Cute (condition): Difference between revisions

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{{move|Cute (condition)}}
{{conditions}}
{{conditions}}
The '''Cute condition''', also called '''Cuteness''' (Japanese: '''かわいさ''' ''Cuteness''), is one of the five different {{pkmn|Contest}} [[condition]]s.
The '''Cute condition''', also called '''Cuteness''' (Japanese: '''かわいさ''' ''Cuteness''), is one of the five different {{pkmn|Contest}} [[Contest condition|conditions]].


==Characteristics==
==Characteristics==
A {{OBP|Pokémon|species}} will have its Cute condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sweet [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Speed}}—Timid, Hasty, Jolly, and Naive—get the most benefit from sweet-tasting Berries, as a result, they are the easiest to raise for a Cute Contest.
A {{OBP|Pokémon|species}} will have its Cute condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sweet [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Speed}}—Timid, Hasty, Jolly, and Naive—get the most benefit from sweet-tasting Berries, as a result, they are the easiest to raise for a Cuteness Contest.


When competing in the Cute category, a Pokémon with an enhanced Cuteness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Pink Scarf}}. Most of the [[move]]s that display Cuteness are {{t|Normal}}, {{t|Psychic}}, and {{t|Water}}, but moves from other [[type]]s may be Cute as well. Furthermore, Cute moves are usually learned at lower [[level]]s and/or are not very effective in a {{pkmn|battle}}, such as {{m|Tail Whip}}, {{m|Growl}}, {{m|Splash}}, and {{m|Assist}}.
When competing in the Cute category, a Pokémon with an enhanced Cuteness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Pink Scarf}}. Most of the [[move]]s that display Cuteness are {{t|Normal}}, {{t|Psychic}}, and {{t|Water}}, but moves from other [[type]]s may be Cute as well. Furthermore, Cute moves are usually learned at lower [[level]]s and/or are not very effective in a {{pkmn|battle}}, such as {{m|Tail Whip}}, {{m|Growl}}, {{m|Splash}}, and {{m|Assist}}.


During a Cute Contest, the audience will react as follows:
During a Cuteness Contest, the audience will react as follows:


{| class="roundy" style="margin:auto; text-align:center; background: #{{cute color light}}; border: 3px solid #{{cute color dark}}" width="300px" cellpadding="2px"
{| class="roundy" style="margin:auto; text-align:center; background: #{{cute color light}}; border: 3px solid #{{cute color dark}}" width="300px" cellpadding="2px"
Line 14: Line 13:
! width="50%" | Audience reaction
! width="50%" | Audience reaction
|- style="background:#{{cool color}}"
|- style="background:#{{cool color}}"
| {{color2|000|Cool Contest|Cool move}}
| {{color2|000|Cool (condition)|Cool move}}
| Discontent
| Discontent
|- style="background:#{{beauty color}}"  
|- style="background:#{{Beautiful color}}"  
| {{color2|000|Beauty Contest|Beauty move}}
| {{color2|000|Beautiful (condition)|Beautiful move}}
| Indifference
| Indifference
|- style="background:#{{cute color}}"
|- style="background:#{{cute color}}"
| Cute move
| Cute move
| Excitement
| Excitement
|- style="background:#{{smart color}}"
|- style="background:#{{clever color}}"
| {{color2|000|Smart Contest|Smart move}}
| {{color2|000|Clever (condition)|Clever move}}
| Indifference
| Indifference
|- style="background:#{{tough color}}"
|- style="background:#{{tough color}}"
| {{color2|000|Tough Contest|Tough move}}
| {{color2|000|Tough (condition)|Tough move}}
| Discontent
| Discontent
|-
|-
Line 33: Line 32:


==Awards==
==Awards==
At the end of a Cute Contest, the winning Pokémon will receive a Contest [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four ranks.
At the end of a Cuteness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s.


