Beat Up (move): Difference between revisions

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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=251 |
{{MoveInfobox
name=Beat Up |
|n=251
jname=ふくろだたき |
|name=Beat Up
jtrans=Gang Up |
|jname=ふくろだたき
jtranslit=Fukurodataki |
|jtrans=Gang Up
gameimage=Beat Up.png |
|jtranslit=Fukurodataki
gameimage2=Beat Up 2.png |
|gameimage=Beat Up.png
gameimagewidth=300 |
|gameimage2=Beat Up 2.png
type=Dark |
|gameimagewidth=300
damagecategory=Physical |
|type=Dark
basepp=10 |
|damagecategory=Physical
maxpp=16 |
|basepp=10
power=—{{tt|*|10 in Generation II to IV}} |
|maxpp=16
accuracy=100 |
|power={{tt||10 in Generations II-IV}}
bdesc=??? |
|accuracy=100
gen=II |
|gen=II
category=Smart |
|category=Smart
appeal=2 |
|appeal=2
jam=1 |
|jam=1
cdesc=Badly startles all Pokémon that made good appeals. |
|cdesc=Badly startles all Pokémon that made good appeals.
appealsc=2 |
|appealsc=2
scdesc=Allows performance of the same move twice in a row. |
|scdesc=Allows performance of the same move twice in a row.
pokefordex=Beat%20Up |
|category6=Clever
touches=no |
|appeal6=1
protect=yes |
|jam6=0
magiccoat=no |
|cdesc6=Works well if the user is pumped up.
snatch=no |
|touches=no
mirrormove=yes |
|protect=yes
kingsrock=yes |
|magiccoat=no
flag7=yes |
|snatch=no
flag8=no |
|mirrormove=yes
sound=no |
|kingsrock=yes
target=anyadjacent |
|sound=no
footnotes= }}
|target=anyadjacent
}}
'''Beat Up''' (Japanese: '''ふくろだたき''' ''Gang Up'') is a damage-dealing {{type|Dark}} [[multi-strike move]] introduced in [[Generation II]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Sneasel}}.
'''Beat Up''' (Japanese: '''ふくろだたき''' ''Gang Up'') is a damage-dealing {{type|Dark}} [[multi-strike move]] introduced in [[Generation II]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Sneasel}}.


==Effect==
==Effect==
===Generation II===
===Generation II===
Beat Up inflicts [[damage]] on the target from each conscious Pokémon in the user's [[party]] that does not have a {{status|non-volatile status}}. Each strike is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base {{stat|Attack}} and [[level]] and the target's base {{stat|Defense}}. [[Same-type attack bonus]] and random damage variation are not considered when calculating damage. Each strike is preceded with the message "''<name>'s Attack!''", where <name> is the name of the Pokémon in the player's party.
Beat Up inflicts [[damage]] on the target from each conscious Pokémon in the user's [[party]] that does not have a {{status|non-volatile status}}. Each strike is typeless and has a base power of 10; damage is determined using each attacking Pokémon's base {{stat|Attack}} and [[level]] and the target's base {{stat|Defense}}. Beat Up ignores changes to stat levels such as {{m|Swords Dance}}. [[Same-type attack bonus]] is not considered when calculating damage. Each strike is preceded with the message "''<name>'s Attack!''", where <name> is the name of the Pokémon in the player's party.
 
Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. Beat Up will end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone. If Beat Up activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out.
 
===Generation III and IV===
Beat Up may continue attacking after breaking a substitute. If a Pokémon uses Beat Up on its partner in a [[Double Battle]], the partner will attack itself (unless it suffers from a status ailment). If Beat Up activates a target's {{DL|In-battle effect item|Focus Sash}}, no subsequent hits can knock it out. Beat Up ignores {{a|Wonder Guard}}, as it is considered a typeless attack. The {{a|Sniper}} Ability does not affect critical hits. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}}.


===Generation V on===
Each strike has an independent chance of being a critical hit, as well as activating a [[King's Rock]]. Beat Up will end instantly upon breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} deal damage based on the last strike alone. If Beat Up activates a target's [[Focus Band]], no subsequent hits can knock it out.
Instead of using each party member's {{stat|Attack}} stat, the user's Attack alone is used to calculate the damage of each strike. Furthermore, the base power per strike is no longer 10, but instead individually based on the Attack [[base stats]] of the party Pokémon:


Base power = (party member's base Attack) / 10 + 5
===Generations III and IV===
Beat Up may continue attacking after breaking a substitute. If a Pokémon uses Beat Up on its partner in a [[Double Battle]], the partner will attack itself (unless it suffers from a status ailment). If Beat Up activates a target's [[Focus Sash]], no subsequent hits can knock it out. Beat Up ignores {{a|Wonder Guard}}, as it is considered a typeless attack. The {{a|Sniper}} Ability does not affect critical hits. Each strike has an independent chance of activating a [[Razor Fang]].


