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Growlithe (Pokémon)/Generation VI learnset
Language
Watch
Edit
← Growlithe
By
leveling up
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
01
1
Bite
Dark
Physical
060
60
100
100%
25
Tough
2
♥♥
3
♥♥♥
01
1
Roar
Normal
Status
0000
—
00—
—%
20
Cool
3
♥♥♥
0
06
6
Ember
Fire
Special
040
40
100
100%
25
Cute
4
♥♥♥♥
0
08
8
Leer
Normal
Status
0000
—
100
100%
30
Cool
2
♥♥
1
♥
10
10
Odor Sleuth
Normal
Status
0000
—
00—
—%
40
Clever
2
♥♥
0
12
12
Helping Hand
Normal
Status
0000
—
00—
—%
20
Clever
4
♥♥♥♥
0
17
17
Flame Wheel
Fire
Physical
060
60
100
100%
25
Beautiful
3
♥♥♥
0
19
19
Reversal
Fighting
Physical
0000
—
100
100%
15
Cool
1
♥
0
21
21
Fire Fang
Fire
Physical
065
65
095
95%
15
Cool
4
♥♥♥♥
0
23
23
Take Down
Normal
Physical
090
90
085
85%
20
Tough
6
♥♥♥♥♥♥
0
28
28
Flame Burst
Fire
Special
070
70
100
100%
15
Beautiful
3
♥♥♥
0
30
30
Agility
Psychic
Status
0000
—
00—
—%
30
Cool
3
♥♥♥
0
32
32
Retaliate
Normal
Physical
070
70
100
100%
5
Cool
3
♥♥♥
0
34
34
Flamethrower
Fire
Special
090
90
100
100%
15
Beautiful
4
♥♥♥♥
0
39
39
Crunch
Dark
Physical
080
80
100
100%
15
Tough
1
♥
4
♥♥♥♥
41
41
Heat Wave
Fire
Special
095
95
090
90%
10
Beautiful
2
♥♥
2
♥♥
43
43
Outrage
Dragon
Physical
120
120
100
100%
10
Cool
6
♥♥♥♥♥♥
0
45
45
Flare Blitz
Fire
Physical
120
120
100
100%
15
Cool
6
♥♥♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Growlithe
Italic
indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation VI
Other generations:
I
-
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
TM05
TM05
Roar
Normal
Status
0000
—
00—}}
—%
20
Cool
3
♥♥♥
0
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
Clever
3
♥♥♥
0
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
Clever
3
♥♥♥
0
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
Beautiful
1
♥
0
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM20
TM20
Safeguard
Normal
Status
0000
—
00—}}
—%
25
Beautiful
2
♥♥
0
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
Cute
2
♥♥
3
♥♥♥
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
TM28
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
Tough
2
♥♥
0
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
Cool
1
♥
0
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
Beautiful
4
♥♥♥♥
0
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
Beautiful
1
♥
0
TM40
TM40
Aerial Ace
Flying
Physical
060
60
00—}}
—%
20
Cool
2
♥♥
0
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
Cute
2
♥♥
0
TM43
TM43
Flame Charge
Fire
Physical
050
50
100}}
100%
20
Cool
1
♥
0
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
Cute
2
♥♥
0
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
Tough
1
♥
0
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
Beautiful
2
♥♥
0
TM50
TM50
Overheat
Fire
Special
130
130
090}}
90%
5
Beautiful
6
♥♥♥♥♥♥
0
TM59
TM59
Incinerate
Fire
Special
060
60
100}}
100%
15
Tough
3
♥♥♥
0
TM61
TM61
Will-O-Wisp
Fire
Status
0000
—
085}}
85%
15
Beautiful
3
♥♥♥
0
TM67
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
Cool
3
♥♥♥
0
TM87
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
Cute
3
♥♥♥
0
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
Cute
2
♥♥
0
TM93
TM93
Wild Charge
Electric
Physical
090
90
100}}
100%
15
Tough
6
♥♥♥♥♥♥
0
TM94
TM94
