19,356
edits
m (→Learnset) |
m (Text replacement - "a {{m|substitute}}" to "a {{OBP|substitute|doll}}") |
||
(175 intermediate revisions by 79 users not shown) | |||
Line 1: | Line 1: | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=125 | | |n=125 | ||
name=Bone Club | | |name=Bone Club | ||
jname=ホネこんぼう | | |jname=ホネこんぼう | ||
jtrans=Bone Club | | |jtrans=Bone Club | ||
|jtranslit=Hone Konbō | |||
gameimage=Bone Club.png | | |gameimage=Bone Club PE.png | ||
type=Ground | | |gameimagewidth=300 | ||
damagecategory=Physical | | |type=Ground | ||
basepp=20 | | |damagecategory=Physical | ||
maxpp=32 | | |basepp=20 | ||
power=65 | | |maxpp=32 | ||
accuracy=85 | |power=65 | ||
|accuracy=85 | |||
gen=I | | |gen=I | ||
category=Tough | | |category=Tough | ||
appeal=2 | | |appeal=2 | ||
jam=1 | | |jam=1 | ||
cdesc=Startles the Pokémon that has the Judge's attention. | | |cdesc=Startles the Pokémon that has the Judge's attention. | ||
appealsc=3 | | |appealsc=3 | ||
scdesc=A basic performance using a move known by the Pokémon. | | |scdesc=A basic performance using a move known by the Pokémon. | ||
|appeal6=3 | |||
touches=no | | |jam6=0 | ||
protect=yes | | |cdesc6=An appealing move that can be used repeatedly without boring the audience. | ||
magiccoat=no | | |touches=no | ||
snatch=no | | |protect=yes | ||
|magiccoat=no | |||
kingsrock=no | |snatch=no | ||
|mirrormove=yes | |||
|kingsrock=no | |||
|sound=no | |||
target= | |target=anyadjacent | ||
}} | |||
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{ | '''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}. | ||
==Effect== | ==Effect== | ||
Bone Club inflicts damage and has a 10% chance of causing the target to {{ | ===Generations I to VII=== | ||
Bone Club inflicts damage and has a 10% chance of causing the target to [[flinch]]. Bone Club cannot cause a target with a {{OBP|substitute|doll}} to flinch. | |||
Bone Club can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Rush}} and {{m|Bonemerang}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if {{m|Bone Rush}} or {{m|Bonemerang}} was used in the previous turn. | |||
===Generation VIII onwards=== | |||
Bone Club cannot be selected in a battle. | |||
==Description== | |||
{{movedesc|Ground}} | |||
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}} | |||
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may cause flinching.}} | |||
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}} | |||
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Clubs target with a bone. May cause flinching.}} | |||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user clubs the foe with a bone. It may also make the target flinch.}} | |||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch.}} | |||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user clubs the target with a bone. This may also make the target flinch.}} | |||
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | |||
{{Movehead/Games|Ground|g7=2|g8=none|g9=none}} | |||
{{ | {{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>10{{sup/1|Y}}|9|9|7|7|7|7|12|STAB='''}} | ||
{{Moveentry| | {{Moveentry/8|0105|Marowak|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>1, 10{{sup/1|Y}}|1, 9|1, 9|1, 7|1, 7|1, 7|1, 7|1, 12|STAB='''}} | ||
{{Moveentry| | {{Moveentry/8|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||1, 7|1, 12}} | ||
{{ | {{Movefoot|Ground|8}} | ||
{{Moveentry| | |||
{{ | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | |||
Bone Club deals damage, and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}. | |||
=== | {{Template:MDMoveheader|type=ground}} | ||
==== | {{Template:MDMoveRow|game=RB|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}} | ||
{{Template:MDMoveRow|game=TDS|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}} | |||
{{ | {{Template:MDMoveRow|game=BSL|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{Template:MDMoveRow|game=SMD|pow=9|powmax=99|pp=17|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=No}} | ||
{{ | {{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | ||
===[[ | ===[[Pokémon GO]]=== | ||
==== | {{GoChargedAttack | ||
|id=94 | |||
{{ | |move=Bone Club | ||
{{ | |type=Ground | ||
{{ | |pow=40 | ||
|energy=33 | |||
|duration=1.6 | |||
|damage_window=1 - 1.4 | |||
|pow_trainer=40 | |||
|energy_trainer=35 | |||
|users={{MSP/GO|104|Cubone}}{{MSP/GO|105|Marowak}}{{MSP/GO|105A|Marowak|Alolan Form}} | |||
|snapshot_users={{MSP/GO|235|Smeargle}} | |||
}} | |||
=== | ====Updates==== | ||
;Gyms & Raids | |||
* '''July 30, 2016''' | |||
** '''Power''': 20 → 25 | |||
* '''February 16, 2017''' | |||
** '''Power''': 25 → 40 | |||
** '''Energy cost''': 25 → 33 | |||
** '''Damage window''': 1.25 - 1.5 → 1 - 1.4 seconds | |||
=== | ==={{g|Rumble Rush}}=== | ||