Thus, the damage dealt by each strike still depends on the other party members, but is now determined by base Attack instead of the Attack stat. Beat Up now receives [[Same-type attack bonus|STAB]] from {{type|Dark}} users and no longer deals typeless damage. Beat Up ignores changes to stat levels such as {{m|Swords Dance}}, but each strike does increase in power from Attack-boosting items like the {{DL|In-battle effect item|Choice Band}} if held by the user.
===Generation V onward===
Instead of using each party member's {{stat|Attack}} stat, the user's Attack alone is used to calculate the damage of each strike. Because of this, Beat Up is now affected by boosts like from {{m|Swords Dance}} and Attack-boosting items like [[Choice Band]]. Furthermore, the base power per strike is no longer 10, but instead individually based on the Attack [[base stats]] of the party Pokémon:


Beat Up no longer lists the user's name. Each strike will activate {{a|Justified}} and {{a|Weak Armor}}. If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Each strike has an independent chance of activating {{a|Stench}}, but this does not stack with the Razor Fang or King's Rock.
:Base power = (party member's base Attack) / 10 + 5


===Pokémon Rumble Blast===
Beat Up now receives {{STAB}} from {{type|Dark}} users and no longer deals typeless damage.
The user damages all Pokémon directly in front of it. Beat Up will hit once for each team member, including the user.


===Pokémon Mystery Dungeon===
Beat Up no longer lists the user's name. Each strike will activate {{a|Justified}} and {{a|Weak Armor}}. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Each strike has an independent chance of activating {{a|Stench}}, but this does not stack with the Razor Fang or King's Rock.
Beat Up warps enemy Pokémon to the user's position. It can warp up to four, but may also fail.


