229,947
edits
No edit summary |
|||
(26 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
{{conditions}} | {{conditions}} | ||
The '''Cute condition''', also called '''Cuteness''' (Japanese: '''かわいさ''' ''Cuteness''), is one of the five different {{pkmn|Contest}} [[condition]] | The '''Cute condition''', also called '''Cuteness''' (Japanese: '''かわいさ''' ''Cuteness''), is one of the five different {{pkmn|Contest}} [[Contest condition|conditions]]. | ||
==Characteristics== | ==Characteristics== | ||
A {{OBP|Pokémon|species}} will have its Cute condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sweet [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Speed}}—Timid, Hasty, Jolly, and Naive—get the most benefit from sweet-tasting Berries, as a result, they are the easiest to raise for a | A {{OBP|Pokémon|species}} will have its Cute condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sweet [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Speed}}—Timid, Hasty, Jolly, and Naive—get the most benefit from sweet-tasting Berries, as a result, they are the easiest to raise for a Cuteness Contest. | ||
When competing in the Cute category, a Pokémon with an enhanced Cuteness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Pink Scarf}}. Most of the [[move]]s that display Cuteness are {{t|Normal}}, {{t|Psychic}}, and {{t|Water}}, but moves from other [[type]]s may be Cute as well. Furthermore, Cute moves are usually learned at lower [[level]]s and/or are not very effective in a {{pkmn|battle}}, such as {{m|Tail Whip}}, {{m|Growl}}, {{m|Splash}}, and {{m|Assist}}. | When competing in the Cute category, a Pokémon with an enhanced Cuteness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Pink Scarf}}. Most of the [[move]]s that display Cuteness are {{t|Normal}}, {{t|Psychic}}, and {{t|Water}}, but moves from other [[type]]s may be Cute as well. Furthermore, Cute moves are usually learned at lower [[level]]s and/or are not very effective in a {{pkmn|battle}}, such as {{m|Tail Whip}}, {{m|Growl}}, {{m|Splash}}, and {{m|Assist}}. | ||
During a | During a Cuteness Contest, the audience will react as follows: | ||
{| class="roundy" style="margin:auto; text-align:center; background: #{{cute color light}}; border: 3px solid #{{cute color dark}}" width="300px" cellpadding="2px" | {| class="roundy" style="margin:auto; text-align:center; background: #{{cute color light}}; border: 3px solid #{{cute color dark}}" width="300px" cellpadding="2px" | ||
Line 14: | Line 13: | ||
! width="50%" | Audience reaction | ! width="50%" | Audience reaction | ||
|- style="background:#{{cool color}}" | |- style="background:#{{cool color}}" | ||
| {{color2|000|Cool | | {{color2|000|Cool (condition)|Cool move}} | ||
| Discontent | | Discontent | ||
|- style="background:#{{ | |- style="background:#{{Beautiful color}}" | ||
| {{color2|000| | | {{color2|000|Beautiful (condition)|Beautiful move}} | ||
| Indifference | | Indifference | ||
|- style="background:#{{cute color}}" | |- style="background:#{{cute color}}" | ||
| Cute move | | Cute move | ||
| Excitement | | Excitement | ||
|- style="background:#{{ | |- style="background:#{{clever color}}" | ||
| {{color2|000| | | {{color2|000|Clever (condition)|Clever move}} | ||
| Indifference | | Indifference | ||
|- style="background:#{{tough color}}" | |- style="background:#{{tough color}}" | ||
| {{color2|000|Tough | | {{color2|000|Tough (condition)|Tough move}} | ||
| Discontent | | Discontent | ||
|- | |- | ||
Line 33: | Line 32: | ||
==Awards== | ==Awards== | ||
At the end of a | At the end of a Cuteness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. | ||
===Hoenn Contests=== | ===Hoenn Contests=== | ||
{| class="roundy" | {| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}}; border: 3px solid #{{cute color}}" | ||
|- | |- | ||
