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(This is a ridiculous point. All ways which give EVs do not necessarily cause the Pokémon to level up (since a Pokemon doesn't go up a level every time it gains exp.).) |
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The '''box trick''' is a method in the [[core series]] [[Pokémon games]] that allows a Pokémon to change its stats due to [[effort values]] without [[level|leveling up]]. It works in all generations until Generation V | The '''box trick''' is a method in the [[core series]] [[Pokémon games]] that allows a Pokémon to change its stats due to [[effort values]] without [[level|leveling up]]. It works in all generations until Generation V. | ||
Usually, a Pokémon's stats are calculated upon leveling up; however, Pokémon stored in the [[PC]] have only the numbers used in the calculations stored | Usually, a Pokémon's stats are calculated upon leveling up; however, Pokémon stored in the [[PC]] have only the numbers used in the calculations stored (namely the [[Effort values|EVs]], [[Individual values|IVs]] and [[base stats]]), so depositing and withdrawing a Pokémon from the PC will cause its stats to be recalculated. | ||
In Generation {{gen| | In Generation {{gen|I}} and {{gen|II}}, this method can be used to EV train level 100 Pokémon. | ||
In Generation {{gen|III}} and {{gen|IV}}, level 100 Pokémon cannot gain effort values through battle, because in these games effort values are only awarded in battle if the Pokémon gains [[experience]]. However, this trick is still useful for level 100 Pokémon if their effort values are modified by [[vitamin]]s or {{cat|Friendship-raising Berries|stat-reducing Berries}}. | |||
From [[Generation V]] onward, the trick is obsolete. In these games, effort values are immediately applied to stats as soon as they are modified. | |||
==See also== | ==See also== |