Survival Mode

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Survival Mode (Japanese: ポケロード Poké Road) is a Pokémon Shuffle area that challenges players to make progress into a series of 50 stages without being able to alter their initial selection of Support Pokémon.

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Reason: additional Main Stage range verification for SM16, SM28-29, and SM38-39.

Survival Mode is unlocked only after players defeat the first 150 Main Stages. These Main Stages do not need to be defeated at any specific Rank, unlike unlocking Expert Stages. Players may only adjust the initial Support Pokémon they selected before Stage 1 by restarting the Survival Mode challenge. This is the unique "challenge" of Survival Mode, since players will not always know which opposing Pokémon they will face or how many moves they will have to face them. Selecting Pokémon with the strongest Attack power, useful Skills, and a diversified selection of Pokémon Types can be helpful strategies.

Stages in Survival Mode reuse the first 150 Main Stages. In Survival Mode's 50 stages, players are presented with a repeating sequence that includes a short series of randomly selected Pokémon from a Main Stage area or set of areas and then a fixed battle or two typically against Mega Evolved Pokémon from the same area or areas. The further players progress into the Survival Mode challenge, the more likely they will face Pokémon from further along the Main Stage sequence, following a stage progression that loosely reflects the Main Stage sequence. Starting at Stage 21, a third step in the Survival Mode sequence is added immediately following the fixed battles that opens the random stage selection to include weaker Pokémon for earlier in the Main Stage sequence. This has the chance of providing players with a brief break from what otherwise are increasingly more difficult opposing Pokémon.

  • Players pay three Hearts to start a Survival Mode challenge. Individual stages within a challenge have no cost.
  • Players start with 5 moves in Stage 1. All subsequent stages begin by adding 5 additional moves, called "Victor's bonus moves +5", to the number of remaining moves left after defeating the previous stage. The minimum number of moves is always 5. Player cumulative performance determines the maximum number of moves.
  • Only the "Exp. Points x1.5", "Mega Start", and occasionally "Disruption Delay" Items are available for purchase before individual Survival Mode stages.
REWARDS:
Level 1st time reward Afterward
10 1x Exp. Booster M 1x Exp. Booster S
20 1x Exp. Booster L 2x Exp. Booster S
30 1x Raise Max Level 3x Exp. Booster S
35 1x Level Up 1x Exp. Booster M
40 1x Raise Max Level 2x Exp. Booster M
45 1x Level Up 3x Exp. Booster M
50 3x Raise Max Level 1x Exp. Booster L
  • Stage 1 does not start with any Disruptions or randomly select Pokémon that causes Disruptions. After Stage 1, randomly selected Survival Mode stages may or may not include starting Disruptions, Pokémon causing Disruptions, and 3-Pokémon Stages.
  • Special rewards are awarded after completing a fixed number of stages during a single challenge (see the Rewards table to the right). An initial set of rewards are provided the first time players defeat a fixed number of Survival Mode stages. Players receive a slightly less attractive set of rewards when they repeated the challenge. It is not necessary to achieve the initial set of rewards during the same challenge, as they are awarded the first time players progress far enough into any Survival Mode challenge to earn a reward.
  • Defeating opposing Pokémon rewards 20 Coins per stage, since players will have already defeated these same 150 Pokémon in the first 150 Main Stages in order to unlock Survival Mode.
  • Players always receive a fixed distribution of XP per stage. Defeating an opposing Pokémon rewards one Pokémon with 4 XP and the other three Pokémon 2 XP. If players are defeated, 1 XP per Pokémon is awarded.
  • Survival modes also offers the ability for players to "Take a Break" between each stage. Selecting this option pauses the current Survival Mode challenge and creates a "temporary save point". Players may have only one temporary save point at a time and cannot use other Pokémon Shuffle play modes while a temporary save point exists. Players are forced to return to their Survival Mode save point once they restart Pokémon Shuffle or their temporary save point will be erased.

Stages

The sequence of stages is not completely random for Survival Mode. Some stages are set, while the others are random within a specified set of stages.

