Soak (move): Difference between revisions

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Text replacement - "a {{m|substitute}}" to "a {{OBP|substitute|doll}}"
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{{search|move Soak|the Field Move in {{ga|Pokémon Ranger}} games|Field Move}}
{{search|move Soak|the Field Move in {{vg|Pokémon Ranger}} games|Field Move}}
----
----
{{MoveInfobox|
{{MoveInfobox
n=505 |
|n=505
name=Soak |
|name=Soak
jname=みずびたし |
|jname=みずびたし
jtrans=Waterlog |
|jtrans=Flood
jtranslit=Mizubitashi|
|jtranslit=Mizubitashi
desc=The user shoots a torrent of water at the target and changes the target's type to Water. |
|gameimage=Soak IX.png
gameimage=Soak.png|
|gameimagewidth=300
type=Water |
|type=Water
damagecategory=Status |
|damagecategory=Status
basepp=20 |
|basepp=20
maxpp=32 |
|maxpp=32
power=— |
|power=—
accuracy=|
|accuracy=100
bdesc=|
|bdesc=
gen=V |
|gen=V
pokefordex=Soak |
|pokefordex=Soak
touches=no |
|touches=no
protect=yes |
|protect=yes
magiccoat=no |
|magiccoat=yes
snatch=no |
|snatch=no
brightpowder=no |
|mirrormove=yes
kingsrock=no |
|kingsrock=no
flag7=yes |
|flag7=yes
flag8=no |
|flag8=no
sound=no |
|sound=no
target=anyadjacent |
|target=anyadjacent
footnotes= }}
|category6=Cute
'''Soak''' (Japanese: '''みずびたし''' ''Waterlog'') is a non-damaging {{type2|Water}} [[move]] introduced in [[Generation V]].
|appeal6=2
|jam6=1
|cdesc6=Badly startles Pokémon that the audience has high expectations of.
|footnotes=
}}
'''Soak''' (Japanese: '''みずびたし''' ''Flood'') is a non-damaging {{type|Water}} [[move]] introduced in [[Generation V]].


==Effect==
==Effect==
Soak changes the target's type to {{t|Water}}, the effect lasts until the target switches out. Soak does not affect Pokémon with the ability {{a|Multitype}}.
===Generation V===
Soak [[type change|changes the target's type]] to pure {{type|Water}}. The effect lasts as long as the target remains in battle; however, changing [[List of Pokémon with form differences|form]] or {{m|transform}}ing overrides the effect. Soak succeeds even if the target is already a pure Water-type Pokémon.
 
Soak fails if used on a {{OBP|substitute|doll}} or a Pokémon with {{a|Multitype}}.
 
Type-changing effects cannot be {{m|Baton Pass}}ed.
 
===Generation VI onwards===
If used on a pure Water-type Pokémon, Soak's animation will still play, but the game will now state that the move has failed. Soak fails if used on a Pokémon with {{a|RKS System}}.
 
Soak can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if the move {{m|Rain Dance}} was used in the prior turn.
 
If powered up by a [[Waterium Z]] into Z-Soak, the user's {{stat|Special Attack}} stat rises by one stage.
===Generation IX===
Soak fails if used on a {{Tera}}stallized Pokémon.
 
If used on {{p|Mimikyu}} that has its {{a|Disguise}} up, it loses its {{t|Water}} typing if the disguise is broken.
 
