type|Normal}} moves for any moves used against the target.
 
Foresight has an accuracy of 100%. Foresight will fail if it is used on a Pokémon already under its effect.
 
===Generation III===
Foresight now causes all accuracy checks against the target to ignore any changes to the target's {{stat|evasion}} stat stages. This effect can no longer be {{m|Baton Pass}}ed. Foresight can also now successfully be used on Pokémon that are already under its effect.


===Generation IV===
===Generation IV===
Same as before, only it has no particular accuracy, thus it never fails.
Foresight now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.


===Generation V===
Foresight now also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.
 
===Generations V to VII===
Foresight can now be reflected with {{m|Magic Coat}}.
Foresight can now be reflected with {{m|Magic Coat}}.
Foresight will once again fail if used against a Pokémon already under its effect.
If powered up by a [[Normalium Z]] into Z-Foresight, the user's [[critical hit]] ratio increases by two stages.
===Generation VIII onwards===
Foresight cannot be selected in a battle.
==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad2}}|Neutralizes the foe's evasive-ness. Also makes the <sc>Ghost</sc> type vulnerable to physical attacks.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Neutralizes the foe's evasive-ness. Also makes the <sc>Ghost</sc> type vulnerable to physical attacks.}}
{{movedescentry|{{gameabbrev3|GSC}}|Negates accuracy reduction moves.}}
{{movedescentry|{{gameabbrev2|GSC}}|Negates accuracy reduction moves.}}
{{movedescentry|{{gameabbrev3|RSE}}|Negates the foe’s efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrev3|RSE}}|Negates the foe's efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe’s efforts to heighten its ability to evade.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe's efforts to heighten its ability to evade.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Foils the target’s efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Foils the target's efforts to heighten evasiveness.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Movehead/Games|Normal|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Level2|048|Venonat|2|Bug|Poison|--|--|--|--|--}}
{{Moveentry/6|0048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/Level2|049|Venomoth|2|Bug|Poison|--|--|--|--|--}}
{{Moveentry/6|0049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/Level2|066|Machop|1|Fighting|Fighting|25|22|13|13|{{tt|19|XY}}<br>{{tt|9|ORAS}}}}
{{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/Level2|067|Machoke|1|Fighting|Fighting|25|22|13|13|{{tt|19|XY}}<br>{{tt|9|ORAS}}}}
{{Moveentry/6|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/Level2|068|Machamp|1|Fighting|Fighting|25|22|13|13|{{tt|19|XY}}<br>{{tt|9|ORAS}}}}
{{Moveentry/6|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/Level2|106|Hitmonlee|1|Fighting|Fighting|25|36|37|37|37}}
{{Moveentry/6|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|36|36|37|37|37|37|}}
{{Moveentry/Level2|161|Sentret|1|Normal|Normal|no|no|--|--|--}}
{{Moveentry/6|0161|Sentret|type=Normal|1|Field|Field|−||1|1|1|1|}}
{{Moveentry/Level2|162|Furret|1|Normal|Normal|no|no|--|--|--}}
{{Moveentry/6|0162|Furret|type=Normal|1|Field|Field|−||1|1|1|1|}}
{{Moveentry/Level2|163|Hoothoot|2|Normal|Flying|--|6|5|PtHGSS=--|--|--}}
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|6|6|5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/Level2|164|Noctowl|2|Normal|Flying|--, 6|--, 6|--, 5|PtHGSS=--|--|--}}
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|1, 6|1, 6|1, 5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|--|--|--|--|--}}
{{Moveentry/6|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/Level2|236|Tyrogue|1|Fighting|Fighting|no|no|no|PtHGSS=--|--|--}}
{{Moveentry/6|0236|Tyrogue|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/Level2|258|Mudkip|1|Water|Water|no|19|19|19|{{tt|19|XY}}<br>{{tt|12|ORAS}}}}
{{Moveentry/6|0258|Mudkip|type=Water|2|Monster|Water 1||19|19|19|19{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/Level2|259|Marshtomp|2|Water|Ground|no|20|20|20|{{tt|20|20|XY}}<br>{{tt|12|ORAS}}}}
{{Moveentry/6|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/Level2|260|Swampert|2|Water|Ground|no|20|20|20|{{tt|20|XY}}<br>{{tt|12|ORAS}}}}
{{Moveentry/6|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/Level2|300|Skitty|1|Normal|Normal|no|no|no|PtHGSS=4|4|4}}
{{Moveentry/6|0300|Skitty|type=Normal|2|Field|Fairy|||4{{sup/4|PtHGSS}}|4|4|4|}}
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|5|4|4|4}}
{{Moveentry/6|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||5|4|4|4|4|}}
{{Moveentry/Level2|355|Duskull|1|Ghost|Ghost|no|12|9|9|{{tt|9|XY}}<br>{{tt|14|ORAS}}}}
{{Moveentry/6|0355|Duskull|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/Level2|356|Dusclops|1|Ghost|Ghost|no|12|9|9|{{tt|9|XY}}<br>{{tt|14|ORAS}}}}
{{Moveentry/6|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/Level2|427|Buneary|1|Normal|Normal|no|no|--|--|--}}
{{Moveentry/6|0427|Buneary|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/Level2|428|Lopunny|1|Normal|Normal|no|no|--|--|--}}
{{Moveentry/6|0428|Lopunny|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/Level2|447|Riolu|1|Fighting|Fighting|no|no|--|--|--}}