===Hoenn Contests===
===Hoenn Contests===
{| class="roundy" align="center" style="background: #{{cute color dark}};  border: 3px solid #{{cute color}}"
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}};  border: 3px solid #{{cute color}}"
|- align="center"
|-
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank
! style="background: #{{cute color light}};" | Super Rank
! style="background: #{{cute color light}};" | Super Rank
! style="background: #{{cute color light}};" | Hyper Rank
! style="background: #{{cute color light}};" | Hyper Rank
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank
|- style="text-align:center; background: #FFFFFF"
|-
| style="{{roundybl|5px}}" | [[File:Cute Ribbon Hoenn.png‎]]
| style="background: #FFF; {{roundybl|5px}}" | [[File:Cute Ribbon Hoenn.png‎]]
| [[File:Cute Ribbon Super.png]]
| style="background: #FFF" | [[File:Cute Ribbon Super.png]]
| [[File:Cute Ribbon Hyper.png]]
| style="background: #FFF" | [[File:Cute Ribbon Hyper.png]]
| style="{{roundybr|5px}}" | [[File:Cute Ribbon Master Hoenn.png]]
| style="background: #FFF; {{roundybr|5px}}" | [[File:Cute Ribbon Master Hoenn.png]]
|}
|}


===Sinnoh Super Contests===
===Sinnoh Super Contests===
{| class="roundy" align="center" style="background: #{{cute color dark}};  border: 3px solid #{{cute color}}"
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}};  border: 3px solid #{{cute color}}"
|- align="center"
|-
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank
! style="background: #{{cute color light}};" | Great Rank
! style="background: #{{cute color light}};" | Great Rank
! style="background: #{{cute color light}};" | Ultra Rank
! style="background: #{{cute color light}};" | Ultra Rank
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank
|- style="text-align:center; background: #FFFFFF"
|- style="background: #FFF"
| [[File:Cute Ribbon Sinnoh.png‎]]
| [[File:Cute Ribbon Sinnoh.png‎]]
| [[File:Cute Ribbon Great.png]]
| [[File:Cute Ribbon Great.png]]
| [[File:Cute Ribbon Ultra.png]]
| [[File:Cute Ribbon Ultra.png]]
| [[File:Cute Ribbon Master Sinnoh.png]]
| [[File:Cute Ribbon Master Sinnoh.png]]
|- style="text-align:center; background: #FFFFFF"
|-
| style="{{roundybl|5px}}" | [[File:Accessory Pink Barrette Sprite.png‎]]
| style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Pink Barrette Sprite.png‎]]
| [[File:Accessory Pink Balloon Sprite.png]]
| style="background: #FFF" | [[File:Accessory Pink Balloon Sprite.png]]
| [[File:Accessory Lace Headress Sprite.png]]
| style="background: #FFF" | [[File:Accessory Lace Headress Sprite.png]]
| style="{{roundybr|5px}}" | [[File:Accessory Flower Stage Sprite.png]]
| style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Flower Stage Sprite.png]]
|}
 
===Hoenn Contest Spectaculars===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}};  border: 3px solid #{{cute color}}"
|-
! style="background: #{{cute color light}}; {{roundytop|5px}}" | Master Rank
|-
| style="background: #FFF; {{roundybottom|5px}}" | [[File:Cuteness Master Ribbon.png‎]]
|}
|}


