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Piotrek1113 (talk | contribs) |
m (Text replacement - "a {{m|substitute}}" to "a {{OBP|substitute|doll}}") Tags: Mobile edit Mobile web edit |
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|jtrans=Bone Boomerang | |jtrans=Bone Boomerang | ||
|jtranslit=Hone Būmeran | |jtranslit=Hone Būmeran | ||
|gameimage=Bonemerang | |gameimage=Bonemerang VIII.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Ground | |type=Ground | ||
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|target=anyadjacent | |target=anyadjacent | ||
}} | }} | ||
'''Bonemerang''' (Japanese: '''ホネブーメラン''' ''Bone Boomerang'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation I]]. It is one of {{p|Cubone}} and {{p|Marowak}} | '''Bonemerang''' (Japanese: '''ホネブーメラン''' ''Bone Boomerang'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}. | ||
==Effect== | ==Effect== | ||
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Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a [[critical hit]], the second one will deal the same amount of damage. | Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a [[critical hit]], the second one will deal the same amount of damage. | ||
Bonemerang will end immediately if the first strike breaks a {{ | Bonemerang will end immediately if the first strike breaks a {{OBP|substitute|doll}}. {{m|Bide}} will only acknowledge the second strike of this move. | ||
===Generation II=== | ===Generation II=== | ||
Each strike now does damage independently, consequently enabling either of them to be critical. | Each strike now does damage independently, consequently enabling either of them to be critical. Bonemerang will now hit again if the first strike breaks a substitute. | ||
If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to | If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to [[flinch]]. | ||
===Generations III and IV=== | ===Generations III and IV=== | ||
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to | If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]]. | ||
Bonemerang can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Club}} and {{m|Bone Rush}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 4 bonus appeal points if {{m|Bone Club}} or {{m|Bone Rush}} was used in the previous turn. | |||
If the target has {{a|Weak Armor}}, each strike will activate it. | ===Generations V to VII=== | ||
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1. | |||
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it. | |||
===Generation VIII=== | |||
In Versions 1.0 to 1.1.1 of {{g|Sword and Shield}}, Bonemerang could not be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in previous generations. | |||
===Generation IX=== | |||
Bonemerang cannot be selected in a battle. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}} | ||
{{movedescentry|{{gameabbrev7| | {{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.}} | ||
{{movedescentry|{{gameabbrev9|SV}}|The user throws the bone it holds. The bone loops around to damage the target twice—coming and going.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Ground|g7=2|g8=2|g9=none}} | ||
{{Moveentry/ | {{Moveentry/10|0104|Cubone|type=Ground|1|Monster|Monster|43|25|25|21|21|21|21|26|48|40|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/10|0105|Marowak|type=Ground|1|Monster|Monster|48|25|25|21|21|21|21|26|48|48|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/10|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||21|26|48}} | ||
{{Movefoot|Ground| | {{Movefoot|Ground|10}} | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | |||
Bonemerang strikes the enemy twice. Prior to {{pkmn|Super Mystery Dungeon}}, if a Pokémon faints from the first projectile, the second projectile will be able to hit a new target. | |||
{{MDMoveheader|type=ground}} | |||
{{MDMoveRow|game=RB|pow=10|pp=14|acc=87%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{MDMoveRow|game=TDS|pow=10|pp=14|acc=66%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{MDMoveRow|game=BSL|pow=10|pp=14|acc=66%|range=10 tiles away|target=All|cuts=Yes}} | |||
{{MDMoveRow|game=SMD|pow=2|powmax=50|pp=12|ppmax=30|acc=80%|accmax=98%|range=10 tiles away (piercing)|target=Enemy|cuts=Yes}} | |||
{{MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}} | |||
==={{g|Rumble Rush}}=== | |||
{{RumbleRushPhysicalAttack|move=Bonemerang|type=Ground | |||
|stars=5 | |||
|pow=45.9619 (Hit 1), 52.30148 (Hit 2) | |||
|charge=0.58 seconds (Hit 1), 0.66 | |||
|range=Shoot | |||
|hits=1 | |||
|projectiles=1 | |||
|crit=1.5 | |||
|effect=None}} | |||
===[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]=== | |||
In the exclusive edition of Monopoly: Pokémon Kanto Edition, Bonemerang is the [[Monopoly: Pokémon Kanto Edition#Power Cards|Power Card]] belonging to {{p|Cubone}}. Once per game, the player using Cubone may force an opponent to pay double the rent on one of their properties when they land on it. | |||
===Description=== | ===Description=== | ||
{{movedesc|Ground}} | {{movedesc|Ground}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Strikes the target twice, even at a distance.}} | {{movedescentry|{{gameabbrevmd|RB}}|Strikes the target twice, even at a distance.}} | ||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 attacks in a single turn, even at a distance.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに 2かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 attacks in a single turn, even at a distance}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It even damages faraway Pokémon 2 times in a row.}} | {{movedescentry|{{gameabbrevmd|SMD}}|It even damages faraway Pokémon 2 times in a row.}} | ||