Survival Mode
Stage
Equivalent Main Stage Pokémon Reward Disruption Notes
SM1 Stages 1-5 Randomly selected from Puerto Blanco none includes Bulbasaur, Charmander, Eevee, Espurr, and Squirtle
SM2 Stages 6-9 Randomly selected from Puerto Blanco possible includes Audino, Pichu, Pidgey, and Togepi
SM3 Stage 10 Mega Audino   from Puerto Blanco yes Breakable-rock Disruption x1 tile (Counter 0, 2)
SM4-5 Stages 11-19 Randomly selected from Sandy Bazaar possible
SM6 Stage 20 Mega Kangaskhan   from Sandy Bazaar yes Breakable-rock Disruption x4 tiles (Counter 3)
SM7-9 Stages 21-44 Randomly selected from Night Festival & Isla Asul possible
SM10 Stage 30 Mega Sableye   from Night Festival yes yes Barrier Disruption x4 tiles (Counter 0, 4)
SM11 Stage 45 Mega Slowbro   from Isla Asul yes non-Support Pokémon Disruption x3 tiles with Slowpoke (Counter 0, 3)
SM12-14 Stages 31-74 Randomly selected from Isla Asul, Rainbow Park & Galerie Rouge possible
SM15 Stage 103 Raichu   from Silbern Museum yes Barrier Disruption encompassing every other column (Start) then x2 tiles (Counter 3)
SM16 Stages 31-74 Randomly selected from Isla Asul, Rainbow Park & Galerie Rouge yes
SM17 Stage 90 Mega Mawile   from Sweet Strasse yes Unbreakable-block Disruption x4 tiles twice then Barrier Disruption on a random row (Counter 2)
SM18-19 Stages 76-89 Randomly selected from Sweet Strasse possible
SM20 Stage 75 Mega Altaria   from Galerie Rouge yes yes Breakable-rock Disruption x5 tiles (Counter 0, 3)
SM21-22 Stages 1-74 Randomly selected from Puerto Blanco, Sandy Bazaar, Night Festival, Isla Asul, Rainbow Park, Galerie Rouge possible
SM23-26 Stages 46-74 Randomly selected from Rainbow Park & Galerie Rouge possible
SM27 Stage 60 Mega Lopunny   from Rainbow Park yes Breakable-rock Disruption x5 tiles (Counter 3)
SM28-29 Stages 91-119 Randomly selected from Silbern Museum & Mt. Vinter possible
SM30 Stage 120 Mega Glalie   from Mt. Vinter yes yes non-Support Pokémon Disruption x4 tiles twice with Snorunt then Barrier Disruption encompassing one or two random columns (Counter 2)
SM31 Stages 1-104 Randomly selected from Puerto Blanco, Sandy Bazaar, Night Festival, Isla Asul, Rainbow Park, Galerie Rouge, Sweet Strasse & Silbern Museum possible
SM32-33 Stages 76-104 Randomly selected from Sweet Strasse & Silbern Museum possible
SM34-36 Stages 129-131 Randomly selected  ,  ,   from Castle Noapte without repeating the same opponent possible Zoroark: Unbreakable-block Disruption in the two center columns (Counter 0) then non-Support Pokémon Disruptions x3 tiles with Zorua (Counter 1)
Ampharos: every other tile is a Barrier Disruption (Start) then non-Support Pokémon Disruption x4 tiles with Flaaffy (Counter 15, 4)
Mismagius: on-Support Pokémon Disruption x5 tiles with Misdreavus (Counter 0, single time only)
SM37 Stages 1-119 Randomly selected from Puerto Blanco, Sandy Bazaar, Night Festival, Isla Asul, Rainbow Park, Galerie Rouge, Sweet Strasse, Silbern Museum & Mt. Vinter possible
SM38-39 Stages 76-119 Randomly selected from Sweet Strasse, Silbern Museum & Mt. Vinter possible
SM40 Stage 105 Mega Ampharos   from Silbern Museum yes yes Barrier Disruption on bottom 4 rows (Start) then non-Support Pokémon Disruption x5 tiles with Flaaffy (Counter 4) then Barrier Disruption x5 tiles (Counter 3)
SM41 Stages 1-134 Randomly selected from Puerto Blanco, Sandy Bazaar, Night Festival, Isla Asul, Rainbow Park, Galerie Rouge, Sweet Strasse, Silbern Museum, Mt. Vinter & Castle Noapte possible
SM42-44 Stages 121-134 Randomly selected from Castle Noapte possible
SM45 Stage 135 Mega Gengar   from Castle Noapte yes yes non-Support Pokémon Disruption with Eevee that also falls in from the top (Start) then Barrier Disruption encompassing center two columns (Counter 3) then non-Support Pokémon Disruptions x1 tile with Haunter three times (Counter 1) then repeat the Barrier and non-Support Pokémon Disruptions sequence
SM46 Stages 1-149 Randomly selected from Puerto Blanco, Sandy Bazaar, Night Festival, Isla Asul, Rainbow Park, Galerie Rouge, Sweet Strasse, Silbern Museum, Mt. Vinter, Castle Noapte & Jungle Verde possible
SM47-49 Stages 136-149 Randomly selected from Jungle Verde possible
SM50 Stage 150 Mega Mewtwo Y   from Jungle Verde yes yes non-Support Pokémon Disruption with Espeon that also falls in from the top (Start) then Unbreakable-block Disruption x2-6 tiles then Barrier Disruption x2 then repeating and mixing at random (Counter 2)

In other languages

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.


Main stages Puerto BlancoSandy BazaarNight FestivalIsla AsulRainbow Park
Galerie RougeSweet StrasseSilbern MuseumMt. VinterCastle Noapte
Jungle VerdeWacky WorkshopPedra ValleyAlbens TownRoseus Center
Desert UmbraVioleta PalaceBlau SalonGraucus HallNacht Carnival
Prasino WoodsZaffiro CoastMarron Trail
Expert Stages Expert Stages
Special stages Daily (Daily PokémonOne Chance a Day!)
Challenge (Great ChallengeUltra ChallengeUB ChallengeHigh-Speed ChallengeSpecial Challenge)
Resource event (Meowth's Coin ManiaSkill Booster M Stage!Tons of Exp. Points)
Competitive StageEscalation battlePokémon Safari
Retired special stages An Evolving Challenge!Commemorative EventScore ChallengeTry 'Em Items Stage
Survival Mode Survival Mode
24-week event cycle 123456789101112
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  This article is part of both Project Locations and Project Sidegames, Bulbapedia projects that, together, aim to write comprehensive articles on the Pokémon Locations and Sidegames, respectively.