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{{Availability/NA|gen=VI}} | {{Availability/NA|gen=VI}} | ||
{{Availability/Gen|gen=VI}} | {{Availability/Gen|gen=VI}} | ||
{{Availability/Entry2|v=X|v2=Y | {{Availability/Entry2/None|v=X|v2=Y|area=[[Cheating]]}} | ||
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire | {{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Cheating]]}} | ||
|} | |} | ||
|} | |} | ||
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The menu-sprite of a Generation VI 724+ glitch Pokémon is the large black mini-sprite normally used for when the mini-sprite of a valid Pokémon is loading. | The menu-sprite of a Generation VI 724+ glitch Pokémon is the large black mini-sprite normally used for when the mini-sprite of a valid Pokémon is loading. | ||
Many of these glitch Pokémon resemble {{p|Bulbasaur}} or another valid Pokémon, akin to [[Generation IV hybrid]]s. Unlike Generation IV hybrids, it is also possible to see a 724+ glitch Pokémon with the model of a Pokémon under a particular [[ | Many of these glitch Pokémon resemble {{p|Bulbasaur}} or another valid Pokémon, akin to [[Generation IV hybrid]]s. Unlike Generation IV hybrids, it is also possible to see a 724+ glitch Pokémon with the model of a Pokémon under a particular [[form]], or a [[Mega Evolution|Mega Evolved]] Pokémon. Other 724+ glitch Pokémon may have seemingly no model. | ||
Generation VI 724+ glitch Pokémon tend to be of the {{t|Normal|Normal-type}}, have a total experience at level 100 of 1,000,000 like #722 (Egg) and #723 (Egg), [[base stat]]s of 0 in every stat and learn no moves through any means. It is not known if this is the case for all Generation VI 724+ glitch Pokémon, however. | Generation VI 724+ glitch Pokémon tend to be of the {{t|Normal|Normal-type}}, have a total experience at level 100 of 1,000,000 like #722 (Egg) and #723 (Egg), [[base stat]]s of 0 in every stat and learn no moves through any means. It is not known if this is the case for all Generation VI 724+ glitch Pokémon, however. | ||
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==Super Training void effect== | ==Super Training void effect== | ||
[[File:Super Training void effect.png|thumb|right|250px|A Super Training 'void' caused by a Generation VI 724+ glitch Pokémon.]] | [[File:Super Training void effect.png|thumb|right|250px|A Super Training 'void' caused by a Generation VI 724+ glitch Pokémon.]] | ||
Generation VI 724+ glitch Pokémon as well as #722 and #723 can cause an effect where the game is in a 'half frozen' state if the player shifts the Touch Screen menu to [[Super Training]]. The player can move around and the music still plays, but the game cannot load a new map or a new portion of it (if it tries to it will freeze), and the current area may be surrounded by a black 'void' that blocks the player. It is not possible to press Start and pressing Y may | Generation VI 724+ glitch Pokémon as well as #722 and #723 can cause an effect where the game is in a 'half frozen' state if the player shifts the Touch Screen menu to [[Super Training]]. The player can move around and the music still plays, but the game cannot load a new map or a new portion of it (if it tries to it will freeze), and the current area may be surrounded by a black 'void' that blocks the player. It is not possible to press Start and pressing Y may {{DL|Game freeze|Softlocking|softlock}} the game. | ||
If this effect is activated in [[Lumiose City]], it is possible to cause a glitch foreground and a 'normal' looking background. | If this effect is activated in [[Lumiose City]], it is possible to cause a glitch foreground and a 'normal' looking background. |