Bonemerang (move): Difference between revisions

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|jtrans=Bone Boomerang
|jtrans=Bone Boomerang
|jtranslit=Hone Būmeran
|jtranslit=Hone Būmeran
|gameimage=Bonemerang VII.png
|gameimage=Bonemerang VIII.png
|gameimagewidth=300
|gameimagewidth=300
|type=Ground
|type=Ground
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|target=anyadjacent
|target=anyadjacent
}}
}}
'''Bonemerang''' (Japanese: '''ホネブーメラン''' ''Bone Boomerang'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation I]]. It is one of {{p|Cubone}} and {{p|Marowak}}'s [[signature move]]s.
'''Bonemerang''' (Japanese: '''ホネブーメラン''' ''Bone Boomerang'') is a damage-dealing {{type|Ground}} [[multi-strike move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}.


==Effect==
==Effect==
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Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a [[critical hit]], the second one will deal the same amount of damage.
Bonemerang inflicts damage, hitting the target twice per use. Although only the first strike can be a [[critical hit]], the second one will deal the same amount of damage.


Bonemerang will end immediately if the first strike breaks a {{m|substitute}}. {{m|Bide}} will only acknowledge the second strike of this move.
Bonemerang will end immediately if the first strike breaks a {{OBP|substitute|doll}}. {{m|Bide}} will only acknowledge the second strike of this move.


===Generation II===
===Generation II===
Each strike now does damage independently, consequently enabling either of them to be critical.
Each strike now does damage independently, consequently enabling either of them to be critical. Bonemerang will now hit again if the first strike breaks a substitute.


If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to {{status|flinch}}.
If the user is holding a [[King's Rock]], the final strike has a chance to cause the opponent to [[flinch]].


===Generations III and IV===
===Generations III and IV===
Bonemerang will now hit again if the first strike breaks a substitute.


If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}.
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to [[flinch]].


===Generation V onward===
Bonemerang can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Club}} and {{m|Bone Rush}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 4 bonus appeal points if {{m|Bone Club}} or {{m|Bone Rush}} was used in the previous turn.
If the first strike activates the target's [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.


If the target has {{a|Weak Armor}}, each strike will activate it.
===Generations V to VII===
If a [[Focus Sash]] activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A [[Focus Band]] can still activate repeatedly to prevent fainting, but each chance is independent. {{a|Sturdy}} will activate with each hit if the defending Pokémon has a maximum HP of 1.
 
If the target has {{a|Weak Armor}} or {{a|Stamina}}, each strike will activate it.
 
===Generation VIII===
In Versions 1.0 to 1.1.1 of {{g|Sword and Shield}}, Bonemerang could not be selected in a battle. Starting with Version 1.2.0, it can be selected and functions as it did in previous generations.
 
===Generation IX===
Bonemerang cannot be selected in a battle.


