Fly (move): Difference between revisions

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Text replacement - "{{Eng|Pokémon Stadium}}" to "Pokémon Stadium"
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{{search|move Fly|the game mechanic used to instantly travel to previously visited locations|Flight}}  
{{search|move Fly|the game mechanic used to instantly travel to previously visited locations|Flight}}  
:''For the field move in {{OBP|Pokémon Ranger|video game}}, see [[Field Move (Ranger)]].''
:''For the field move in {{vg|Pokémon Ranger}}, see [[Field Move (Ranger)]].''
:''For the animated short with the Japanese name of "Fly", see [[Hoopa's Surprise Ring Adventures#Flying in the Air|Hoopa's Surprise Ring Adventures]].''
:''For the animated short with the Japanese name of "Fly", see [[Hoopa's Surprise Ring Adventures#Flying in the Air|Hoopa's Surprise Ring Adventures]].''
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Full {{status|paralysis}} and self-inflicted damage due to {{status|confusion}} will disrupt Fly. Additionally, if the user is fully paralyzed during the semi-invulnerable turn of Fly, it will not be reset until the user switches out or fully executes Fly.
Full {{status|paralysis}} and self-inflicted damage due to {{status|confusion}} will disrupt Fly. Additionally, if the user is fully paralyzed during the semi-invulnerable turn of Fly, it will not be reset until the user switches out or fully executes Fly.


From {{Eng|Pokémon Stadium}} onward, Fly will allow the user to avoid {{m|Bide}}. Full {{status|paralysis}} will reset the semi-invulnerable turn of Fly. {{m|Mirror Move}} will copy Fly on either of the turns it takes to execute.
From [[Pokémon Stadium]] onward, Fly will allow the user to avoid {{m|Bide}}. Full {{status|paralysis}} will reset the semi-invulnerable turn of Fly. {{m|Mirror Move}} will copy Fly on either of the turns it takes to execute.


Pokémon can be {{pkmn2|caught}} during the semi-invulnerable stage of Fly.
Pokémon can be {{pkmn2|caught}} during the semi-invulnerable stage of Fly.
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===[[Pokémon Masters EX]]===
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center; width:80%"
|- style="background: #{{flying color light}}"
|- style="background: #{{flying color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="{{roundytl|5px}}" | Name
! style="width: 50px"|Move Gauge
! {{color2|000|Damage category|Category}}
! style="width: 50px"|MP
! <small>Cost in move-gauge slots</small>
! style="width: 50px"|Base {{color2|000|Power}}
! MP<br>(uses)
! style="width: 50px"|Max {{color2|000|Power}}
! Base {{color2|000|power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! Max {{color2|000|power}}
! style="width: 70px"|Target
! {{color2|000|Accuracy}}
! style="width: 55px"|Effect Tag
! Target
! style="width: 250px"|Description
! Effect tag
! style="width: 125px"|Playable Users
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|- style="background:#fff"
|style="{{roundybl|5px}}"|Fly
{{statustable|Physical}}
{{statustable|Physical}}
|—
|—
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|An opponent
|An opponent
|Quick Move; Flying
|Quick Move; Flying
|The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is attacked by a sync move or max move while flying, it will stop flying.{{tt|*|In co-op battles, the user will also stop flying upon using a unity attack.}}
|The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is attacked by a sync move or max move while flying, it will stop flying.
|{{mas|Nate}} & {{p|Braviary}}<br>{{mas|Falkner}} & {{p|Swellow}}<br>{{mas|Nita}} & {{p|Landorus}}{{tt|*|Therian Forme}}
|style="{{roundybr|5px}}"|{{sync|Nate|Braviary}}<hr>{{sync|Falkner|Swellow}}<hr>{{sync|Nita|Landorus}}<hr>{{sync|Elesa|Togetic|Palentine's 2023}}
|- style="background:#fff"
|}
|}
*Description prior to Version 2.11.0{{tt|*|from July 28, 2021}}: ...If the user is hit by a sync move while flying, it will stop flying.
Notes:
*Description prior to Version 2.23.5{{tt|*|from August 8, 2022}}: ...If the user is hit by a sync move or max move while flying, it will stop flying.
* In co-op battles, the user will stop flying upon using a unity attack.
* Description prior to Version 2.11.0 (from July 28, 2021): ...If the user is hit by a sync move while flying, it will stop flying.
* Description prior to Version 2.23.5 (from August 8, 2022): ...If the user is hit by a sync move or max move while flying, it will stop flying.


==={{g|Rumble Rush}}===
==={{g|Rumble Rush}}===