Contact: Difference between revisions

452 bytes added ,  17 October 2016
(links; rewording (seeing Overheat below, Generation IV seems not to have introduced the independence); single target (can they please coin a term for "anything not single battle"?))
(One intermediate revision by one other user not shown)
Line 1: Line 1:
'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage with a [[move]]. The distinction between moves that make contact and moves that do not was introduced in [[Generation III]].
'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]].


Whether a move makes contact is independent of its [[damage category]]. However, most moves that make contact are [[physical move]]s, while most [[special move]]s do not make contact; [[status move]]s do not make contact in any case.
Whether a move makes contact is independent of its [[damage category]]. However, most moves that make contact are [[physical move]]s, whereas most [[special move]]s do not make contact; no [[status move]]s make contact. All moves that make contact only target a single Pokémon.


All moves that make contact target a single Pokémon in [[Double Battle]]s, [[Triple Battle]]s and [[Horde Encounter]]s.
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact.
 
The use of contact-based moves can trigger various [[item]]s or {{Abilities}} of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}.
 
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it.
 
While {{status|confusion}} damage is physical, it does not make contact.


==Moves involving contact==
==Moves involving contact==
Line 212: Line 206:
{{movelist|X-Scissor|Bug|cat=Physical}}
{{movelist|X-Scissor|Bug|cat=Physical}}
{{movelist|Zen Headbutt|Psychic|cat=Physical}}
{{movelist|Zen Headbutt|Psychic|cat=Physical}}
|}
|}
These Shadow moves also make contact.
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
|-
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #ddf;"
! {{color2|000|Move}}
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
{{movelist|Shadow Blitz|Shadow|cat=Physical}}
{{movelist|Shadow Break|Shadow|cat=Physical}}
{{movelist|Shadow End|Shadow|cat=Physical}}
{{movelist|Shadow Rush|Shadow|cat=Physical}}
|}
|}
|}
|}
Line 243: Line 253:
|-
|-
| {{a|Aftermath}}
| {{a|Aftermath}}
| An attacker loses 1/4 of its max HP if this Pokémon faints from its contact move.
| An attacker that knocks out this Pokémon with a contact move takes damage equal to 1/4 of its own max HP.
|-
|-
| {{a|Cute Charm}}
| {{a|Cute Charm}}
Line 249: Line 259:
|-
|-
| {{a|Effect Spore}}
| {{a|Effect Spore}}
| Has a 30% chance of inducing {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} in an attacker on contact.
| Has a 30% chance of afflicting an attacker with {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} on contact.
|-
|-
| {{a|Flame Body}}
| {{a|Flame Body}}