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Venipede (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Venipede
By
leveling up
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
SM
USUM
Move
Type
Cat.
Pwr.
Acc.
PP
001
1
001
1
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
001
1
001
1
Rollout
Rock
Physical
030
30
090}}
90%
20
005
5
005
5
Poison Sting
Poison
Physical
015
15
100}}
100%
35
008
8
008
8
Screech
Normal
Status
0000
—
085}}
85%
40
012
12
012
12
Pursuit
Dark
Physical
040
40
100}}
100%
20
015
15
015
15
Protect
Normal
Status
0000
—
00—}}
—%
10
019
19
019
19
Poison Tail
Poison
Physical
050
50
100}}
100%
25
022
22
022
22
Bug Bite
Bug
Physical
060
60
100}}
100%
20
026
26
026
26
Venoshock
Poison
Special
065
65
100}}
100%
10
029
29
029
29
Agility
Psychic
Status
0000
—
00—}}
—%
30
033
33
033
33
Steamroller
Bug
Physical
065
65
100}}
100%
20
036
36
036
36
Toxic
Poison
Status
0000
—
090}}
90%
10
N/A
N/A
038
38
Venom Drench
Poison
Status
0000
—
100}}
100%
20
038
38
N/A
N/A
Venoshock
Poison
Special
065
65
100}}
100%
10
040
40
040
40
Rock Climb
Normal
Physical
090
90
085}}
85%
20
043
43
043
43
Double-Edge
Normal
Physical
120
120
100}}
100%
15
Bold
indicates a move that gets
STAB
when used by Venipede
Italic
indicates a move that gets STAB only when used by an evolution of Venipede
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM09
TM09
Venoshock
Poison
Special
065
65
100}}
100%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM74
TM74
Gyro Ball
Steel
Physical
0000
—
100}}
100%
5
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
TM84
TM84
Poison Jab
Poison
Physical
080
80
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Venipede
Italic
indicates a move that gets STAB only when used by an evolution of Venipede
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Pin Missile
Bug
Physical
25
95%
20
Rock Climb
Normal
Physical
90
85%
20
Spikes
Ground
Status
—
—%
20
Take Down
Normal
Physical
90
85%
20
Toxic Spikes
Poison
Status
—
—%
20
Twineedle
Bug
Physical
25
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Venipede in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Venipede in that game.
Bold
indicates a move that gets
STAB
when used by Venipede
Italic
indicates a move that gets STAB only when used by an evolution of Venipede
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bug Bite
Bug
Physical
60
100%
20
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Iron Defense
Steel
Status
—
—%
15
S
M
US
UM
Signal Beam
Bug
Special
75
100%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
A black or white abbreviation in a colored box indicates that Venipede can be tutored the move in that game
A colored abbreviation in a white box indicates that Venipede cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Venipede
Italic
indicates a move that gets STAB only when used by an evolution of Venipede
Click on the generation numbers at the top to see Move Tutor moves from other generations
Special moves
Generation VII
Other generations:
V
-
VI
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Island Scan
S
M
Toxic Spikes
Poison
Status
—
—%
20
A superscript level indicates that Venipede can learn this move normally in Generation VII
Bold
indicates a move that gets
STAB
when used by Venipede
Italic
indicates a move that gets STAB only when used by an evolution of Venipede
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
V
VI
Struggle Bug
Bug
Special
050
50
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Venipede
Italic
indicates a move that gets STAB only when used by an evolution of Venipede
Click on the generation numbers at the top to see transfer-only moves for other generations