Strength (move): Difference between revisions

m (r2.7.6) (Robot: Modifying zh:劲力(招式) to zh:怪力(招式))
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{{bad picture|2=Should be replaced with Generation VII images}}
{{MoveInfobox
{{MoveInfobox
|n=70
|n=70
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|target=anyadjacent
|target=anyadjacent
}}
}}
'''Strength''' (Japanese: '''かいりき''' ''Super Strength'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It is [[HM04]] in all generations.
'''Strength''' (Japanese: '''かいりき''' ''Super Strength'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[HM04]] in [[Generation]]s {{gen|I}} through {{gen|VI}}. In [[Generation VII]], it is the [[signature move]] of {{p|Machamp}}.


==Effect==
==Effect==
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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Builds enormous power, then slams the target.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Builds enormous power, then slams the target.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.}}
{{movedescentry|{{gameabbrevss|PBR}}|The foe is hit with a punch thrown at maximum power.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.}}
{{movedescentry|{{gameabbrev7|SM}}|The target is slugged with a punch thrown at maximum power.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==Learnset==
==Learnset==
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|1}}
{{Moveentry/7|068|Machamp|type=Fighting|1|Human-Like|Human-Like|||||||1, {{tt|Evo.|Learned upon evolving}}}}
{{Movefoot|Normal|7}}
===By [[HM]]===
===By [[HM]]===
{{Moveheader/TM|Normal|1|HM04|HM04|HM04|HM04|HM04|HM04}}
{{Movehead/TM|Normal|1|HM04|HM04|HM04|HM04|HM04|HM04|no}}
{{Moveentry/TM1|001|Bulbasaur|2|Grass|Poison|no|no|yes|yes|yes|yes}}
{{Moveentry/7|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|||✔|✔|✔|✔|}}
{{Moveentry/TM1|002|Ivysaur|2|Grass|Poison|no|no|yes|yes|yes|yes}}
{{Moveentry/7|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|||✔|✔|✔|✔|}}
{{Moveentry/TM1|003|Venusaur|2|Grass|Poison|no|no|yes|yes|yes|yes}}
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|||✔|✔|✔|✔|}}
{{Moveentry/TM1|004|Charmander|1|Fire|Fire|yes|yes|yes|yes|yes|yes}}
{{Moveentry/7|004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/TM1|005|Charmeleon|1|Fire|Fire|yes|yes|yes|yes|yes|yes}}
{{Moveentry/7|005|Charmeleon|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/TM1|006|Charizard|2|Fire|Flying|yes|yes|yes|yes|yes|yes}}
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/TM1|007|Squirtle|1|Water|Water|yes|yes|yes|yes|yes|yes}}
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/TM1|008|Wartortle|1|Water|Water|yes|yes|yes|yes|yes|yes}}
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|}}
{{Moveentry/TM1|009|Blastoise|1|Water|Water|yes|yes|yes|yes|yes|yes}}
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|✔|✔|✔|
{{Moveentry/TM1|020|Raticate|1|Normal|Normal|no|yes|yes|yes|yes|yes|STAB='''}}
{{Moveentry/TM1|023|Ekans|1|Poison


==In other games==
==In other games==
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{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite puts one of its hands in a fist and smashes a large boulder in front of it.}}
{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite puts one of its hands in a fist and smashes a large boulder in front of it.}}
{{movemid|type=normal|user=Lance's Dragonite|startcode=PS082|startname=Eradicate Raticate!}}
{{movemid|type=normal|user=Lance's Dragonite|startcode=PS082|startname=Eradicate Raticate!}}
{{movep|type=normal|ms=217|pkmn=Ursaring|method=Ursaring puts one of its hands in a fist and smashes a large obstacle in front of it.}}
{{movemid|type=normal|user=Silver's Ursaring|startcode=PS109|startname=Ampharos Amore}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath grabs the opponent with both arms and slams them into the ground.}}
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath grabs the opponent with both arms and slams them into the ground.}}
{{movemidManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory}}
{{movemidManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory}}
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==In other generations==
==In other generations==
===In battle===
===In battle===
====Core series games====
{{Movegen
{{Movegen
|type=normal
|type=normal
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|type=Normal
|type=Normal
|genV=Strength V
|genV=Strength V
|PMDRB=Strength PMD RB
}}
}}
 
====Spin-off series games====
{{Movegen
{{Movegen
|type=Normal
|type=Normal
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|Colo=Strength Colo
|Colo=Strength Colo
|XD=Strength XD
|XD=Strength XD
}}
{{Movegen
|type=Normal
|PBR=Strength PBR
}}
{{Movegen
|type=Normal
|PMDRB=Strength PMD RB
}}
}}


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==Trivia==
==Trivia==
* If {{m|Secret Power}} is used in a building in Generation III, it will display the animation of Strength.
* If {{m|Secret Power}} is used in a building in Generation III, it will display the animation of Strength.
* Prior to [[Generation VI]], [[Hoenn]] was the only region without holes for boulders to fall into. With the release of {{g|Omega Ruby and Alpha Sapphire}}, this is no longer true.
* Although HM moves can't be used outside of battle in [[Orre]], [[Pokémon XD: Gale of Darkness]] has three locations housing puzzles similar to Strength puzzles in other regions:
* Although HM moves can't be used outside of battle in [[Orre]], [[Pokémon XD: Gale of Darkness]] has three locations housing puzzles similar to Strength puzzles in other regions:
** The first two puzzle are located at the [[S.S. Libra]] and [[Cipher Key Lair]], where several areas are blocked off by big wooden crates, which the [[Michael|player]] must push to either clear way, close a gap, or press a big switch in order to proceed or access an item. Similar to Strength boulders before Generation V, these crates will reset if the player leaves and re-enters the area.
** The first two puzzle are located at the [[S.S. Libra]] and [[Cipher Key Lair]], where several areas are blocked off by big wooden crates, which the [[Michael|player]] must push to either clear way, close a gap, or press a big switch in order to proceed or access an item. Similar to Strength boulders before Generation V, these crates will reset if the player leaves and re-enters the area.
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==In other languages==
==In other languages==
{{translation notice|Greek}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=勁力 ''{{tt|Jìn​lì|Strength}}​''
|zh_yue=怪力 ''{{tt|Gwaailihk|Strength}}'' {{tt|*|Games}}<br>勁力 ''{{tt|Gihnglihk|Strength}}​''
|zh_cmn=怪力 ''{{tt|Guàilì|Strength}}'' {{tt|*|Games}}<br>拳力 ''{{tt|Quánlì|Boxing Force}}'' {{tt|*|Early Anime}}<br>勁力 ''{{tt|Jìn​lì|Strength}}​'' {{tt|*|Later Anime}}
|nl=Kracht
|nl=Kracht
|fr=Force
|fr=Force
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