Quark Drive (Ability): Difference between revisions

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(→‎Effect: "Neutralizing Gas works now" implies it wasn't before. needs info on when exactly it didn't work and when it was changed to work)
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{{AbilityInfobox
{{AbilityInfobox/header
|name=Quark Drive
|name=Quark Drive
|jpname=クォークチャージ
|jpname=クォークチャージ
|jptrans=
|jptrans=Quark Charge
|jptranslit=Kwōku Chāji
|colorscheme=Electric
|colorscheme=Electric
|gen=9
|gen=IX
|text9= Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.
}}
}}
'''Quark Drive''' (Japanese: '''クォークチャージ''') is an [[Ability]] introduced in [[Generation IX]].
{{AbilityInfobox/desc|IX|Boosts the Pokémon's most proficient stat on Electric Terrain or if the Pokémon is holding Booster Energy.}}
|}
'''Quark Drive''' (Japanese: '''クォークチャージ''' ''Quark Charge'') is an [[Ability]] introduced in [[Generation IX]]. It is the [[signature Ability]] of the futuristic [[Paradox Pokémon]] with the exception of {{p|Miraidon}}.


==Effect==
==Effect==
===In battle===
===In battle===
When a Pokémon with Quark Drive is on the {{m|Electric Terrain}} or is holding [[Booster Energy]], its highest stat (other than [[HP]]) is increased by one stage.<!--If this stat is already at +6 stages, Quark Drive will not activate (not even in the case of a tie of two or more stats).
{{AbilityResearch|Check for other moves/Abilities that can or cannot copy/replace/suppress this Ability: {{a|Mummy}},  {{a|Wandering Spirit}}. Check if {{a|Neutralizing Gas}} works/doesn't work and when, if ever, it changes from not working to working.}}
When a Pokémon with Quark Drive is on the field and {{m|Electric Terrain}} is active, or the Pokémon is holding [[Booster Energy]], its highest [[stat]] (other than [[HP]] and taking into account [[Stat modifier|stat stages]], but not [[held item]]s) is increased by 30%, or 50% if {{stat|Speed}} is the highest stat. Upon activation, a message tells which stat is increased to all the players. If multiple stats are tied for highest, Quark Drive breaks the tie by prioritizing {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and Speed, in that order.


For determining the highest stat, Quark Drive does not take into account stat stages, held items, or reductions due to [[status condition]]s; however, it does consider the effects of {{m|Power Split}}, {{m|Guard Split}}, {{m|Power Trick}}, {{m|Wonder Room}}, and {{m|Speed Swap}}. In the case of a tie between multiple stats, it increases one stat, prioritized in this order: {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, and {{stat|Speed}}.
Quark Drive will activate even if the Pokémon is not [[grounded]]. Electric Terrain will activate Quark Drive before a held Booster Energy, so the Booster Energy will not be consumed if the Pokémon with Quark Drive is on Electric Terrain. Quark Drive's stat increase cannot be passed by {{m|Baton Pass}}.
 
{{m|Skill Swap}} and {{m|Doodle}} will fail if either Pokémon has Quark Drive. {{m|Gastro Acid}} and {{m|Role Play}} will fail if the target has Quark Drive; however, {{m|Simple Beam}} and {{m|Worry Seed}} will work. Quark Drive cannot be copied by {{a|Receiver}}, {{a|Trace}} and {{a|Power of Alchemy}} or replaced by {{a|Lingering Aroma}}. If a Pokémon obtains Quark Drive with {{a|Imposter}} or {{m|Transform}}, the Ability will not activate regardless of if the Pokémon is on Electric Terrain or holding a Booster Energy.