==Moves==
==Moves==
{{outdated|section|needs=contest moves from Omega Ruby and Alpha Sapphire}}
{{movelist/contest-head|Cute}}
{{movelist/contest-head|Cute}}
{{movelist/contest|5|After You|Normal|Status||||}}
{{movelist/contest|1|Amnesia|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
{{movelist/contest|1|Amnesia|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
{{movelist/contest|3|Assist|Normal|Status|1|0|The appeal's quality depends on its timing.|2|Makes the order of contestants random in the next turn.}}
{{movelist/contest|3|Assist|Normal|Status|1|0|The appeal's quality depends on its timing.|2|Makes the order of contestants random in the next turn.}}
{{movelist/contest|2|Attract|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Attract|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|4|Aqua Tail|Water|Physical||||3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|4|Aqua Tail|Water|Physical||||3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|6|Baby-Doll Eyes|Fairy|Status||||}}
{{movelist/contest|2|Baton Pass|Normal|Status|2|0|Makes all Pokémon after the user nervous.|0|Raises the score if the Voltage is low.}}
{{movelist/contest|2|Baton Pass|Normal|Status|2|0|Makes all Pokémon after the user nervous.|0|Raises the score if the Voltage is low.}}
{{movelist/contest|2|Belly Drum|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
{{movelist/contest|2|Belly Drum|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
{{movelist/contest|5|Bestow|Normal|Status||||}}
{{movelist/contest|3|Block|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|3|Block|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|3|Bounce|Flying|Physical|1|0|Can avoid being startled by others.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
{{movelist/contest|3|Bounce|Flying|Physical|1|0|Can avoid being startled by others.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
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{{movelist/contest|1|Bubble|Water|Special|2|2|Startles all Pokémon that have done their appeals.|2|Enables the user to perform last in the next turn.}}
{{movelist/contest|1|Bubble|Water|Special|2|2|Startles all Pokémon that have done their appeals.|2|Enables the user to perform last in the next turn.}}
{{movelist/contest|4|Bug Buzz|Bug|Special||||2|Earn +2 if the Judge's Voltage goes up.}}
{{movelist/contest|4|Bug Buzz|Bug|Special||||2|Earn +2 if the Judge's Voltage goes up.}}
{{movelist/contest|6|Celebrate|Normal|Status||||}}
{{movelist/contest|2|Charm|Normal|Status|2|1|Startles Pokémon that made a same-type appeal.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Charm|Normal|Status|2|1|Startles Pokémon that made a same-type appeal.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|6|Confide|Normal|Status||||}}
{{movelist/contest|5|Cotton Guard|Grass|Status||||}}
{{movelist/contest|3|Covet|Normal|Physical|1|0|Makes the appeal as good as those before it.|0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|3|Covet|Normal|Physical|1|0|Makes the appeal as good as those before it.|0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|1|Defense Curl|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|1|Defense Curl|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|6|Disarming Voice|Fairy|Special||||}}
{{movelist/contest|6|Draining Kiss|Fairy|Special|||||}}
{{movelist/contest|4|Embargo|Dark|Status||||2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|4|Embargo|Dark|Status||||2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|2|Encore|Normal|Status|2|0|Makes all Pokémon after the user nervous.|1|Earn +3 if two Pokémon raise the Voltage in a row.}}
{{movelist/contest|2|Encore|Normal|Status|2|0|Makes all Pokémon after the user nervous.|1|Earn +3 if two Pokémon raise the Voltage in a row.}}
{{movelist/contest|5|Entrainment|Normal|Status||||}}
{{movelist/contest|3|Facade|Normal|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}}
{{movelist/contest|3|Facade|Normal|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}}
{{movelist/contest|3|Fake Out|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|3|Fake Out|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.|2|3|Startles the last Pokémon to act before the user.}}
{{movelist/contest|2|Flail|Normal|Physical|1|0|The appeal works better the later it is performed.|2|Earns double the score on the final performance.}}
{{movelist/contest|2|Flail|Normal|Physical|1|0|The appeal works better the later it is performed.|2|Earns double the score on the final performance.}}
{{movelist/contest|3|Follow Me|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Makes the order of contestants random in the next turn.}}
{{movelist/contest|3|Follow Me|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Makes the order of contestants random in the next turn.}}
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{{movelist/contest|1|Growl|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Growl|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|4|Guard Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|4|Guard Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|6|Happy Hour|Normal|Status||||}}
{{movelist/contest|4|Heal Block|Psychic|Status||||2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|4|Heal Block|Psychic|Status||||2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|4|Healing Wish|Psychic|Status||||0|Increased Voltage is added to the performance score.}}
{{movelist/contest|4|Healing Wish|Psychic|Status||||0|Increased Voltage is added to the performance score.}}
{{movelist/contest|5|Heart Stamp|Psychic|Physical||||}}
{{movelist/contest|6|Hold Hands|Normal|Status||||}}
{{movelist/contest|5|Hone Claws|Dark|Status||||}}
