Venipede (Pokémon)/Generation VII learnset

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By leveling up

Generation VII
Other generations:
V - VI - VIII - IX
 SM   USUM   Move   Type   Cat.   Pwr.   Acc.   PP
0011 0011 Defense Curl Normal Status 0000 00—}}—% 40
0011 0011 Rollout Rock Physical 03030 090}}90% 20
0055 0055 Poison Sting Poison Physical 01515 100}}100% 35
0088 0088 Screech Normal Status 0000 085}}85% 40
01212 01212 Pursuit Dark Physical 04040 100}}100% 20
01515 01515 Protect Normal Status 0000 00—}}—% 10
01919 01919 Poison Tail Poison Physical 05050 100}}100% 25
02222 02222 Bug Bite Bug Physical 06060 100}}100% 20
02626 02626 Venoshock Poison Special 06565 100}}100% 10
02929 02929 Agility Psychic Status 0000 00—}}—% 30
03333 03333 Steamroller Bug Physical 06565 100}}100% 20
03636 03636 Toxic Poison Status 0000 090}}90% 10
N/AN/A 03838 Venom Drench Poison Status 0000 100}}100% 20
03838 N/AN/A Venoshock Poison Special 06565 100}}100% 10
04040 04040 Rock Climb Normal Physical 09090 085}}85% 20
04343 04343 Double-Edge Normal Physical 120120 100}}100% 15
  • Bold indicates a move that gets STAB when used by Venipede
  • Italic indicates a move that gets STAB only when used by an evolution of Venipede
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06  TM06 Toxic Poison Status 0000 090}}90% 10
TM09  TM09 Venoshock Poison Special 06565 100}}100% 10
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17  TM17 Protect Normal Status 0000 00—}}—% 10
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM27  TM27 Return Normal Physical 0000 100}}100% 20
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM48  TM48 Round Normal Special 06060 100}}100% 15
TM66  TM66 Payback Dark Physical 05050 100}}100% 10
TM74  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM83  TM83 Infestation Bug Special 02020 100}}100% 20
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Venipede
  • Italic indicates a move that gets STAB only when used by an evolution of Venipede
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Pin Missile Bug Physical 25 95% 20
Rock Climb Normal Physical 90 85% 20
Spikes Ground Status —% 20
Take Down Normal Physical 90 85% 20
Toxic Spikes Poison Status —% 20
Twineedle Bug Physical 25 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Venipede in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Venipede in that game.
  • Bold indicates a move that gets STAB when used by Venipede
  • Italic indicates a move that gets STAB only when used by an evolution of Venipede
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Bug Bite Bug Physical 60 100% 20
S M US UM Endeavor Normal Physical 100% 5
S M US UM Iron Defense Steel Status —% 15
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
  • A black or white abbreviation in a colored box indicates that Venipede can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Venipede cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Venipede
  • Italic indicates a move that gets STAB only when used by an evolution of Venipede
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Special moves

Generation VII
Other generations:
V - VI - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Island ScanSM Toxic Spikes Poison Status —% 20
  • A superscript level indicates that Venipede can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Venipede
  • Italic indicates a move that gets STAB only when used by an evolution of Venipede
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
VI - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI Rock Smash Fighting Physical 04040 100}}100% 15
V VI Secret Power Normal Physical 07070 100}}100% 20
V VI Struggle Bug Bug Special 05050 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Venipede
  • Italic indicates a move that gets STAB only when used by an evolution of Venipede
  • Click on the generation numbers at the top to see transfer-only moves for other generations