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===Offense=== | ===Offense=== | ||
Ghost-type Pokémon are used mainly to inflict status effects, like {{status|confusion}} or {{status|burn}}, as well as some sort of effect or a [[status condition]]. Contrary to {{type|Dark}}s, most Ghost-type Pokémon are [[special move|special]] attackers due to their typically high {{stat|Special Attack}}, despite the fact that Ghost-type moves are [[physical move]]s prior to [[Generation | Ghost-type Pokémon are used mainly to inflict status effects, like {{status|confusion}} or {{status|burn}}, as well as some sort of effect or a [[status condition]]. Contrary to {{type|Dark}}s, most Ghost-type Pokémon are [[special move|special]] attackers due to their typically high {{stat|Special Attack}}, despite the fact that Ghost-type moves are [[physical move]]s prior to [[Generation IV]]. | ||
In [[Generation I]], there were no types that resist Ghost-type moves, although there was {{m|Lick|only one}} move that would be affected by [[same-type attack bonus]]. In [[Generation II]], {{t|Steel}} and Dark were added in order to resist Ghost-type moves. As of [[Generation VI]], the only differences between Dark and Ghost is that Dark-type moves are not very effective on Fighting or Fairy while Ghost-type moves do normal damage to those types, and Ghost-type moves do not affect Normal Pokémon. | In [[Generation I]], there were no types that resist Ghost-type moves, although there was {{m|Lick|only one}} move that would be affected by [[same-type attack bonus]]. In [[Generation II]], {{t|Steel}} and Dark were added in order to resist Ghost-type moves. As of [[Generation VI]], the only differences between Dark and Ghost is that Dark-type moves are not very effective on Fighting or Fairy while Ghost-type moves do normal damage to those types, and Ghost-type moves do not affect Normal Pokémon. |
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