{{Moveentry/6|0447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|}}
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|--|--|--}}
{{Moveentry/6|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|--|--|--|--}}
{{Moveentry/6|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||1|1|1|1|}}
{{Moveentry/Level2|477|Dusknoir|1|Ghost|Ghost|no|no|9|9|{{tt|9|XY}}<br>{{tt|14|ORAS}}}}
{{Moveentry/6|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/Level2|486|Regigigas|1|Normal|Normal|no|no|no|PtHGSS=--|--|--}}
{{Moveentry/6|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||1{{sup/4|PtHGSS}}|1|1|1|}}
{{Movefooter|Normal|2}}
{{Moveentry/6|0722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||||18|}}
{{Moveentry/6|0723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||||19|}}
{{Moveentry/6|0724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||||19|}}
{{Movefoot|Normal|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|2}}
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Breed2|007|Squirtle|1|Water|Water|{{MSP|054|Psyduck}}{{MSP|183|Marill}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|note=Chain breed in Gen II}}
{{Moveentry/6|0007|Squirtle|type=Water|2|Monster|Water 1||||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|016|Pidgey|2|Normal|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}}}
{{Moveentry/6|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|||||||}}
{{Moveentry/Breed2|054|Psyduck|1|Water|Water|{{MSP|083|Farfetch'd}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gen II}}
{{Moveentry/6|0054|Psyduck|type=Water|2|Water 1|Field||||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|056|Mankey|1|Fighting|Fighting|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0056|Mankey|type=Fighting|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|083|Farfetch'd|2|Normal|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|||||||}}
{{Moveentry/Breed2|115|Kangaskhan|1|Normal|Normal|{{MSP|007|Squirtle}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|note=Chain breed in Gen II}}
{{Moveentry/6|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|131|Lapras|2|Water|Ice|{{MSP|054|Psyduck}}{{MSP|183|Marill}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|note=Chain breed in Gen II}}
{{Moveentry/6|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|140|Kabuto|2|Rock|Water|no|no|no|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}}}
{{Moveentry/6|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|||||||}}
{{Moveentry/Breed2|142|Aerodactyl|2|Rock|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}}}
{{Moveentry/6|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|||||||}}
{{Moveentry/Breed2|155|Cyndaquil|1|Fire|Fire|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0155|Cyndaquil|type=Fire|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|175|Togepi|1|Fairy|Fairy|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|HGSS={{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}}}
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy||||✔|✔||}}
{{Moveentry/Breed2|183|Marill|1|Water|Water|{{MSP|176|Togetic}}|no|no|no|note=Chain breed}}
{{Moveentry/6|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|−|−|−|||note=Chain breed}}
{{Moveentry/Breed2|203|Girafarig|2|Normal|Psychic|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0203|Girafarig|type=Normal|type2=Psychic|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|215|Sneasel|2|Dark|Ice|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|283|Surskit|2|Bug|Water|no|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}}}
{{Moveentry/6|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|||||||}}
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|||||||}}
{{Moveentry/Breed2|307|Meditite|2|Fighting|Psychic|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}<br>{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}
{{Moveentry/Breed2|353|Shuppet|1|Ghost|Ghost|no|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}}}
{{Moveentry/6|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous|||||||}}
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}}}
{{Moveentry/6|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||||||}}
{{Moveentry/Breed2|504|Patrat|1|Normal|Normal|no|no|no|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0504|Patrat|type=Normal|1|Field|Field|||||||}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0532|Timburr|type=Fighting|1|Human-Like|Human-Like|||||||}}
{{Moveentry/Breed2|636|Larvesta|2|Bug|Fire|no|no|no|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}}}
{{Moveentry/6|0636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|||||||}}
{{Movefooter|Normal|2}}
{{Movefoot|Normal|6}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|063|Abra|1|Psychic|Psychic|{{DL|List of Gotta Catch 'Em All event Pokémon|Foresight Abra|New York Pokémon Center}}}}
{{Moveentry/1|0063|Abra|type=Psychic|1|Human-Like|Human-Like|{{DL|List of PCNY event Pokémon distributions (Generation II)|Foresight Abra|New York Pokémon Center}}}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Foresight resets any positive evasion stat changes to 0. If the target is a {{type|Ghost}}, it will also inflict the {{DL|Status condition (Mystery Dungeon)|Exposed}} status condition on them, removing their immunity to {{t|Normal}} and {{type|Fighting}} moves.
 