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank | ! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank | ||
! style="background: #{{cute color light}};" | Super Rank | ! style="background: #{{cute color light}};" | Super Rank | ||
! style="background: #{{cute color light}};" | Hyper Rank | ! style="background: #{{cute color light}};" | Hyper Rank | ||
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank | ! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank | ||
|- style=" | |- | ||
| style="background: #FFF; {{roundybl|5px}}" | [[File:Cute Ribbon Hoenn.png]] | |||
| [[File:Cute Ribbon Super.png]] | | style="background: #FFF" | [[File:Cute Ribbon Super.png]] | ||
| [[File:Cute Ribbon Hyper.png]] | | style="background: #FFF" | [[File:Cute Ribbon Hyper.png]] | ||
| style="{{roundybr|5px}}" | [[File:Cute Ribbon Master Hoenn.png]] | | style="background: #FFF; {{roundybr|5px}}" | [[File:Cute Ribbon Master Hoenn.png]] | ||
|} | |} | ||
===Sinnoh Super Contests=== | ===Sinnoh Super Contests=== | ||
{| class="roundy" | {| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}}; border: 3px solid #{{cute color}}" | ||
|- | |- | ||
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank | ! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank | ||
! style="background: #{{cute color light}};" | Great Rank | ! style="background: #{{cute color light}};" | Great Rank | ||
! style="background: #{{cute color light}};" | Ultra Rank | ! style="background: #{{cute color light}};" | Ultra Rank | ||
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank | ! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank | ||
|- style=" | |- style="background: #FFF" | ||
| [[File:Cute Ribbon Sinnoh.png]] | | [[File:Cute Ribbon Sinnoh.png]] | ||
| [[File:Cute Ribbon Great.png]] | | [[File:Cute Ribbon Great.png]] | ||
| [[File:Cute Ribbon Ultra.png]] | | [[File:Cute Ribbon Ultra.png]] | ||
| [[File:Cute Ribbon Master Sinnoh.png]] | | [[File:Cute Ribbon Master Sinnoh.png]] | ||
|- style=" | |- | ||
| style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Pink Barrette Sprite.png]] | |||
| [[File:Accessory Pink Balloon Sprite.png]] | | style="background: #FFF" | [[File:Accessory Pink Balloon Sprite.png]] | ||
| [[File:Accessory Lace Headress Sprite.png]] | | style="background: #FFF" | [[File:Accessory Lace Headress Sprite.png]] | ||
| style="{{roundybr|5px}}" | [[File:Accessory Flower Stage Sprite.png]] | | style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Flower Stage Sprite.png]] | ||
|} | |||
===Hoenn Contest Spectaculars=== | |||
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}}; border: 3px solid #{{cute color}}" | |||
|- | |||
! style="background: #{{cute color light}}; {{roundytop|5px}}" | Master Rank | |||
|- | |||
| style="background: #FFF; {{roundybottom|5px}}" | [[File:Cuteness Master Ribbon.png]] | |||
|} | |} | ||
==Moves== | ==Moves== | ||
{{outdated|section|needs=contest moves from Omega Ruby and Alpha Sapphire}} | |||
{{movelist/contest-head|Cute}} | {{movelist/contest-head|Cute}} | ||
{{movelist/contest|5|After You|Normal|Status||||}} | |||
{{movelist/contest|1|Amnesia|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | {{movelist/contest|1|Amnesia|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | ||
{{movelist/contest|3|Assist|Normal|Status|1|0|The appeal's quality depends on its timing.|2|Makes the order of contestants random in the next turn.}} | {{movelist/contest|3|Assist|Normal|Status|1|0|The appeal's quality depends on its timing.|2|Makes the order of contestants random in the next turn.}} | ||
{{movelist/contest|2|Attract|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|2|Attract|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|4|Aqua Tail|Water|Physical||||3|A basic performance using a move known by the Pokémon.}} | {{movelist/contest|4|Aqua Tail|Water|Physical||||3|A basic performance using a move known by the Pokémon.}} | ||