{{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|The Bonemarangs strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.}} | {{movedescentry|{{gameabbrevmd|RTDX}}|It damages even faraway Pokémon 2 times in a row.}} | ||
{{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|The Bonemarangs{{sic}} strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==In the anime== | ==In the anime== | ||
=== | ===Main series=== | ||
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds. The bone loops to | {{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds like a boomerang. The bone loops around to damage the target twice—coming and going.|image1=Gavin Marowak Bonemerang.png|image1p=Marowak|image2=Alvin Cubone Bonemerang.png|image2p=Alvin's Cubone|image3=Giselle Cubone Bonemerang.png|image3p=Giselle's Cubone|image4=Kiawe Marowak Bonemerang.png|image4p=Alolan Marowak}} | ||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.}} | {{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.}} | ||
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | {{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}} | ||
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{{movemid|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | {{movemid|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}} | ||
{{movep|type=ground|ms=105A|pkmn=Marowak|method=Alolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak.}} | {{movep|type=ground|ms=105A|pkmn=Marowak|method=Alolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak.}} | ||
{{movebtm|type=ground|user=Kiawe's Marowak|startcode=SM053|startname=Rescuing the Unwilling! | {{movebtm|type=ground|user=Kiawe's Marowak|startcode=SM053|startname=Rescuing the Unwilling!}} | ||
=== | ===Pokémon Origins=== | ||
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds.|image1=Cubone Bonemerang 1 PO.png|image1p=Cubone|image2=Cubone Bonemerang 2 PO.png|image2p=Bone thrown}} | {{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds like a boomerang.|image1=Cubone Bonemerang 1 PO.png|image1p=Cubone|image2=Cubone Bonemerang 2 PO.png|image2p=Bone thrown}} | ||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone.}} | {{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone.}} | ||
{{movebtm|type=ground|user=Reina|user1=Reina's Cubone|startcode=PO02|startname=File 2: Cubone|notes=Debut}} | {{movebtm|type=ground|user=Reina|user1=Reina's Cubone|startcode=PO02|startname=File 2: Cubone|notes=Debut}} | ||
==In the manga== | ==In the manga== | ||
=== | ===Pokémon Adventures=== | ||
{{movemanga|type=ground|exp=yes|gen=The user throws a bone like a boomerang at the opponent.|image3=Miles Marowak Bonemerang.png|image3p=Marowak|image1=Bonee Bonemerang.png|image1p=Cubone|image2=Riley Lucario Bonemerang Adventures.png|image2p=Lucario}} | {{movemanga|type=ground|exp=yes|gen=The user throws a bone like a boomerang at the opponent.|image3=Miles Marowak Bonemerang.png|image3p=Marowak|image1=Bonee Bonemerang.png|image1p=Cubone|image2=Riley Lucario Bonemerang Adventures.png|image2p=Lucario}} | ||
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it.}} | {{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it.}} | ||
{{movemid|type=ground|user= | {{movemid|type=ground|user=Miles (Adventures)|user1=Miles's Marowak|startcode=PS046|startname=Whacked by Marowak!|notes=Debut}} | ||
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it.}} | {{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it.}} | ||
{{movemid|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS120|startname=Surrounded by Staryu}} | {{movemid|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS120|startname=Surrounded by Staryu}} | ||
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario waves its arm and | {{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario waves its arm and throws a bone at the opponent like a boomerang.}} | ||
{{movebtmManga|type=ground|user=Riley's Lucario|startcode=PS418|startname=Deprogramming Porygon-Z|notes=Lucario {{color2| | {{movebtmManga|type=ground|user=Riley's Lucario|startcode=PS418|startname=Deprogramming Porygon-Z|notes=Lucario {{color2|000|Manga move errors|cannot legally learn}} Bonemerang}} | ||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen | {{Movegen | ||
|type=Ground | |type=Ground | ||
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|genV=Bonemerang V | |genV=Bonemerang V | ||
|genVI=Bonemerang VI | |genVI=Bonemerang VI | ||
|genVII=Bonemerang VII | |||
}} | }} | ||
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|type=Ground | |type=Ground | ||
|PMDRB=Bonemerang PMD RB | |PMDRB=Bonemerang PMD RB | ||
|PSMD=Bonemerang PSMD | |||
}} | }} | ||
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|el=Οστέϊνος Ανακλητής ''Ostéinos Anaklitís'' | |el=Οστέϊνος Ανακλητής ''Ostéinos Anaklitís'' | ||
|it=Ossomerang | |it=Ossomerang | ||
|ko=뼈다귀부메랑 '' | |ko=뼈다귀부메랑 ''{{tt|Ppyeodagwibumerang|Bone boomerang}}'' | ||
|pl=Kościorang<br>Bumerang | |pl=Kościorang<!--{{tt|*|Diamond and Pearl series onwards}}<br>Latająca Kość/Powracająca Kość{{tt|*|EP108}}<br>Bumerang{{tt|*|EP073}}<br>Atak {{tt|Bonemerang|Left untranslated}} {{tt|*|EP009}}--> | ||
|pt_br=Ossomerangue (anime, TCG, manga)<br>Osso Bumerangue (The Official Pokémon Handbook) | |pt_br=Ossomerangue (anime, TCG, manga)<br>Osso Bumerangue (The Official Pokémon Handbook) | ||
|pt_eu=Vaivém do Osso ([[EP009]])<br>Bomerangue de Osso ([[EP073]]; Orange Islands; Diamond and Pearl)<br>Ossomerangue (Advanced Battle) | |pt_eu=Vaivém do Osso ([[EP009]])<br>Bomerangue de Osso ([[EP073]]; Orange Islands; Diamond and Pearl)<br>Ossomerangue (Advanced Battle) | ||
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[[Category:Multi-strike moves]] | [[Category:Multi-strike moves]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[de:Knochmerang]] | [[de:Knochmerang]] |