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=30|ppmax=40|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの あがっている かいひを もとにもどす てきポケモンが ゴーストタイプの ばあいは みやぶりじょうたいにかえる|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It resets an enemy's boosted evasiveness. If the enemy is a Ghost type, it also makes the enemy exposed, which enables Normal- and Fighting-type moves to hit the enemy.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=Dispels illusions and reveals invisible objects and Pokémon.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Ash Noctowl Foresight effect.png|image2p=Foresight's effect revealed|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Kodai Shuppet Foresight.png|image4p=Shuppet}}
{{moveanime|type=normal|exp=yes|gen=The user dispels illusions and reveals invisible objects and Pokémon. This also enables a Ghost-type target to be hit by Normal- and Fighting-type attacks.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Kodai Shuppet Foresight.png|image2p=Kodai's Shuppet|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Acerola Shuppet Foresight.png|image4p=Acerola's Shuppet}}
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon.}}
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes glow red, and it releases red beams of light from them or a pulse of energy from its body, undoing any illusions hit. They can also reveal invisible Ghost-type Pokémon.}}
{{movemid|type=normal|user=Hagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}
{{movemid|type=normal|user=Hagatha and Nagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}
{{movep|type=normal|ms=164s|pkmn=Noctowl|method=Noctowl's eyes shoot red beams, enabling it to get rid of illusions created. It can reveal invisible Ghost-type Pokémon, and can see through objects.}}
{{movemid|type=normal|user=Jaye|user1=Jaye's Hoothoot|startcode=JN009|startname=Finding a Legend!}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl's eyes glow red, and it releases red beams of light from them, undoing any illusions they hit. They can also reveal invisible {{tcolor|Ghost|{{normal color dark}}}}-type Pokémon and make them vulnerable to {{tcolor|Normal|{{normal color dark}}}}- and {{tcolor|Fighting|{{normal color dark}}}}-type moves, as well as see through solid objects.}}
{{movemid|type=normal|user=Ash's Noctowl|startcode=PK08|startname=Delibird's Dilemma}}
{{movemid|type=normal|user=Ash's Noctowl|startcode=PK08|startname=Delibird's Dilemma}}
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue forcefield from its body that expands all around, revealing any invisible objects.}}
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue force field from its body that expands all around, revealing any invisible objects, or Shuppet's eyes glow light blue and it releases a light blue wave of energy from them, revealing any invisible objects it hits.}}
{{movebtm|type=normal|user=Grings Kodai|user1=Grings Kodai's Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movemid|type=normal|user=Grings Kodai|user1=Grings Kodai's Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movebtm|type=normal|user=Acerola|user1=Acerola's Shuppet|startcode=SM094|startname=A Haunted House for Everyone!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user pinpoints the opponent's location.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl}}
{{movemanga|type=normal|exp=yes|gen=This move enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl|image2=Korrina Lucario Foresight Aura Sphere Adventures.png|image2p=Lucario}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints the opponent's location.}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints an evasive opponent's location.}}
{{movebtmManga|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}
{{movemid|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario gains the ability to hit Ghost-type opponents with Normal- and Fighting-type moves.}}
{{movebtmManga|type=normal|user=Korrina's Lucario|startcode=PS593|startname=Xerneas Gives}}
 