==== | {{RumbleRushPhysicalAttack|move=Bone Club|type=Ground | ||
{{ | |stars=3 | ||
{{ | |pow=30.59765 | ||
{{ | |charge=0.5 | ||
{{ | |range=Arc (melee) | ||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=May flinch the foe}} | |||
===Description=== | |||
{{movedesc|Ground}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. It could also make the enemy flinch.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=ground|exp=yes|gen=The user clubs the foe with a bone.|image1= | {{moveanime|type=ground|exp=yes|gen=The user clubs the foe with a bone.|image1=Giselle Cubone Bone Club.png|image1p=Cubone|image2=Jeffrey Marowak Bone Club.png|image2p=Marowak}} | ||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent | {{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it's holding.}} | ||
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | {{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | ||
{{movemid|type=ground|user=Cubone (Pokémon)|user1=A wild Cubone|startcode=PK15|startname=Pikachu's Ghost Carnival}} | |||
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}} | {{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}} | ||
{{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad | {{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad To The Bone}} | ||
{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}} | {{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}} | ||
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | {{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | ||
==In the manga== | |||
===Pokémon Adventures=== | |||
{{movemanga|type=ground|exp=yes|gen=The user hits the opponent with a bone.|image1=Miles Marowak Bone Club.png|image1p=Marowak|image2=Bonee Bone Club.png|image2p=Cubone}} | |||
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak hits the opponent with its bone.}} | |||
{{movemid|type=ground|user=Miles (Adventures)|user1=Miles's Marowak|startcode=PS076|startname=Take a Chance on Chansey|notes=Debut}} | |||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it holds.}} | |||
{{movebtmManga|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS122|startname=Querulous Qwilfish}} | |||
==In other generations== | |||
===Core series games=== | |||
{{Movegen | |||
|type=Ground | |||
|genI=Bone Club I | |||
|genII=Bone Club II | |||
|genIII=Bone Club III | |||
|genIV=Bone Club IV | |||
}} | |||
{{Movegen | |||
|type=Ground | |||
|genV=Bone Club V | |||
|genVI=Bone Club VI | |||
|SMUSUM=Bone Club VII | |||
}} | |||
===Side series games=== | |||
{{Movegen | |||
|type=Ground | |||
|Stad=Bone Club Stad | |||
|Stad2=Bone Club Stad2 | |||
|Colo=Bone Club Colo | |||
|XD=Bone Club XD | |||
}} | |||
{{Movegen | |||
|type=Ground | |||
|PBR=Bone Club PBR | |||
}} | |||
===Spin-off series games=== | |||
{{Movegen | |||
|type=Ground | |||
|PMDRB=Bone Club PMD RB | |||
|PSMD=Bone Club PSMD | |||
}} | |||
==Trivia== | |||
* Bone Club is the only {{type|Ground}} move capable of making the target [[flinch]]. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}} | |||
|zh_yue=骨棒 ''{{tt|Gwātpáahng|Bone Club}}'' | |||
|zh_cmn=骨棒 ''{{tt|Gǔbàng|Bone Club}}'' | |||
* | |cs=Kostěná palice | ||
|da=Knoglekølle<!--source: Danish version of The Official Pokémon Handbook--> | |||
|nl=Botknuppel | |||
|fi=Luunuija | |||
|fr=Massd'os | |||
|de=Knochenkeule | |||
|el=Οστέϊνο Ρόπαλο ''Ostéino Rópalo'' | |||
|it=Ossoclava | |||
|ko=뼈다귀치기 ''{{tt|Ppyeodagwichigi|Hitting with a bone}}'' | |||
|no=Beinklubbe | |||
|pl=Atak Kości<!--{{tt|*|Diamond and Pearl series onwards}}<br>Cios Kością{{tt|*|EP073}}<br>Pałka{{tt|*|EP009}}--> | |||
|pt_br=Bastão de Osso (games, anime, manga)<br>Clava de Osso (The Official Pokémon Handbook) | |||
|pt_eu=Ataque Osso ''(Indigo League, EP009)''<br>Tacada de Osso ''(Indigo League, EP073)''<br>Bastão de Osso ''(Advanced Battle)''<br>Taco de Osso ''(Diamond and Pearl)'' | |||
|ro=Ciomagul de Os | |||
|ru=Костяная дубина ''Kostyanaya dubina'' | |||
|sr=Kost palica | |||
|es_eu=Hueso Palo | |||
|es_la=Golpe de Hueso ([[EP009]])<br>Hueso Palo ([[EP073]]-Present) | |||
|sv=Benklubba | |||
|th=ตะบองกระดูก | |||
|vi=Dùi Cui Xương | |||
}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | |||
[[Category:Signature moves]] | |||
[[Category:Moves that can cause flinching]] | |||
[[Category:Moves that can jam]] | |||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves unusable in Pokémon Sword and Shield]] | |||
[[Category:Moves unusable in Pokémon Scarlet and Violet]] | |||
[[de:Knochenkeule]] | [[de:Knochenkeule]] | ||
[[es:Hueso | [[es:Hueso palo]] | ||
[[fr:Massd'Os]] | |||
[[it:Ossoclava]] | |||
[[ja:ホネこんぼう]] | [[ja:ホネこんぼう]] | ||
[[ | [[zh:骨棒(招式)]] | ||