{{movelist/contest|6|Baby-Doll Eyes|Fairy|Status||||}} | |||
{{movelist/contest|2|Baton Pass|Normal|Status|2|0|Makes all Pokémon after the user nervous.|0|Raises the score if the Voltage is low.}} | {{movelist/contest|2|Baton Pass|Normal|Status|2|0|Makes all Pokémon after the user nervous.|0|Raises the score if the Voltage is low.}} | ||
{{movelist/contest|2|Belly Drum|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | {{movelist/contest|2|Belly Drum|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | ||
{{movelist/contest|5|Bestow|Normal|Status||||}} | |||
{{movelist/contest|3|Block|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going up in the same turn.}} | {{movelist/contest|3|Block|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going up in the same turn.}} | ||
{{movelist/contest|3|Bounce|Flying|Physical|1|0|Can avoid being startled by others.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} | {{movelist/contest|3|Bounce|Flying|Physical|1|0|Can avoid being startled by others.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} | ||
Line 81: | Line 92: | ||
{{movelist/contest|1|Bubble|Water|Special|2|2|Startles all Pokémon that have done their appeals.|2|Enables the user to perform last in the next turn.}} | {{movelist/contest|1|Bubble|Water|Special|2|2|Startles all Pokémon that have done their appeals.|2|Enables the user to perform last in the next turn.}} | ||
{{movelist/contest|4|Bug Buzz|Bug|Special||||2|Earn +2 if the Judge's Voltage goes up.}} | {{movelist/contest|4|Bug Buzz|Bug|Special||||2|Earn +2 if the Judge's Voltage goes up.}} | ||
{{movelist/contest|6|Celebrate|Normal|Status||||}} | |||
{{movelist/contest|2|Charm|Normal|Status|2|1|Startles Pokémon that made a same-type appeal.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|2|Charm|Normal|Status|2|1|Startles Pokémon that made a same-type appeal.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|6|Confide|Normal|Status||||}} | |||
{{movelist/contest|5|Cotton Guard|Grass|Status||||}} | |||
{{movelist/contest|3|Covet|Normal|Physical|1|0|Makes the appeal as good as those before it.|0|Steals the Voltage of the Pokémon that just went.}} | {{movelist/contest|3|Covet|Normal|Physical|1|0|Makes the appeal as good as those before it.|0|Steals the Voltage of the Pokémon that just went.}} | ||
{{movelist/contest|1|Defense Curl|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}} | {{movelist/contest|1|Defense Curl|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}} | ||
{{movelist/contest|6|Disarming Voice|Fairy|Special||||}} | |||
{{movelist/contest|6|Draining Kiss|Fairy|Special|||||}} | |||
{{movelist/contest|4|Embargo|Dark|Status||||2|Prevents the Voltage from going up in the same turn.}} | {{movelist/contest|4|Embargo|Dark|Status||||2|Prevents the Voltage from going up in the same turn.}} | ||
{{movelist/contest|2|Encore|Normal|Status|2|0|Makes all Pokémon after the user nervous.|1|Earn +3 if two Pokémon raise the Voltage in a row.}} | {{movelist/contest|2|Encore|Normal|Status|2|0|Makes all Pokémon after the user nervous.|1|Earn +3 if two Pokémon raise the Voltage in a row.}} | ||
{{movelist/contest|5|Entrainment|Normal|Status||||}} | |||
{{movelist/contest|3|Facade|Normal|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}} | {{movelist/contest|3|Facade|Normal|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}} | ||
{{movelist/contest|3|Fake Out|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.}} | {{movelist/contest|3|Fake Out|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.|2|3|Startles the last Pokémon to act before the user.}} | ||