If the Pokémon fainting ends the battle, Quark Drive will not activate. Beast Boost activates after the Pokémon gains {{stat|Attack}} from {{m|Fell Stinger}}. If a Pokémon with Quark Drive defeats a Pokémon with {{a|Mummy}} using a [[contact]] move, the Pokémon's Ability will become Mummy before Quark Drive has the opportunity to activate.
-->
===Outside of battle===
===Outside of battle===
Quark Drive has no effect outside of battle.
Quark Drive has no effect outside of battle.
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==Pokémon with Quark Drive==
==Pokémon with Quark Drive==
{{Ability/head|Electric}}
{{Ability/head|Electric}}
{{Ability/entry|986|Iron Treads|Ground|Steel|Quark Drive|None|None}}
{{Ability/entry|0990|Iron Treads|Ground|Steel|Quark Drive|None|None}}
{{Ability/entry|988|Iron Moth|Fire|Poison|Quark Drive|None|None}}
{{Ability/entry|0991|Iron Bundle|Ice|Water|Quark Drive|None|None}}
{{Ability/entry|989|Iron Hands|Fighting|Electric|Quark Drive|None|None}}
{{Ability/entry|0992|Iron Hands|Fighting|Electric|Quark Drive|None|None}}
{{Ability/entry|990|Iron Jugulis|Dark|Flying|Quark Drive|None|None}}
{{Ability/entry|0993|Iron Jugulis|Dark|Flying|Quark Drive|None|None}}
{{Ability/entry|991|Iron Thorns|Rock|Electric|Quark Drive|None|None}}
{{Ability/entry|0994|Iron Moth|Fire|Poison|Quark Drive|None|None}}
{{Ability/entry|992|Iron Bundle|Ice|Water|Quark Drive|None|None}}
{{Ability/entry|0995|Iron Thorns|Rock|Electric|Quark Drive|None|None}}
{{Ability/entry|985|Iron Valiant|Fairy|Fighting|Quark Drive|None|None}}
{{Ability/entry|1006|Iron Valiant|Fairy|Fighting|Quark Drive|None|None}}
{{Ability/entry|1010|Iron Leaves|Grass|Psychic|Quark Drive|None|None}}
{{Ability/entry|1022|Iron Boulder|Rock|Psychic|Quark Drive|None|None}}
{{Ability/entry|1023|Iron Crown|Steel|Psychic|Quark Drive|None|None}}
{{Ability/foot|Electric}}
{{Ability/foot|Electric}}


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==Trivia==
==Trivia==
-->
-->
==Trivia==
* The greatest difference between a Pokémon’s individual base stats so that this Ability can activate for any stat without external stat changes is 72 points. This assumes that maximum effort values, 31 individual values and a helpful nature was applied to the lowest stat and 0 effort and individual values with a hindering [[nature]] to the highest stat.
* Because of how the stat calculations work due to their base stats, the following Pokémon cannot have Quark Drive boost the following stat in battle without stat changes taking place. This accounts for with negative [[Nature]] and 0 individual and effort values applied to the stat that will be higher by default and a positive nature, 31 individual values and maximum effort values applied to the stat that cannot be increased.
** {{p|Iron Bundle}} cannot increase Special Defense as its Speed will always be higher.
** {{p|Iron Hands}} cannot increase Special Attack or Speed as its Attack will always be higher.
** {{p|Iron Moth}} cannot increase Defense as its Special Attack will always be higher.
==In other languages==
==In other languages==
{{langtable|color={{electric color}}|bordercolor={{electric color dark}}
{{langtable|color={{electric color}}|bordercolor={{electric color dark}}
|zh_yue=夸克充能
|zh_yue=夸克充能 ''{{tt|Kwāhāk Chūngnàhng|Quark Charge}}''
|zh_cmn=夸克充能
|zh_cmn=夸克充能 ''{{tt|Kuākè Chōngnéng|Quark Charge}}''
|de=Quantenantrieb
|de=Quantenantrieb
|es=Carga Cuark
|es=Carga Cuark
|fr=Charge Quantique
|fr=Charge Quantique
|it=Carica Quark
|it=Carica Quark
|ko=쿼크차지
|ko=쿼크차지 ''Quark Charge''
}}
{{-}}
{{AbilityVariations|color=Electric|Protosynthesis|Quark Drive|1color={{Fighting color dark}}|2color={{Electric color dark}}
|titlea={{cat|Abilities affected by terrain}}
|1a=Grass Pelt|2a=Surge Surfer|3a=Mimicry|4a=Quark Drive|5a=Hadron Engine
|1acolor={{Grass color dark}}|2acolor={{Electric color dark}}|3acolor={{Legends: Arceus color dark}}|4acolor={{Electric color dark}}|5acolor={{Violet color dark}}
}}
}}
{{-}}
{{Project Moves and Abilities notice}}


[[Category:Abilities with effects on terrain]]
[[Category:Abilities affected by terrain]]
[[Category:Abilities that activate upon entering battle]]
[[Category:Abilities that activate upon entering battle]]
[[Category:Stat raising Abilities]]
[[Category:Stat increasing Abilities]]
[[Category:Abilities that cannot be copied]]
[[Category:Abilities that cannot be replaced]]
[[Category:Abilities that cannot be suppressed]]


[[de:Quantenantrieb]]
[[es:Carga cuark]]
[[fr:Charge Quantique]]
[[it:Carica Quark]]
[[it:Carica Quark]]
[[ja:クォークチャージ]]
[[zh:夸克充能(特性)]]