==Description==
==Description==
{{movedesc|Dark}}
{{movedesc|Dark}}
{{movedescentry|{{gameabbrev3|Stad2}}|A <sc>Dark</sc>-type attack. The user's fellow party <sc>Pokémon</sc> appear to pummel the target.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Dark</sc>-type attack. The user's fellow party <sc>Pokémon</sc> appear to pummel the target.}}
{{movedescentry|{{gameabbrev3|GSC}}|Party <sc>Pokémon</sc> join in the attack. }}
{{movedescentry|{{gameabbrev2|GSC}}|Party <sc>Pokémon</sc> join in the attack. }}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Summons party <sc>Pokémon</sc> to join in the attack.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Summons party <sc>Pokémon</sc> to join in the attack.}}
{{movedescentry|{{gameabbrev3|FRLG}}|All party <sc>Pokémon</sc> join in the attack. The more allies, the more damage.}}
{{movedescentry|{{gameabbrev3|FRLG}}|All party <sc>Pokémon</sc> join in the attack. The more allies, the more damage.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==Learnset==
==Learnset==
*No STAB applies prior to [[Generation V]].
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Dark|2}}
{{Movehead/Level|Dark|2}}
{{Moveentry/Level2|215|Sneasel|2|Dark|Ice|57|57|38|42|B2W2=28|28|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/6|215|Sneasel|type=Dark|type2=Ice|1|Field|Field|57|57|38|42{{sup/5|BW}}<br>28{{sup/5|B2W2}}|28|28|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Level2|228|Houndour|2|Dark|Fire|no|no|27|25|25|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|||27|25|25|25|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Level2|229|Houndoom|2|Dark|Fire|no|no|28|26|26|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/6|229|Houndoom|type=Dark|type2=Fire|1|Field|Field|||28|26|26|26|STAB='''|note=No STAB prior to Gen V}}
{{Movefooter|Dark|2}}
{{Moveentry/6|746|Wishiwashi|type=Water|1|Water 2|Water 2||||||33}}
{{Moveentry/6|766|Passimian|type=Fighting|1|Field|Field||||||15}}
{{Movefoot|Dark|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Dark|2}}
{{Movehead/Breed|Dark|2}}
{{Moveentry/Breed2|004|Charmander|1|Fire|Fire|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|{{MSP|023|Ekans}}{{MSP|032|Nidoran♂}}|note=Chain breed}}
{{Moveentry/6|004|Charmander|type=Fire|2|Monster|Dragon|||||||note=Chain breed}}
{{Moveentry/Breed2|023|Ekans|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/6|023|Ekans|type=Poison|2|Field|Dragon||||||}}
{{Moveentry/Breed2|029|Nidoran♀|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/6|029|Nidoran♀|type=Poison|2|Monster|Field||||||}}
{{Moveentry/Breed2|032|Nidoran♂|1|Poison|Poison|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/6|032|Nidoran♂|type=Poison|2|Monster|Field||||||}}
{{Moveentry/Breed2|050|Diglett|1|Ground|Ground|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/6|050|Diglett|type=Ground|1|Field|Field||||||}}
{{Moveentry/Breed2|056|Mankey|1|Fighting|Fighting|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/6|050A|Diglett|type=Ground|type2=Steel|1|Field|Field|||||||form=Alola Form}}
{{Moveentry/Breed2|190|Aipom|1|Normal|Normal|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/6|056|Mankey|type=Fighting|1|Field|Field||||||}}
{{Moveentry/Breed2|203|Girafarig|2|Normal|Psychic|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}}}
{{Moveentry/6|190|Aipom|type=Normal|1|Field|Field||||||}}
{{Moveentry/Breed2|228|Houndour|2|Dark|Fire|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/6|203|Girafarig|type=Normal|type2=Psychic|1|Field|Field||||||}}
{{Moveentry/Breed2|273|Seedot|1|Grass|Grass|no|no|no|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB=''}}
{{Moveentry/6|228|Houndour|type=Dark|type2=Fire|1|Field|Field|||||||STAB='''|note=No STAB prior to Gen V}}
{{Moveentry/Breed2|546|Cottonee|2|Grass|Fairy|no|no|no|{{MSP|273|Seedot}}|{{MSP|273|Seedot}}|note=Chain breed}}
{{Moveentry/6|273|Seedot|type=Grass|2|Field|Grass||||||||STAB=''}}
{{Moveentry/Breed2|551|Sandile|2|Ground|Dark|no|no|no|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|{{MSP|215|Sneasel}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}|STAB='''}}
{{Moveentry/6|546|Cottonee|type=Grass|type2=Fairy|2|Grass|Fairy|||||||note=Chain breed}}
{{Movefooter|Dark|2}}
{{Moveentry/6|551|Sandile|type=Ground|type2=Dark|1|Field|Field|||||||STAB='''}}
{{Movefoot|Dark|6}}


===Special move===
===Special move===
====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Dark}}
{{Movehead/Special|Dark}}
{{Moveentryspecial|023|Ekans|1|Poison|Poison|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}
{{Moveentry/1|023|Ekans|type=Poison|2|Field|Dragon|{{pkmn|Dream World}} - {{dwa|Dream Park}}}}
{{Moveentryspecial|050|Diglett|1|Ground|Ground|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{Moveentry/1|050|Diglett|type=Ground|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}
{{Learnlist/footer}}
{{Movefoot|Dark|1}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Dark}}
{{Movehead/Special|Dark}}
{{Moveentryspecial|198|Murkrow|2|Dark|Flying|[[List of Gotta Catch 'Em All event Pokémon#Beat Up Murkrow|New York Pokémon Center]]}}
{{Moveentry/1|198|Murkrow|type=Dark|type2=Flying|1|Flying|Flying|[[List of Gotta Catch 'Em All event Pokémon#Beat Up Murkrow|New York Pokémon Center]]}}
{{Learnlist/footer}}
{{Movefoot|Dark|1}}


====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Dark}}
{{Movehead/Special|Dark}}
{{Moveentryspecial|547|Whimsicott|1|Grass|Grass|[[List of local Japanese event Pokémon distributions in Generation V#Whimsicott|Powerful Tag Pokémon]]}}
{{Moveentry/1|547|Whimsicott|type=Grass|2|Grass|Fairy|[[List of local Japanese event Pokémon distributions in Generation V#Whimsicott|Powerful Tag Pokémon]]}}
{{Learnlist/footer}}
{{Movefoot|Dark|1}}
 
==In other games==
===[[Pokémon Rumble Blast]]===
The user damages all Pokémon directly in front of it. Beat Up will hit once for each team member, including the user.
 