{{movelist/contest|2|Flail|Normal|Physical|1|0|The appeal works better the later it is performed.|2|Earns double the score on the final performance.}} | {{movelist/contest|2|Flail|Normal|Physical|1|0|The appeal works better the later it is performed.|2|Earns double the score on the final performance.}} | ||
{{movelist/contest|3|Follow Me|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Makes the order of contestants random in the next turn.}} | {{movelist/contest|3|Follow Me|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Makes the order of contestants random in the next turn.}} | ||
Line 93: | Line 110: | ||
{{movelist/contest|1|Growl|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|1|Growl|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|4|Guard Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}} | {{movelist/contest|4|Guard Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}} | ||
{{movelist/contest|6|Happy Hour|Normal|Status||||}} | |||
{{movelist/contest|4|Heal Block|Psychic|Status||||2|Prevents the Voltage from going up in the same turn.}} | {{movelist/contest|4|Heal Block|Psychic|Status||||2|Prevents the Voltage from going up in the same turn.}} | ||
{{movelist/contest|4|Healing Wish|Psychic|Status||||0|Increased Voltage is added to the performance score.}} | {{movelist/contest|4|Healing Wish|Psychic|Status||||0|Increased Voltage is added to the performance score.}} | ||
{{movelist/contest|5|Heart Stamp|Psychic|Physical||||}} | |||
{{movelist/contest|6|Hold Hands|Normal|Status||||}} | |||
{{movelist/contest|5|Hone Claws|Dark|Status||||}} | |||
{{movelist/contest|6|Infestation|Bug|Special||||}} | |||
{{movelist/contest|4|Last Resort|Normal|Physical||||0|Earn a higher score the later the Pokémon performs.}} | {{movelist/contest|4|Last Resort|Normal|Physical||||0|Earn a higher score the later the Pokémon performs.}} | ||
{{movelist/contest|4|Lucky Chant|Normal|Status||||2|Prevents the Voltage from going up in the same turn.}} | {{movelist/contest|4|Lucky Chant|Normal|Status||||2|Prevents the Voltage from going up in the same turn.}} | ||
Line 108: | Line 130: | ||
{{movelist/contest|2|Mud-Slap|Ground|Special|2|1|Startles the Pokémon that has the judge's attention.|3|A basic performance using a move known by the Pokémon.}} | {{movelist/contest|2|Mud-Slap|Ground|Special|2|1|Startles the Pokémon that has the judge's attention.|3|A basic performance using a move known by the Pokémon.}} | ||
{{movelist/contest|4|Nasty Plot|Dark|Status||||0|Earn double the score in the next turn.}} | {{movelist/contest|4|Nasty Plot|Dark|Status||||0|Earn double the score in the next turn.}} | ||
{{movelist/contest|6|Nuzzle|Electric|Physical||||}} | |||
{{movelist/contest|6|Play Nice|Normal|Status|||||}} | |||
{{movelist/contest|6|Play Rough|Fairy|Physical|||||}} | |||
{{movelist/contest|4|Pluck|Flying|Physical||||0|Steals the Voltage of the Pokémon that just went.}} | {{movelist/contest|4|Pluck|Flying|Physical||||0|Steals the Voltage of the Pokémon that just went.}} | ||
{{movelist/contest|2|Present|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Raises the score if the Voltage is low.}} | {{movelist/contest|2|Present|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Raises the score if the Voltage is low.}} | ||
Line 118: | Line 143: | ||
{{movelist/contest|4|Shadow Claw|Ghost|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}} | {{movelist/contest|4|Shadow Claw|Ghost|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}} | ||
{{movelist/contest|1|Sharpen|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | {{movelist/contest|1|Sharpen|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | ||
{{movelist/contest|5|Simple Beam|Normal|Status||||}} | |||
