CroByss (TCG)

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CroByss
CrobatEXHiddenLegends3.jpg
GorebyssEXHiddenLegends18.jpg
Crobat and Gorebyss
Types used WaterGrassPsychicMetalColorless
Major cards Crobat, Gorebyss, Desert Shaman, and Double Rainbow Energy
Era 2004

CroByss was a Pokémon Trading Card Game deck archetype that saw success toward the end of the 2003-2004 season, after the release of EX Hidden Legends in June 2004. Its name is a blend of Crobat and Gorebyss, the deck's two main attackers. CroByss was one of several popular deck archetypes of the era to include Gorebyss, the others being MetaByss; Jumpluff/Gorebyss; and a number of decks focusing on Stage 1 attackers. The deck took first place at the South Stadium Challenge in Arlington, Texas in July, 2004, and had at least one Top 32 finish at the 2004 World Championships. CroByss functions as a disruptive deck, using a combination of Crobat and Gorebyss' attacks to alternately damage and stall the opponent while restricting his or her hand size with Desert Shaman.

Strategy

The synergy between Crobat and Gorebyss was admittedly limited, but they complimented each other in that they were non-ex Pokémon that were capable of attacking for only one or two Energy. Crobat's Flutter Trick attack combined well with the disruption caused by Desert Shaman. Desert Shaman could also make it difficult for an opponent to find the resources necessary to get a Poisoned Pokémon out of the active position, increasing the effectiveness of Crobat's second attack, Triple Poison. Gorebyss provided another inexpensive attacker, and one that was particularly effective against Blaziken ex-based decks (widely considered to be the strongest attacker of the era).

Key cards

  • Crobat - Crobat was one of the deck's two primary attackers, capable of attacking for only one or two Energy.
  • Gorebyss - Gorebyss served as the deck's other primary attacker, and served as a hard counter to Blaziken ex.
  • Dunsparce - Dunsparce was the deck's ideal starter Pokémon. With its Strike and Run attack, Dunsparce could instantly give the player a strong setup; most decks of the time relied on Dunsparce early in the game.
  • Desert Shaman - Desert Shaman provided a means for CroByss to downsize the opponent's hand, which was particularly effective in combination with either of Crobat's attacks. Because CroByss was a quick deck that often set up before its opponent, a Desert Shaman early in the game was typically much more disastrous for an opponent than for the Crobyss player.
  • Double Rainbow Energy - Double Rainbow Energy provided a way to power up either Crobat's Triple Poison or Gorebyss's Mystic Water in only one turn.

Typical decklist

The deck list appearing below is not official; it is meant to represent an average build of the archetype, not specifically constructed for any regional metagame. Being that this is merely an archetype, a player may wish to change any part of this deck when building his or her own version.

Quantity Card Type Rarity
Crobat    
Golbat    
Zubat    
Gorebyss    
Clamperl    
Dunsparce    
Desert Shaman Su  
Steven's Advice Su  
Copycat Su  
Pokémon Reversal T  
Fast Ball T  
Rare Candy T  
Warp Point T  
Desert Ruins St  
Double Rainbow Energy   E  
Rainbow Energy   E  
Psychic Energy   E
Grass Energy   E
Water Energy   E


Possible tech cards

The following cards are often used in Wailord/Fossils in place of certain cards included in the above list.

See also



  This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.