* [[Professor Elm]]'s {{p|Sentret}} was revealed to know Foresight on the official website, but it has never been shown using the move.
 
===Pokémon Try Adventure===
{{movemanga|type=normal|exp=yes|gen=Unknown.|image1=Soro Buneary Foresight.png|image1p=Buneary}}
{{movep|type=normal|ms=427|pkmn=Buneary|method=Buneary.}}
{{movebtmManga|type=normal|user=Soro|user1=Soro's Buneary|startcode=TA38|notes=Debut}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genII=Foresight II|
|type=Normal
genIII=Foresight III|
|genII=Foresight II
genIV=Foresight IV|
|genIII=Foresight III
genV=Foresight V|
|genIV=Foresight IV
}}
}}
{{Movegen|
{{Movegen
type=Normal|
|type=Normal
PMDRB=Foresight PMD RB|
|genV=Foresight V
|genVI=Foresight VI
}}
 
===Side series games===
{{Movegen
|type=Normal
|Stad2=Foresight Stad2
|Colo=Foresight Colo
|XD=Foresight XD
|PBR=Foresight PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Foresight PMD RB
|PSMD=Foresight PSMD
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=看破 ''{{tt|Kànpò|See through}}''
|zh_yue=識破 ''{{tt|Sīkpo|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Honpo|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=識破 / 识破 ''{{tt|Shìpò / Shípò|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Kànpò|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Vooruitblik
|nl=Vooruitblik
|fi=Kaukokatse
|fi=Kaukokatse
|fr=Clairvoyance
|fr=Clairvoyance
|de=Gesichte
|de=Scharfblick<sup>{{gen|VIII}}+</sup><br>Gesichte<sup>{{gen|II}}–{{gen|VII}}</sup>
|el=Διορατικότητα
|el=Διορατικότητα ''Dioratikótita''
|hi=दूरदृष्टि ''Doordrishti''
|hi=दूरदृष्टि ''Doordrishti''
|pt_br=Previsão
|pt_br=Previsão
|pt_eu=Previsão
|id=Perlihatkan
|id=Perlihatkan
|it=Preveggenza
|it=Preveggenza
|pl=Jasnowidzenie
|pl=Jasnowidzenie<!--{{tt|*|Diamond and Pearl series onwards}}<br>Szósty Zmysł/Przewidywanie/Przezorność{{tt|*|EP182}}<br>Promień Prawdy{{tt|*|EP181}}-->
|ko=꿰뚫어보기 ''Kkwettul'eobogi''
|ko=꿰뚫어보기 ''Kkwettureobogi''
|sr=Predviđanje
|sr=Predviđanje
|es_la= Visión
|es_la=Visión
|es_eu=Profecia}}
|es_eu=Profecia
|sv=Förutseende
|vi=Nhìn Thấu Suốt
}}
{{-}}
{{-}}


Line 175: Line 246:
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Moves that can jam]]
[[Category:Moves that cannot miss]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Gesichte]]
[[de:Scharfblick]]
[[es:Profecía]]
[[fr:Clairvoyance]]
[[fr:Clairvoyance]]
[[it:Preveggenza (mossa)]]
[[it:Preveggenza]]
[[ja:みやぶる]]
[[ja:みやぶる]]
[[pl:Foresight]]
[[zh:识破(招式)]]
[[pt:Foresight]]
[[zh:看破(技能)]]
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edits