===[[Pokémon Mystery Dungeon series]]===
Beat Up warps ally Pokémon to the user's position. It can warp up to four, but may also fail.


==In the manga==
==In the manga==
===In the Aim to Be a Card Master!! manga===
===In the Aim to Be a Card Master!! manga===
{{movemanga|type=dark|exp=yes|gen=The user gets all the party Pokémon to attack the foe.|image1=Yuu Sneasel Beat Up.png|image1p=Sneasel}}
{{movemanga|type=dark|exp=yes|gen=The user gets all the party Pokémon to attack the foe.|image1=Yuu Sneasel Beat Up.png|image1p=Sneasel}}
{{movep|type=dark|ms=215|pkmn=Sneasel|method=Sneasel calls forth the other party Pokémon for a group attack.}}
{{movep|type=tcg darkness|ms=215|pkmn=Sneasel|method=Sneasel calls forth the other party Pokémon for a group attack.}}
{{movebtmManga|type=dark|user=Yuu Okabe|user1=Yuu's Sneasel|startcode=MCM5|notes=Debut}}
{{movebtmManga|type=tcg darkness|user=Yuu Okabe|user1=Yuu's Sneasel|startcode=MCM5|notes=Debut}}


===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
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==In other generations==
==In other generations==
{{movegen|
===Core series games===
type=Dark|
{{movegen
genII=Beat Up II|
|type=Dark
genIII=Beat Up III|
|genII=Beat Up II
genIV=Beat Up IV|
|genIII=Beat Up III
genV=Beat Up V|
|genIV=Beat Up IV
|genV=Beat Up V
}}
}}
{{Movegen|
===Spin-off series games===
type=Dark|
{{Movegen
PMDRB=Beat Up PMD RB|
|type=Dark
|Stad2=Beat Up Stad2
|Colo=Beat Up Colo
|XD=Beat Up XD
|PBR=Beat Up PBR
}}
 
{{Movegen
|type=Dark
|PMDRB=Beat Up PMD RB
}}
}}


==Trivia==
==Trivia==
* A [[Celebi Egg glitch|glitch]] in {{3v|Gold|Silver|Crystal}} turns a hatched {{p|Sneasel}} knowing Beat Up as its third move into a {{p|Celebi}} because Celebi and the move Beat Up share the same [[index number]].
* Beat Up is the last [[Generation II]] move in [[List of moves|index number order]].
* Beat Up is the last [[Generation II]] move in [[List of moves|index number order]].
* Beat Up is the only [[multi-strike move]] that can hit more than 5 times.
* Beat Up is the only [[multi-strike move]] that can hit more than 5 times.
Line 146: Line 162:
==In other languages==
==In other languages==
{{Langtable|color={{dark color}}|bordercolor={{dark color dark}}
{{Langtable|color={{dark color}}|bordercolor={{dark color dark}}
|zh_cmn=痛打一氣 ''{{tt|Tòngdǎ Yīqì|Simultaneous Beatings}}''
|zh_yue=圍攻 ''{{tt|Wàihgūng|Besiege}}'' {{tt|*|Games}}<br>痛打一氣 ''{{tt|Tungdá Yāthei|Simultaneous Beatings}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=圍攻 / 围攻 ''{{tt|Wéigōng|Besiege}}'' {{tt|*|Games}}<br>痛打一氣 / 痛打一气 ''{{tt|Tòngdǎ Yīqì|Simultaneous Beatings}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Baston
|fr=Baston
|de=Prügler
|de=Prügler
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|it=Picchiaduro
|it=Picchiaduro
|ko=집단구타 ''Jipdan Guta''
|ko=집단구타 ''Jipdan Guta''
|pt_br=União de Equipe
|pt_br=União de Equipe<br>Espancar (TCG)
|pt_eu=União de Equipe
|sr=Tuča
|sr=Tuča
|es=Paliza}}
|es=Paliza
|vi=Đánh Hội Đồng
}}
{{-}}
{{-}}


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[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Multi-strike moves]]
[[Category:Multi-strike moves]]
[[Category:Moves that have variable power]]


[[de:Prügler]]
[[de:Prügler]]
[[es:Paliza]]
[[fr:Baston]]
[[fr:Baston]]
[[it:Picchiaduro (mossa)]]
[[it:Picchiaduro (mossa)]]
[[ja:ふくろだたき]]
[[ja:ふくろだたき]]
[[pt:Beat Up]]
[[zh:围攻(招式)]]
[[zh:痛打一气(技能)]]
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