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'''Recoil''' (Japanese: '''{{tt|反動|はんどう}}''' ''recoil'') is the damage taken by the attacking Pokémon when successfully using certain risky [[move]]s. In most cases, recoil damage is proportional to the [[damage]] dealt to the opponent, but some moves (most notably {{m|Struggle}}) cause the user to take damage proportional to their own {{stat|HP}}. | '''Recoil''' (Japanese: '''{{tt|反動|はんどう}}''' ''recoil'') is the damage taken by the attacking Pokémon when successfully using certain risky [[move]]s. In most cases, recoil damage is proportional to the [[damage]] dealt to the opponent, but some moves (most notably {{m|Struggle}}) cause the user to take damage proportional to their own {{stat|HP}}. | ||
== | ==Description== | ||
{| class="roundy" cellpadding=3 style="margin:auto; width:50%; border:3px solid #{{physical color dark}}; background:#{{physical color}}" | {| class="roundy" cellpadding=3 style="margin:auto; width:50%; border:3px solid #{{physical color dark}}; background:#{{physical color}}" | ||
! rowspan="2" style="{{roundytl|5px}} background:#{{physical color light}}" | Generation I | ! rowspan="2" style="{{roundytl|5px}} background:#{{physical color light}}" | Generation I |
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