==Description==
==Description==
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{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}}
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.}}
{{movedescentry|{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user throws the bone it holds. The bone loops around to hit the target twice—coming and going.}}
{{movedescentry|{{gameabbrev9|SV}}|The user throws the bone it holds. The bone loops around to damage the target twice—coming and going.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Ground|1}}
{{Movehead/Games|Ground|g7=2|g8=2|g9=none}}
{{Moveentry/7|104|Cubone|type=Ground|1|Monster|Monster|43|25|25|21|21|21|21|STAB='''}}
{{Moveentry/10|0104|Cubone|type=Ground|1|Monster|Monster|43|25|25|21|21|21|21|26|48|40|STAB='''}}
{{Moveentry/7|105|Marowak|type=Ground|1|Monster|Monster|48|25|25|21|21|21|21|STAB='''}}
{{Moveentry/10|0105|Marowak|type=Ground|1|Monster|Monster|48|25|25|21|21|21|21|26|48|48|STAB='''}}
{{Moveentry/7|105A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|||||||21|form=Alola Form}}
{{Moveentry/10|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||21|26|48}}
{{Movefoot|Ground|7}}
{{Movefoot|Ground|10}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Bonemerang strikes the enemy twice. Prior to {{pkmn|Super Mystery Dungeon}}, if a Pokémon faints from the first projectile, the second projectile will be able to hit a new target.
{{MDMoveheader|type=ground}}
{{MDMoveRow|game=RB|pow=10|pp=14|acc=87%|range=10 tiles away|target=All|cuts=Yes}}
{{MDMoveRow|game=TDS|pow=10|pp=14|acc=66%|range=10 tiles away|target=All|cuts=Yes}}
{{MDMoveRow|game=BSL|pow=10|pp=14|acc=66%|range=10 tiles away|target=All|cuts=Yes}}
{{MDMoveRow|game=SMD|pow=2|powmax=50|pp=12|ppmax=30|acc=80%|accmax=98%|range=10 tiles away (piercing)|target=Enemy|cuts=Yes}}
{{MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Bonemerang|type=Ground
|stars=5
|pow=45.9619 (Hit 1), 52.30148 (Hit 2)
|charge=0.58 seconds (Hit 1), 0.66
|range=Shoot
|hits=1
|projectiles=1
|crit=1.5
|effect=None}}
===[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]===
In the exclusive edition of Monopoly: Pokémon Kanto Edition, Bonemerang is the [[Monopoly: Pokémon Kanto Edition#Power Cards|Power Card]] belonging to {{p|Cubone}}. Once per game, the player using Cubone may force an opponent to pay double the rent on one of their properties when they land on it.
===Description===
===Description===
{{movedesc|Ground}}
{{movedesc|Ground}}
{{movedescentry|{{gameabbrevmd|RB}}|Strikes the target twice, even at a distance.}}
{{movedescentry|{{gameabbrevmd|RB}}|Strikes the target twice, even at a distance.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target using 2 attacks in a single turn, even at a distance.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|はなれたポケモンに 2かいれんぞくで ダメージを あたえる|Inflicts damage on the target using 2 attacks in a single turn, even at a distance}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It even damages faraway Pokémon 2 times in a row.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It even damages faraway Pokémon 2 times in a row.}}
{{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|The Bonemarangs strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|It damages even faraway Pokémon 2 times in a row.}}
{{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|The Bonemarangs{{sic}} strike twice! When an opponent lands on one of your properties, they have to pay double the rent due.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
===In the main series===
===Main series===
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds. The bone loops to hit the foe twice, coming and going.|image1=Gavin Marowak Bonemerang.png|image1p=Marowak|image2=Kiawe Marowak Bonemerang.png|image2p={{color2|{{ground color dark}}|Regional variant|Alolan}} Marowak|image3=Giselle Cubone Bonemerang.png|image3p=Giselle's Cubone|image4=Alvin Cubone Bonemerang.png|image4p=Alvin's Cubone}}
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds like a boomerang. The bone loops around to damage the target twice—coming and going.|image1=Gavin Marowak Bonemerang.png|image1p=Marowak|image2=Alvin Cubone Bonemerang.png|image2p=Alvin's Cubone|image3=Giselle Cubone Bonemerang.png|image3p=Giselle's Cubone|image4=Kiawe Marowak Bonemerang.png|image4p=Alolan Marowak}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding. The bone hits the opponent once, then returns to Cubone. Sometimes, the bone glows white when the attack is being used.}}
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}}
{{movemid|type=ground|user=Giselle|user1=Giselle's Cubone|startcode=EP009|startname=The School of Hard Knocks|notes=Debut}}
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{{movemid|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}}
{{movemid|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}}
{{movep|type=ground|ms=105A|pkmn=Marowak|method=Alolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak.}}
{{movep|type=ground|ms=105A|pkmn=Marowak|method=Alolan Marowak throws the bone that it is holding. The bone hits the opponent once, then returns to Alolan Marowak.}}
{{movebtm|type=ground|user=Kiawe's Marowak|startcode=SM053|startname=Rescuing the Unwilling!}}
{{movebtm|type=ground|user=Kiawe's Marowak|startcode=SM053|startname=Rescuing the Unwilling!}}


