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m (→In other languages: Removing unneeded category Moves that cannot be selected in a battle) |
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A strong jumping kick. May miss and hurt the kicker.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A strong jumping kick. May miss and hurt the kicker.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user jumps up high, then kicks. If it misses, the user hurts itself.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user jumps up high, then kicks. If it misses, the user hurts itself.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.}} | ||
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Fighting|1}} | {{Movehead/Level|Fighting|1}} | ||
{{Moveentry/8|084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|||||||40{{sup/7| | {{Moveentry/8|084|Doduo|type=Normal|type2=Flying|1|Flying|Flying|||||||40{{sup/7|SMUSUM}}<br>38{{sup/7|PE}}|}} | ||
{{Moveentry/8|085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|||||||43{{sup/7| | {{Moveentry/8|085|Dodrio|type=Normal|type2=Flying|1|Flying|Flying|||||||43{{sup/7|SMUSUM}}<br>48{{sup/7|PE}}|}} | ||
{{Moveentry/8|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|38|16|16|13|13|13|1, 13{{sup/7| | {{Moveentry/8|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|38|16|16|13|13|13|1, 13{{sup/7|SMUSUM}}<br>30{{sup/7|PE}}||STAB='''}} | ||
{{Moveentry/8|234|Stantler|type=Normal|1|Field|Field|||||43|43|43|}} | {{Moveentry/8|234|Stantler|type=Normal|1|Field|Field|||||43|43|43|}} | ||
{{Moveentry/8|427|Buneary|type=Normal|2|Field|Human-Like||||23|23|23|23||STAB=''}} | {{Moveentry/8|427|Buneary|type=Normal|2|Field|Human-Like||||23|23|23|23||STAB=''}} |