Rock Smash
X
Y
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
TM94
TM94
Secret Power
OR
AS
Normal
Physical
070
70
100}}
100%
20
Clever
1
♥
0
TM95
TM95
Snarl
Dark
Special
055
55
095}}
95%
15
Tough
4
♥♥♥♥
0
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Cute
3
♥♥♥
0
ZHM04
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Tough
4
♥♥♥♥
0
ZHM06
HM06
Rock Smash
OR
AS
Fighting
Physical
040
40
100}}
100%
15
Tough
4
♥♥♥♥
0
Bold
indicates a move that gets
STAB
when used by Growlithe
Italic
indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
Body Slam
Normal
Physical
85
100%
15
Tough
1
♥
4
♥♥♥♥
Close Combat
Fighting
Physical
120
100%
5
Tough
6
♥♥♥♥♥♥
0
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
Crunch
Dark
Physical
80
100%
15
Tough
1
♥
4
♥♥♥♥
Double-Edge
Normal
Physical
120
100%
15
Tough
6
♥♥♥♥♥♥
0
Double Kick
Fighting
Physical
30
100%
30
Cool
2
♥♥
1
♥
Fire Spin
Fire
Special
35
85%
15
Beautiful
3
♥♥♥
0
Flare Blitz
Fire
Physical
120
100%
15
Cool
6
♥♥♥♥♥♥
0
Heat Wave
Fire
Special
95
90%
10
Beautiful
2
♥♥
2
♥♥
Howl
Normal
Status
—
—%
40
Cool
2
♥♥
0
Iron Tail
*
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
Morning Sun
Normal
Status
—
—%
5
Beautiful
1
♥
0
Thrash
Normal
Physical
120
100%
10
Tough
6
♥♥♥♥♥♥
0
Moves marked with an asterisk (*) must be
chain bred
onto Growlithe in Generation VI
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Growlithe in that game.
Bold
indicates a move that gets
STAB
when used by Growlithe
Italic
indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VI
Other generations:
II
-
III
-
IV
-
V
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
X
Y
OR
AS
Covet
Normal
Physical
60
100%
25
Cute
1
♥
0
X
Y
OR
AS
Heat Wave
Fire
Special
95
90%
10
Beautiful
2
♥♥
2
♥♥
X
Y
OR
AS
Helping Hand
Normal
Status
—
—%
20
Clever
4
♥♥♥♥
0
X
Y
OR
AS
Iron Tail
Steel
Physical
100
75%
15
Cool
4
♥♥♥♥
0
X
Y
OR
AS
Outrage
Dragon
Physical
120
100%
10
Cool
6
♥♥♥♥♥♥
0
X
Y
OR
AS
Snore
Normal
Special
50
100%
15
Cute
4
♥♥♥♥
0
A black or white abbreviation in a colored box indicates that Growlithe can be tutored the move in that game
A colored abbreviation in a white box indicates that Growlithe cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Growlithe
Italic
indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see Move Tutor moves from other generations
By
transfer
from another generation
Generation VI
Other generations:
I
-
II
-
IV
-
V
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
Contest
Appeal
Jamming
III
IV
V
Captivate
Normal
Status
0000
—
100}}
100%
20
Cute
4
♥♥♥♥
0
III
IV
V
Charm
Fairy
Status
0000
—
100}}
100%
20
Cute
2
♥♥
1
♥
III
IV
V
Endure
Normal
Status
0000
—
00—}}
—%
10
Tough
3
♥♥♥
0
III
IV
V
Headbutt
Normal
Physical
070
70
100}}
100%
15
Tough
4
♥♥♥♥
0
III
IV
V
Mimic
Normal
Status
0000
—
00—}}
—%
10
Cute
1
♥
0
III
IV
V
Mud-Slap
Ground
Special
020
20
100}}
100%
10
Cute
3
♥♥♥
0
III
IV
V
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
Clever
1
♥
0
III
IV
V
Swift
Normal
Special
060
60
00—}}
—%
20
Cool
2
♥♥
0
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Growlithe
Italic
indicates a move that gets STAB only when used by an evolution of Growlithe
Click on the generation numbers at the top to see transfer-only moves for other generations