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==Characteristics== | ==Characteristics== | ||
===Defense=== | ===Defense=== | ||
Defensively, the Ground type is somewhat risky. Whilst they do have above average {{stat|HP}} and {{stat|Defense}}, they have below average {{stat|Special Defense}} and {{stat|Speed}}. Combining that with weaknesses to the common {{t|Water}}, {{t|Grass}} and {{t|Ice}} types (all three of which have generally special movesets), decreases their ability to defend. It resists {{t|Poison}}, a type rarely used offensively, and {{t|Rock}}. It is, however, immune to the {{t|Electric}} | Defensively, the Ground type is somewhat risky. Whilst they do have above average {{stat|HP}} and {{stat|Defense}}, they have below average {{stat|Special Defense}} and {{stat|Speed}}. Combining that with weaknesses to the common {{t|Water}}, {{t|Grass}} and {{t|Ice}} types (all three of which have generally special movesets), decreases their ability to defend. It resists {{t|Poison}}, a type rarely used offensively, and {{t|Rock}}. It is, however, immune to the {{t|Electric}} type, posing a great advantage due to the minority of Pokémon resisting {{t|Electric}} moves that are not {{type|Electric}} themselves, and the fact that as of Generation V, only {{p|Zekrom}} and {{p|Rotom}}'s Mow Form have a ¼ resistance to {{t|Electric}}. This also renders them immune to the crippling {{m|Thunder Wave}} (though not immune to paralysis itself). | ||
===Offense=== | ===Offense=== | ||
Offensively, the Ground type is one of the most powerful offensive types, with the others being {{t|Ice}}, {{t|Rock}}, {{t|Fighting}}, and {{t|Fire}}. It is the only type super-effective against {{t|Electric}}, and is super-effective against five types in total; only the {{t|Fighting}} type is as powerful as this. It is also super-effective against two of the best defensive types, {{t|Poison}} and {{t|Steel}}. {{t|Grass}}- and {{t|Bug}}-type Pokémon do resist Ground, but this is largely mitigated by the common Grass/Poison and Bug/Poison typing. This, combined with the fact that the highly damaging and popular {{m|Earthquake}} has been available as [[TM26]] in every Generation, makes Ground a very potent type offensively. Given that the types Ground hits with super-effective damage (with the arguable exception of {{t|Poison}}) are fairly common types, and its unique ability to hit Electric | Offensively, the Ground type is one of the most powerful offensive types, with the others being {{t|Ice}}, {{t|Rock}}, {{t|Fighting}}, and {{t|Fire}}. It is the only type super-effective against {{t|Electric}}, and is super-effective against five types in total; only the {{t|Fighting}} type is as powerful as this. It is also super-effective against two of the best defensive types, {{t|Poison}} and {{t|Steel}}. {{t|Grass}}- and {{t|Bug}}-type Pokémon do resist Ground, but this is largely mitigated by the common Grass/Poison and Bug/Poison typing. This, combined with the fact that the highly damaging and popular {{m|Earthquake}} has been available as [[TM26]] in every Generation, makes Ground a very potent type offensively. Given that the types Ground hits with super-effective damage (with the arguable exception of {{t|Poison}}) are fairly common types, and its unique ability to hit Electric types super effectively, Ground type is commonly considered as one of the best offensive types, along with {{t|Fighting}}. | ||
The greatest disadvantage of the Ground | The greatest disadvantage of the Ground type is that it does not affect the very common {{type|Flying}} Pokémon at all (unless the Flying type uses {{m|Roost}}), nor Pokémon with {{a|Levitate}} (unless {{m|Smack Down}} is used on it). However, all fully-evolved Ground-type Pokémon are able to learn Rock-type attacks, which somewhat alleviates the problem. | ||
===Contest Properties=== | ===Contest Properties=== | ||
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* Generation I introduced the most Ground-type Pokémon of any Generation, with 14 and Generation II introduced the least Ground-type Pokémon, with 10. | * Generation I introduced the most Ground-type Pokémon of any Generation, with 14 and Generation II introduced the least Ground-type Pokémon, with 10. | ||
* Generation I introduced the most Ground-type moves of any Generation, with six and Generation IV and V introduced the least Ground-type moves, with two. | * Generation I introduced the most Ground-type moves of any Generation, with six and Generation IV and V introduced the least Ground-type moves, with two. | ||
* The Ground | * The Ground type is the only type in the Generation II games and their remakes that a notable Trainer doesn't specialize in. | ||
==In other languages== | ==In other languages== |
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