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==Later generations== | ==Later generations== | ||
In the [[Generation V]] games, inaccessible sections of areas use the header and background music of the location from which they were entered. For example, in {{ | In the [[Generation V]] games, inaccessible sections of areas use the header and background music of the location from which they were entered. For example, in {{B2W2}}, if the player keeps heading north of {{rt|19|Unova}}, going outside the boundaries of the map, the game will still recognize the location as being "Route 19" until the player arrives at another normally accessible location. | ||
The "Mystery Zone" header (<code>0x0001</code> in Generation V, <code>0x0002</code> in [[Generation VI]] and {{gen|VII}}) in these generations is completely unused. | The "Mystery Zone" header (<code>0x0001</code> in Generation V, <code>0x0002</code> in [[Generation VI]] and {{gen|VII}}) in these generations is completely unused. |