Wonder Guard (Ability): Difference between revisions

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|colorscheme=ghost
|colorscheme=ghost
|gen=3
|gen=3
|text3="Super effective" hits.
|text3="Super effective" hits.{{sup/3|RSEFRLG}}<br>Supereffective hits.{{sup/ss|Colo}}{{sup/ss|XD}}
|text4=Only supereffective moves will hit.<!--Yes, no space.-->
|text4=Only supereffective moves will hit.<!--Yes, no space.-->
|text5=Only supereffective moves will hit.
|text5=Only supereffective moves will hit.
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Wonder Guard makes the user immune to direct damage moves that are not [[Damage modification#super effective|super effective]].
Wonder Guard makes the user immune to direct damage moves that are not [[Damage modification#super effective|super effective]].


It does not affect moves that do not do damage, such as {{m|Tail Whip}} or {{m|Poison Powder}}. It does not prevent any indirect damage, such as {{status|burn}} or {{status|poison}}, [[weather conditions]], [[recoil]] damage, or {{FB|List of moves that cause|entry hazards}}.
It does not affect moves that do not do damage, such as {{m|Tail Whip}} or {{m|Poison Powder}}. It does not prevent any indirect damage, such as from a {{status|burn}} or {{status|poison}}, [[weather]], [[recoil]] damage, or {{FB|List of moves that cause|entry hazards}}.


Wonder Guard also does not block typeless moves from hitting. This includes {{m|Struggle}}, and, prior to [[Generation V]], {{m|Beat Up}}, {{m|Future Sight}}, and {{m|Doom Desire}}. In [[Generation IV]] only, due to a presumed [[glitch]], {{m|Fire Fang}} can hit through Wonder Guard even if it would not be super effective.
Wonder Guard also does not block typeless moves from hitting. This includes {{m|Struggle}}, and, prior to [[Generation V]], {{m|Beat Up}}, {{m|Future Sight}}, and {{m|Doom Desire}}. In [[Generation IV]] only, due to a presumed [[glitch]], {{m|Fire Fang}} can hit through Wonder Guard even if it would not be super effective.
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{{movep|type=ghost|ms=292|pkmn=Shedinja|method=When an attack that isn't super effective hits Shedinja, it simply bounces off its body. If a move that is super effective hits Shedinja, it is automatically knocked out.}}
{{movep|type=ghost|ms=292|pkmn=Shedinja|method=When an attack that isn't super effective hits Shedinja, it simply bounces off its body. If a move that is super effective hits Shedinja, it is automatically knocked out.}}
{{movebtm|type=ghost|user=Colonel Hansen|user1=Colonel Hansen's Shedinja|startcode=AG044|startname=The Princess and the Togepi|notes=Debut}}
{{movebtm|type=ghost|user=Colonel Hansen|user1=Colonel Hansen's Shedinja|startcode=AG044|startname=The Princess and the Togepi|notes=Debut}}
==In the manga==
===In the Pokémon Adventures manga===
* In ''[[PS317|Sneaky Like Shedinja]]'', {{FB|Arena Tycoon|Greta}}'s {{p|Shedinja}} was mentioned to have Wonder Guard as its Ability.


==Trivia==
==Trivia==
* Prior to [[Generation VI]], it was popular to hack this Ability onto the {{2t|Dark|Ghost}}-type {{p|Spiritomb}} ("{{DL|Appendix:Metagame terminology|Wondertomb/Wondereye|Wondertomb}}") and {{p|Sableye}} ("Wondereye"), as their complete lack of weaknesses made them impervious to ''all'' direct damage (barring {{m|Fire Fang}}{{tt|*|Generation IV only}}, typeless damage moves such as {{m|Future Sight}}{{tt|*|Prior to Generation V}} and {{m|Struggle}}, and having their type or Ability changed or negated). As of Generation VI, the two are now weak to the {{t|Fairy}} type.
* Prior to [[Generation VI]], it was popular to hack this Ability onto the {{2t|Dark|Ghost}}-type {{p|Spiritomb}} ("{{DL|Appendix:Metagame terminology|Wondertomb/Wondereye|Wondertomb}}") and {{p|Sableye}} ("Wondereye"), as their complete lack of weaknesses made them impervious to practically all direct damage. From Generation VI onward, this type combination is now weak to the {{t|Fairy}} type.
** This immunity was showcased with the [[Pokéstar Studios]] [[Pokéstar Studios opponents|opponent]] {{DL|Pokéstar Studios opponents|Majin}}, requiring the player to inflict burn or change Majin's Ability or type to defeat it.
** This immunity was showcased with the [[Pokéstar Studios]] [[Pokéstar Studios opponents|opponent]] {{DL|Pokéstar Studios opponents|Majin}}, requiring the player to inflict burn or change Majin's Ability or type to defeat it.


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|it=Magidifesa
|it=Magidifesa
|ko=불가사의 부적 ''Bulgasayi Bujeok''
|ko=불가사의 부적 ''Bulgasayi Bujeok''
|pt=Proteção Maravilhosa
|pt=Defesa Mágica
|es=Superguarda
|es=Superguarda
|vi=Phòng ngự thần kì
}}
}}
{{-}}
{{-}}
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[[de:Wunderwache]]
[[de:Wunderwache]]
[[es:Superguarda]]
[[fr:Garde Mystik]]
[[fr:Garde Mystik]]
[[it:Magidifesa (abilità)]]
[[it:Magidifesa (abilità)]]
[[ja:ふしぎなまもり]]
[[ja:ふしぎなまもり]]
[[pl:Wonder Guard (zdolność)]]
[[pl:Wonder Guard (zdolność)]]
[[pt:Wonder Guard]]
[[zh:奇异守护(特性)]]
[[zh:奇异守护(特性)]]
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