===In Pokémon Origins===
===Pokémon Origins===
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds.|image1=Cubone Bonemerang 1 PO.png|image1p=Cubone|image2=Cubone Bonemerang 2 PO.png|image2p=Bone thrown}}
{{moveanime|type=ground|exp=yes|gen=The user throws the bone it holds like a boomerang.|image1=Cubone Bonemerang 1 PO.png|image1p=Cubone|image2=Cubone Bonemerang 2 PO.png|image2p=Bone thrown}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone.}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone that it is holding at the opponent. The bone then returns to Cubone.}}
{{movebtm|type=ground|user=Reina|user1=Reina's Cubone|startcode=PO02|startname=File 2: Cubone|notes=Debut}}
{{movebtm|type=ground|user=Reina|user1=Reina's Cubone|startcode=PO02|startname=File 2: Cubone|notes=Debut}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ground|exp=yes|gen=The user throws a bone like a boomerang at the opponent.|image3=Miles Marowak Bonemerang.png|image3p=Marowak|image1=Bonee Bonemerang.png|image1p=Cubone|image2=Riley Lucario Bonemerang Adventures.png|image2p=Lucario}}
{{movemanga|type=ground|exp=yes|gen=The user throws a bone like a boomerang at the opponent.|image3=Miles Marowak Bonemerang.png|image3p=Marowak|image1=Bonee Bonemerang.png|image1p=Cubone|image2=Riley Lucario Bonemerang Adventures.png|image2p=Lucario}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it.}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak throws its bone like a boomerang at the opponent. The bone always comes back to it.}}
{{movemid|type=ground|user=Super Nerd (Trainer class)|user1=Miles's Marowak|startcode=PS046|startname=Whacked by Marowak!|notes=Debut}}
{{movemid|type=ground|user=Miles (Adventures)|user1=Miles's Marowak|startcode=PS046|startname=Whacked by Marowak!|notes=Debut}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it.}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone throws the bone it's holding like a boomerang at the opponent. The bone always comes back to it.}}
{{movemid|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS120|startname=Surrounded by Staryu}}
{{movemid|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS120|startname=Surrounded by Staryu}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario waves its arm and it throws a bone at the opponent like a boomerang.}}
{{movep|type=ground|ms=448|pkmn=Lucario|method=Lucario waves its arm and throws a bone at the opponent like a boomerang.}}
{{movebtmManga|type=ground|user=Riley's Lucario|startcode=PS418|startname=Deprogramming Porygon-Z|notes=Lucario {{color2|{{ground color dark}}|Manga move errors|cannot legally learn}} Bonemerang}}
{{movebtmManga|type=ground|user=Riley's Lucario|startcode=PS418|startname=Deprogramming Porygon-Z|notes=Lucario {{color2|000|Manga move errors|cannot legally learn}} Bonemerang}}


==In other generations==
==In other generations==
===Core series games===
{{Movegen
{{Movegen
|type=Ground
|type=Ground
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|genV=Bonemerang V
|genV=Bonemerang V
|genVI=Bonemerang VI
|genVI=Bonemerang VI
|genVII=Bonemerang VII
}}
}}


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|type=Ground
|type=Ground
|PMDRB=Bonemerang PMD RB
|PMDRB=Bonemerang PMD RB
|PSMD=Bonemerang PSMD
}}
}}


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|el=Οστέϊνος Ανακλητής ''Ostéinos Anaklitís''
|el=Οστέϊνος Ανακλητής ''Ostéinos Anaklitís''
|it=Ossomerang
|it=Ossomerang
|ko=뼈다귀부메랑 ''Ppyeodagwi Boomerang''
|ko=뼈다귀부메랑 ''{{tt|Ppyeodagwibumerang|Bone boomerang}}''
|pl=Kościorang<br>Bumerang ([[EP073]])<br>Atak {{tt|Bonemerang|Left untranslated}} ([[EP009]])
|pl=Kościorang<!--{{tt|*|Diamond and Pearl series onwards}}<br>Latająca Kość/Powracająca Kość{{tt|*|EP108}}<br>Bumerang{{tt|*|EP073}}<br>Atak {{tt|Bonemerang|Left untranslated}} {{tt|*|EP009}}-->
|pt_br=Ossomerangue (anime, TCG, manga)<br>Osso Bumerangue (The Official Pokémon Handbook)
|pt_br=Ossomerangue (anime, TCG, manga)<br>Osso Bumerangue (The Official Pokémon Handbook)
|pt_eu=Vaivém do Osso ([[EP009]])<br>Bomerangue de Osso ([[EP073]]; Orange Islands; Diamond and Pearl)<br>Ossomerangue (Advanced Battle)
|pt_eu=Vaivém do Osso ([[EP009]])<br>Bomerangue de Osso ([[EP073]]; Orange Islands; Diamond and Pearl)<br>Ossomerangue (Advanced Battle)
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[[Category:Multi-strike moves]]
[[Category:Multi-strike moves]]
[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]


[[de:Knochmerang]]
[[de:Knochmerang]]