==Description==
{{movedesc|water}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user shoots a torrent of water at the target and changes the target's type to Water.}}
{{movedescentry|{{gameabbrev9|SV}}|The user shoots a torrent of water that changes the target's type to Water.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Water|5}}
{{Movehead/Games|Water|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Level5|054|Psyduck|1|Water|Water|35}}
{{Moveentry/6|0054|Psyduck|type=Water|2|Water 1|Field|35{{sup/5|BW}}<br>36{{sup/5|B2W2}}|36|31|27|27|27}}
{{Moveentry/Level5|055|Golduck|1|Water|Water|37}}
{{Moveentry/6|0055|Golduck|type=Water|2|Water 1|Field|37{{sup/5|BW}}<br>38{{sup/5|B2W2}}|38|31|27|27|27}}
{{Moveentry/Level5|118|Goldeen|1|Water|Water|51}}
{{Moveentry/6|0118|Goldeen|type=Water|1|Water 2|Water 2|51|50{{sup/6|XY}}<br>40{{sup/6|ORAS}}|40|40|40}}
{{Moveentry/Level5|119|Seaking|1|Water|Water|63}}
{{Moveentry/6|0119|Seaking|type=Water|1|Water 2|Water 2|63|63{{sup/6|XY}}<br>46{{sup/6|ORAS}}|46|44|44}}
{{Moveentry/Level5|223|Remoraid|1|Water|Water|49}}
{{Moveentry/6|0223|Remoraid|type=Water|2|Water 1|Water 2|49{{sup/5|BW}}<br>50{{sup/5|B2W2}}|50|50|40|40}}
{{Moveentry/Level5|224|Octillery|1|Water|Water|61}}
{{Moveentry/6|0224|Octillery|type=Water|2|Water 1|Water 2|61{{sup/5|BW}}<br>64{{sup/5|B2W2}}|64|64|48|48}}
{{Moveentry/Level5|279|Pelipper|2|Water|Flying|--}}
{{Moveentry/6|0279|Pelipper|type=Water|type2=Flying|2|Water 1|Flying|1|1|1|1|1|1}}
{{Moveentry/Level5|456|Finneon|1|Water|Water|54}}
{{Moveentry/6|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|−|−|−||14|14}}
{{Moveentry/Level5|457|Lumineon|1|Water|Water|66}}
{{Moveentry/6|0284|Masquerain|type=Bug|type2=Flying|2|Water 1|Bug|−|−|−||14|1}}
{{Moveentry/Level5|550|Basculin|1|Water|Water|32}}
{{Moveentry/6|0321|Wailord|type=Water|2|Field|Water 2|−|−|1|1|1}}
{{Moveentry/Level5|594|Alomomola|1|Water|Water|33}}
{{Moveentry/6|0370|Luvdisc|type=Water|1|Water 2|Water 2|−|−|42||42|42}}
{{Movefooter|Water|5}}
{{Moveentry/6|0418|Buizel|type=Water|2|Water 1|Field|−|−|−||−|7}}
{{Moveentry/6|0419|Floatzel|type=Water|2|Water 1|Field|−|−|−||−|1}}
{{Moveentry/6|0456|Finneon|type=Water|1|Water 2|Water 2|54|54|54||54|54}}
{{Moveentry/6|0457|Lumineon|type=Water|1|Water 2|Water 2|66|1, 66|1, 66||1, 66|1}}
{{Moveentry/6|0501|Oshawott|type=Water|1|Field|Field|−|−|−|||11}}
{{Moveentry/6|0502|Dewott|type=Water|1|Field|Field|−|−|−|||1}}
{{Moveentry/6|0503|Samurott|type=Water|1|Field|Field|−|−|−|||1}}
{{Moveentry/6|0550|Basculin|type=Water|1|Water 2|Water 2|form=Red- and<br>Blue-Striped Forms|32|32|23|28||28}}
{{Moveentry/6|0550|formsig=W|Basculin|type=Water|1|Water 2|Water 2|form=White-Striped Form||||||28}}
{{Moveentry/6|0594|Alomomola|type=Water|2|Water 1|Water 2|33|33|33|||33}}
{{Moveentry/6|0746|Wishiwashi|type=Water|1|Water 2|Water 2|||46|24}}
{{Moveentry/6|0751|Dewpider|type=Water|type2=Bug|2|Water 1|Bug|||−|28||28}}
{{Moveentry/6|0752|Araquanid|type=Water|type2=Bug|2|Water 1|Bug|||1|32||32}}
{{Moveentry/6|0771|Pyukumuku|type=Water|1|Water 1|Water 1|||41|50}}
{{Moveentry/6|0788|Tapu Fini|type=Water|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||20|70}}
{{Moveentry/6|0816|Sobble|type=Water|2|Water 1|Field||||32||32}}
{{Moveentry/6|0817|Drizzile|type=Water|2|Water 1|Field||||42||42}}
{{Moveentry/6|0818|Inteleon|type=Water|2|Water 1|Field||||46||46}}
{{Moveentry/6|0902|Basculegion|type=Water|type2=Ghost|1|Water 2|Water 2|form=All forms||||||28}}
{{Moveentry/6|0977|Dondozo|type=Water|1|Water 2|Water 2||||||30}}
{{Moveentry/6|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms||||||23}}
{{Movefoot|Water|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Water|5}}
{{Movehead/Games|Water|Egg Move|g1=none|g2=none|g3=none|g4=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Breed5|298|Azurill|1|Normal|Normal|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}} {{MSP|594|Alomomola}}}}
{{Moveentry/6|0170|Chinchou|type=Water|type2=Electric|1|Water 2|Water 2|−|✔||||}}
{{Moveentry/Breed5|320|Wailmer|1|Water|Water|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}} {{MSP|456|Finneon}}{{MSP|457|Lumineon}}{{MSP|550|Basculin}}{{MSP|594|Alomomola}}|}}
{{Moveentry/6|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|−|−||✔|✔|−}}
{{Movefooter|Water|5}}
{{Moveentry/6|0278|Wingull|type=Water|type2=Flying|2|Water 1|Flying|−|✔|✔|✔||}}
{{Moveentry/6|0298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy|✔|✔||||}}
{{Moveentry/6|0320|Wailmer|type=Water|2|Field|Water 2|✔|✔|||}}
{{Moveentry/6|0418|Buizel|type=Water|2|Water 1|Field|−|✔|✔|||}}
{{Moveentry/6|0852|Clobbopus|type=Fighting|2|Water 1|Human-Like||||✔}}
{{Moveentry/6|0875|Eiscue|type=Ice|2|Water 1|Field||||✔||✔}}
{{Moveentry/6|0938|Tadbulb|type=Electric|1|Water 1|Water 1||||||}}
{{Movefoot|Water|6}}


