Wring Out (move): Difference between revisions

Added category
(Added category)
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:Power = 1 + 120 × (Target's Current HP / Target's Maximum HP)
:Power = 1 + 120 × (Target's Current HP / Target's Maximum HP)


===Generation V onward===
===Generation V to VII===
Wring Out's power is now calculated as
Wring Out's power is now calculated as
:Power = 120 × (Target's Current HP / Target's Maximum HP)
:Power = 120 × (Target's Current HP / Target's Maximum HP)
However, its power cannot be less than 1. Consequently, its power now varies between 1 and 120.
However, its power cannot be less than 1. Consequently, its power now varies between 1 and 120.
===Generation VIII===
Wring Out cannot be selected in a battle.


==Description==
==Description==
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[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves that have variable power]]
[[Category:Moves that have variable power]]
[[Category:Moves that cannot be selected in a battle]]


[[de:Auswringen]]
[[de:Auswringen]]
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