Contact: Difference between revisions

105 bytes removed ,  5 August 2016
There's no need to specify Double/Triple/etc. here, since targeting is irrelevant in Singles.
(links; rewording (seeing Overheat below, Generation IV seems not to have introduced the independence); single target (can they please coin a term for "anything not single battle"?))
(There's no need to specify Double/Triple/etc. here, since targeting is irrelevant in Singles.)
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'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage with a [[move]]. The distinction between moves that make contact and moves that do not was introduced in [[Generation III]].
'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]].


Whether a move makes contact is independent of its [[damage category]]. However, most moves that make contact are [[physical move]]s, while most [[special move]]s do not make contact; [[status move]]s do not make contact in any case.
Whether a move makes contact is independent of its [[damage category]]. However, most moves that make contact are [[physical move]]s, whereas most [[special move]]s do not make contact; no [[status move]]s make contact. All moves that make contact only target a single Pokémon.


All moves that make contact target a single Pokémon in [[Double Battle]]s, [[Triple Battle]]s and [[Horde Encounter]]s.
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact.
 
The use of contact-based moves can trigger various [[item]]s or {{Abilities}} of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}.
 
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it.
 
While {{status|confusion}} damage is physical, it does not make contact.


==Moves involving contact==
==Moves involving contact==
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|-
| {{a|Aftermath}}
| {{a|Aftermath}}
| An attacker loses 1/4 of its max HP if this Pokémon faints from its contact move.
| An attacker that knocks out this Pokémon with a contact move takes damage equal to 1/4 of its own max HP.
|-
|-
| {{a|Cute Charm}}
| {{a|Cute Charm}}
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|-
|-
| {{a|Effect Spore}}
| {{a|Effect Spore}}
| Has a 30% chance of inducing {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} in an attacker on contact.
| Has a 30% chance of afflicting an attacker with {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} on contact.
|-
|-
| {{a|Flame Body}}
| {{a|Flame Body}}