==In other games==
===[[Pokémon Mystery Dungeon series]]===
Soak changes the target's type to pure {{type|Water}}.
{{Template:MDMoveheader|type=water}}
{{Template:MDMoveRow|game=GTI|pp=20|ppmax=99|acc=100%|range=Front|target=All|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=20|ppmax=99|acc=100%|range=Front|target=All|cuts=No}}
{{Template:MDMovefoot|type=water|GTI=yes|SMD=yes|RTDX=yes}}
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Soak could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Soak could be seen as a move used by Boss {{p|Pyukumuku}}.
{{RumbleRushOtherAttack|move=Soak|type=Water
|image=no
|charge=0.8
|range=Circular (ranged)
|target=Enemy
|effect=Soaks the foe<!--Shows up as Soaked! in game data-->}}
===Description===
{{movedesc|Water}}
{{movedescentry|{{gameabbrevmd|GTI}}|It changes the type of the Pokémon in front of you to Water.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It changes the type of a target to Water. The type returns to normal when you go to the next floor or faint.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|It changes the type of the target to Water. The type returns to normal when the Pokémon goes to the next floor or faints.}}
|}
|}{{left clear}}
==In the manga==
===Pokémon Adventures===
{{movemanga|type=water|exp=yes|gen=The user shoots a torrent of water at the target.|image1=Peeko Pelipper Soak Adventures.png|image1p=Pelipper}}
{{movep|type=water|ms=279|pkmn=Pelipper|method=Pelipper releases a torrent of water from its mouth at the opponent.}}
{{movebtmManga|type=water|user=Peeko|user1=Mr. Briney's Peeko|startcode=PS605|startname=PS605|notes=Debut}}
==In other generations==
===Core series games===
{{movegen|
type=Water|
genV=Soak V|
genVI=Soak VI|
genVII=Soak VII|
genVIII=Soak VIII|
genVIII2=Soak VIII 2
}}
===Spin-off series games===
{{Movegen|
type=Water|
PMDGTI=Soak PMD GTI|
PSMD=Soak PSMD
}}
==Trivia==
==Trivia==
* Azurill is the only non-{{type|Water}} Pokémon to learn this move; however, {{p|Marill|its}} {{p|Azumarill|evolutions}} are Water-type.
* This move [[Blastoise (Secret Wonders 2)|originated]] as a TCG {{TCG|Poké-POWER}}.
* Pelipper is the only dual-type Pokémon able to learn Soak.
* Although the move itself hasn't been used in the {{pkmn|anime}}, getting wet has been shown to neutralize the {{t|Ground}} type's immunity to {{t|Electric}} in a couple of occasions, first with [[Brock's Onix]] in ''[[EP005|Showdown in Pewter City]]'' and later with [[Pryce's Piloswine]] in ''[[EP238|Nice Pryce, Baby!]]'' and [[Hapu's Mudsdale]] in ''[[SM109|A Grand Debut!]]''. In the last instance, getting wet was directly mentioned to mimic Soak's effect.
* Soak is currently the only [[move]] that changes an opponent's [[type]], that isn't caused by an [[ability]].
* All Pokémon capable of knowing Soak are either a {{t|Water}}-type or in one of the Water [[Egg Group]]s.


==In other languages==
==In other languages==
{{Langtable|color={{water color}}|bordercolor={{water color dark}}
{{Langtable|color={{water color}}|bordercolor={{water color dark}}
|zh_yue=浸水 ''{{tt|Jamséui|Soak}}''
|zh_cmn=浸水 ''{{tt|Jìnshuǐ|Soak}}''
|fr=Détrempage  
|fr=Détrempage  
|de=Überflutung
|de=Überflutung
|it=Inondazione
|it=Inondazione
|es=Anegar}}
|ko=물붓기 ''Mulbutgi''
|es=Empapar<sup>{{gen|IX}}+</sup><br>Anegar<sup>{{gen|V}}–{{gen|VIII}}
}}
{{-}}
{{Soak|Water}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves that change a Pokémon's type]]
[[Category:Moves that can jam]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Überflutung]]
[[de:Überflutung]]
[[es:Anegar]]
[[es:Empapar]]
[[fr:Détrempage]]
[[fr:Détrempage]]
[[it:Inondazione (mossa)]]
[[it:Inondazione]]
[[ja:みずびたし]]
[[ja:みずびたし]]
[[zh:浸水(招式)]]