{{movelist/contest|6|Infestation|Bug|Special||||}}
{{movelist/contest|4|Last Resort|Normal|Physical||||0|Earn a higher score the later the Pokémon performs.}}
{{movelist/contest|4|Last Resort|Normal|Physical||||0|Earn a higher score the later the Pokémon performs.}}
{{movelist/contest|4|Lucky Chant|Normal|Status||||2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|4|Lucky Chant|Normal|Status||||2|Prevents the Voltage from going up in the same turn.}}
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{{movelist/contest|2|Mud-Slap|Ground|Special|2|1|Startles the Pokémon that has the judge's attention.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Mud-Slap|Ground|Special|2|1|Startles the Pokémon that has the judge's attention.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|4|Nasty Plot|Dark|Status||||0|Earn double the score in the next turn.}}
{{movelist/contest|4|Nasty Plot|Dark|Status||||0|Earn double the score in the next turn.}}
{{movelist/contest|6|Nuzzle|Electric|Physical||||}}
{{movelist/contest|6|Play Nice|Normal|Status|||||}}
{{movelist/contest|6|Play Rough|Fairy|Physical|||||}}
{{movelist/contest|4|Pluck|Flying|Physical||||0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|4|Pluck|Flying|Physical||||0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|2|Present|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Raises the score if the Voltage is low.}}
{{movelist/contest|2|Present|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Raises the score if the Voltage is low.}}
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{{movelist/contest|4|Shadow Claw|Ghost|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|4|Shadow Claw|Ghost|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Sharpen|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
{{movelist/contest|1|Sharpen|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
{{movelist/contest|5|Simple Beam|Normal|Status||||}}
{{movelist/contest|1|Sing|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Sing|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|3|Slack Off|Normal|Status|1|0|The appeal works better the later it is performed.|0|Increased Voltage is added to the performance score.}}
{{movelist/contest|3|Slack Off|Normal|Status|1|0|The appeal works better the later it is performed.|0|Increased Voltage is added to the performance score.}}
{{movelist/contest|2|Sleep Talk|Normal|Status|3|0|Can be repeatedly used without boring the judge.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Sleep Talk|Normal|Status|3|0|Can be repeatedly used without boring the judge.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|5|Soak|Water|Status||||}}
{{movelist/contest|2|Snore|Normal|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Snore|Normal|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Splash|Normal|Status|2|0|The appeal works great if performed last.|2|Raises the score if the Voltage is low.}}
{{movelist/contest|1|Splash|Normal|Status|2|0|The appeal works great if performed last.|2|Raises the score if the Voltage is low.}}
{{movelist/contest|5|Struggle Bug|Bug|Special||||}}
{{movelist/contest|2|Swagger|Normal|Status|2|0|The appeal works great if performed first.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Swagger|Normal|Status|2|0|The appeal works great if performed first.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Sweet Kiss|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Sweet Kiss|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Sweet Scent|Normal|Status|1|3|Badly startles those that have made appeals.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Sweet Scent|Normal|Status|1|3|Badly startles those that have made appeals.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Tail Whip|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Tail Whip|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|5|Tail Slap|Normal|Physical||||}}
{{movelist/contest|3|Teeter Dance|Normal|Status|4|4|Jams the others, and misses one turn of appeals.|2|Makes the order of contestants random in the next turn.}}
{{movelist/contest|3|Teeter Dance|Normal|Status|4|4|Jams the others, and misses one turn of appeals.|2|Makes the order of contestants random in the next turn.}}
{{movelist/contest|3|Tickle|Normal|Status|3|0|Worsens the condition of those that made appeals.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|3|Tickle|Normal|Status|3|0|Worsens the condition of those that made appeals.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|6|Trick-or-Treat|Ghost|Status|||||}}
{{movelist/contest|4|Trick Room|Psychic|Status||||2|Makes the order of contestants random in the next turn.}}
{{movelist/contest|4|Trick Room|Psychic|Status||||2|Makes the order of contestants random in the next turn.}}
{{movelist/contest|4|U-turn|Bug|Physical||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|4|U-turn|Bug|Physical||||0|Raises the score if the Voltage is low.}}
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==In other languages==
==In other languages==
{{langtable|color={{cute color light}}|bordercolor={{cute color}}
{{langtable|color={{cute color light}}|bordercolor={{cute color}}
|de=Anmut
|zh_cmn=可愛組 / 可爱组 ''Kě'ài Zǔ''
|de=Putzigkeit{{tt|*|Omega Ruby and Alpha Sapphire}}<br>Anmut{{tt|*|Prior to Omega Ruby and Alpha Sapphire}}
|fr=Grâce
|fr=Grâce
|it=Grazia
|it=Grazia
|es=Dulzura
|ko=귀여움 ''Gwiyeo-um''
|zh_cmn=可爱组}}
|es=Dulzura}}


{{contest}}<br>
{{contest}}<br>
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[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Anmut (Wettbewerb)]]
[[de:Putzigkeit (Wettbewerb)]]
[[it:Grazia (gara)]]
[[it:Grazia (virtù)]]
[[zh:可爱组]]
[[zh:可爱]]