{{movelist/contest|1|Sing|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|1|Sing|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|3|Slack Off|Normal|Status|1|0|The appeal works better the later it is performed.|0|Increased Voltage is added to the performance score.}} | {{movelist/contest|3|Slack Off|Normal|Status|1|0|The appeal works better the later it is performed.|0|Increased Voltage is added to the performance score.}} | ||
{{movelist/contest|2|Sleep Talk|Normal|Status|3|0|Can be repeatedly used without boring the judge.|3|A basic performance using a move known by the Pokémon.}} | {{movelist/contest|2|Sleep Talk|Normal|Status|3|0|Can be repeatedly used without boring the judge.|3|A basic performance using a move known by the Pokémon.}} | ||
{{movelist/contest|5|Soak|Water|Status||||}} | |||
{{movelist/contest|2|Snore|Normal|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | {{movelist/contest|2|Snore|Normal|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | ||
{{movelist/contest|1|Splash|Normal|Status|2|0|The appeal works great if performed last.|2|Raises the score if the Voltage is low.}} | {{movelist/contest|1|Splash|Normal|Status|2|0|The appeal works great if performed last.|2|Raises the score if the Voltage is low.}} | ||
{{movelist/contest|5|Struggle Bug|Bug|Special||||}} | |||
{{movelist/contest|2|Swagger|Normal|Status|2|0|The appeal works great if performed first.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|2|Swagger|Normal|Status|2|0|The appeal works great if performed first.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|2|Sweet Kiss|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|2|Sweet Kiss|Normal|Status|2|0|Makes all Pokémon after the user nervous.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|2|Sweet Scent|Normal|Status|1|3|Badly startles those that have made appeals.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|2|Sweet Scent|Normal|Status|1|3|Badly startles those that have made appeals.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|1|Tail Whip|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|1|Tail Whip|Normal|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|5|Tail Slap|Normal|Physical||||}} | |||
{{movelist/contest|3|Teeter Dance|Normal|Status|4|4|Jams the others, and misses one turn of appeals.|2|Makes the order of contestants random in the next turn.}} | {{movelist/contest|3|Teeter Dance|Normal|Status|4|4|Jams the others, and misses one turn of appeals.|2|Makes the order of contestants random in the next turn.}} | ||
{{movelist/contest|3|Tickle|Normal|Status|3|0|Worsens the condition of those that made appeals.|2|Prevents the Voltage from going down in the same turn.}} | {{movelist/contest|3|Tickle|Normal|Status|3|0|Worsens the condition of those that made appeals.|2|Prevents the Voltage from going down in the same turn.}} | ||
{{movelist/contest|6|Trick-or-Treat|Ghost|Status|||||}} | |||
{{movelist/contest|4|Trick Room|Psychic|Status||||2|Makes the order of contestants random in the next turn.}} | {{movelist/contest|4|Trick Room|Psychic|Status||||2|Makes the order of contestants random in the next turn.}} | ||
{{movelist/contest|4|U-turn|Bug|Physical||||0|Raises the score if the Voltage is low.}} | {{movelist/contest|4|U-turn|Bug|Physical||||0|Raises the score if the Voltage is low.}} | ||
Line 141: | Line 171: | ||
==In other languages== | ==In other languages== | ||
{{langtable|color={{cute color light}}|bordercolor={{cute color}} | {{langtable|color={{cute color light}}|bordercolor={{cute color}} | ||
|de=Anmut | |zh_cmn=可愛組 / 可爱组 ''Kě'ài Zǔ'' | ||
|de=Putzigkeit{{tt|*|Omega Ruby and Alpha Sapphire}}<br>Anmut{{tt|*|Prior to Omega Ruby and Alpha Sapphire}} | |||
|fr=Grâce | |fr=Grâce | ||
|it=Grazia | |it=Grazia | ||
| | |ko=귀여움 ''Gwiyeo-um'' | ||
| | |es=Dulzura}} | ||
{{contest}}<br> | {{contest}}<br> | ||
Line 152: | Line 183: | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[de: | [[de:Putzigkeit (Wettbewerb)]] | ||
[[it:Grazia ( | [[it:Grazia (virtù)]] | ||
[[zh: | [[zh:可爱]] |