Ability: Difference between revisions

255 bytes removed ,  9 March 2015
(→‎Mechanics: Note the removal of reslotting Pokémon with ability-personality value mismatch if transferred all the way from gen III to gen VI before evolving, note capacity to pass on ability when with ditto for all abilities from XY onwards.)
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The only way a Pokémon can normally change its Ability is upon evolution. The "slot" storage system means that if an unevolved Pokémon has the "first" Ability for its species, it will have the "first" Ability of its evolved species upon reaching this stage, even if this Ability differs in the evolved species. In other words, a {{p|Poochyena}} with {{a|Run Away}} would evolve into a {{p|Mightyena}} with {{a|Intimidate}}, while a Poochyena with {{a|Quick Feet}} would evolve into a Mightyena with {{a|Quick Feet}}. If the unevolved Pokémon has only one Ability, but its evolution may have one of two Abilities, then it has a 50% chance of acquiring either Ability (dependent on its [[personality value]]). [[Generation VI]] introduced the [[Ability Capsule]], which allows the user to change a Pokémon's Ability, under two conditions: the current Ability is not a Hidden Ability, and the species has two regular Abilities. It is consumed after use.
The only way a Pokémon can normally change its Ability is upon evolution. The "slot" storage system means that if an unevolved Pokémon has the "first" Ability for its species, it will have the "first" Ability of its evolved species upon reaching this stage, even if this Ability differs in the evolved species. In other words, a {{p|Poochyena}} with {{a|Run Away}} would evolve into a {{p|Mightyena}} with {{a|Intimidate}}, while a Poochyena with {{a|Quick Feet}} would evolve into a Mightyena with {{a|Quick Feet}}. If the unevolved Pokémon has only one Ability, but its evolution may have one of two Abilities, then it has a 50% chance of acquiring either Ability (dependent on its [[personality value]]). [[Generation VI]] introduced the [[Ability Capsule]], which allows the user to change a Pokémon's Ability, under two conditions: the current Ability is not a Hidden Ability, and the species has two regular Abilities. It is consumed after use.


When Abilities were introduced in [[Generation III]], some Pokémon only had one possible Ability. A number of these species were given a second Ability in [[Generation IV]]; upon transfer forward with [[Pal Park]], a Pokémon affected by this change will keep its Generation III Ability unless it evolves, in which case the Ability will be recalculated. Due to the Ability Capsule changing the effective ability slot of the affected Pokémon, it will not be recalculated if the Pokémon reaches generation VI before it evolves, to ensure no Ability Capsule is wasted.
When Abilities were introduced in [[Generation III]], some Pokémon only had one possible Ability. A number of these species were given a second Ability in [[Generation IV]]; if a Pokémon of a species which gained a new Ability in Generation IV is evolved in Generation IV or V, its Ability will be recalculated.


Some Abilities also have effects {{cat|Abilities with field effects|outside of battle}}.
Some Abilities also have effects {{cat|Abilities with field effects|outside of battle}}.