Splash (move)

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Splash
はねる Hop
Splash VII.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  0  
Makes the audience quickly grow bored when an appeal move has little effect.

Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.

Effect

Generation I

Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!"

Generation II

Splash's message was changed to "But nothing happened."

Generation III onwards

Splash's message was altered to "But nothing happened!"

Splash cannot be used while Gravity is in effect.

If powered up by a Normalium Z into Z-Splash, the user's Attack stat raises three stages.

Description

Games Description
Stad A move that involves only flopping and Splashing around in front of the opponent. It has no effect.
Stad2 A move that involves only flopping and Splashing around. It has no effect.
GSC Has no effect whatsoever.
RSEColoXD It's just a splash... Has no effect whatsoever.
FRLG The user just flops and splashes around without having any effect.
DPPtHGSSPBR
BWB2W2
XYORAS
SM
The user just flops and splashes around to no effect at all...


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0129     Water 2 Dragon 1 1 1 1 1 1 1
0187    
 
Fairy Grass 1 1 1 1 1 1
0188    
 
Fairy Grass 1 1 1 1 1 1
0189    
 
Fairy Grass 1 1 1 1 1 1
0298    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1 1
0320     Field Water 2 1 1 1 1 1
0321     Field Water 2 1 1 1 1 1
0325     Field Field 1 1 1 1 1
0326     Field Field 1 1 1 1 1
0349     Water 1 Dragon 1 1 1 1 1
0360     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1 1 1 1 1
0427     Field Human-Like 1 1 1 1
0428     Field Human-Like 1 1 1 1
0692     Water 1 Water 3 1 1
0693     Water 1 Water 3 1 1
0761     Grass Grass 1
0762     Grass Grass 1
0763     Grass Grass 1
0778    
 
Amorphous Amorphous 1
0789     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0060     Water 1 Water 1
0116     Water 1 Dragon
0173     Fairy Fairy
0225    
 
Water 1 Field
0226    
 
Water 1 Water 1
0370     Water 2 Water 2
0456     Water 2 Water 2
0458    
 
Water 1 Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0143     Monster Monster New York Pokémon Center
0191     Grass Grass New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red and Blue Rescue Team, Explorers of Time, Darkness and Sky, and Gates to Infinity, the user will move to a random different tile one ratio away. If the user comes into contact with another Pokémon, both Pokémon receive 5 damage and the user returns to the tile it used the move from.

In Pokémon Super Mystery Dungeon, the users jumps over the Pokémon or group of Pokémon directly in front of it, moving to the tile on the other side of said Pokémon.

Pokémon Conquest

Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.

 
>
 
Stars: 
Power: 0
Accuracy: 0
Effect: None
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

  Splash
Fast Attack
Gyms & Raids
Power 0
Energy boost 20
Duration 1.73 seconds
Damage window ? seconds
Trainer Battles
Power ?
Energy boost ?
Turns ?
Eligible Pokémon:
Standard eligibility
  
By Elite Fast TM
By GO Snapshot
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None
  • Prior to an update to Niantic's servers on July 30, 2016, Splash had an energy gain of 7%.
  • Prior to an update to Niantic's servers on February 16, 2017, Splash had an energy gain of 10% and a duration of 1.23 seconds.

Description

Games Description
MDRB Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.
MDTDS Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.
SMD Your flopping efforts finally pay off. You jump over an enemy or teammate and get behind it.
Conq. The user just flops and splashes around to no effect at all...


In the anime

 
Cleffa
 
Magikarp
 
Wynaut
 
Clefairy
The user hops or splashes in place uselessly.
Pokémon Method
User First Used In Notes
  Magikarp uselessly splashes in place.
James's Magikarp Pokémon Shipwreck Debut
A wild Magikarp The Wacky Watcher! None
A Trainer's Magikarp Octillery the Outcast None
  Togepi uselessly bounces in place.
Misty's Togepi The Underground Round Up Used via Metronome
  Clefairy uselessly bounces in place.
Whitney's Clefairy A Goldenrod Opportunity Used via Metronome
  Cleffa jumps up and down in place. It also causes the opponent to jump up and down.
Multiple wild Cleffa A Real Cleffa-Hanger Used via Metronome
  Munchlax bounces up and down on its back.
May's Munchlax May's Egg-Cellent Adventure Used via Metronome
  Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.
A Wynaut under Normajean's care The Brockster Is In! None


In the manga

In the Ash & Pikachu manga


In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

Trivia

  • While its English name suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Its somewhat misleading English name is likely due to its initial exclusivity to Magikarp.
  • In the anime, Splash is the most common result of Metronome.
  • Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
  • Splash is the only obtainable move in Pokémon GO to have a different type than in the core series games.

In other languages

Language Title
Chinese Cantonese 躍起 Yeuhkhéi *
水濺躍 Séuijinyeuhk *
跳躍 Tiuyeuhk *
翻身 Fāansān *
Mandarin 躍起 / 跃起 Yuèqǐ *
水濺躍 Shuǐjiànyuè *
跳躍 Tiàoyuè *
活蹦亂跳 Huóbèngluàntiào *
  Danish Plaske
  Dutch Spetter
  Finnish Loiskahdus
Aalto (AG134)
  French Trempette
  German Platscher
  Greek Παφλασμός
  Italian Splash
  Korean 튀어오르기 Twieo Oreugi
  Polish Plusk
Portuguese   Brazil Borrifada (games, TCG)
Splash (anime)
Saltitar (anime)
Respingo (The Official Pokémon Handbook)
  Portugal Chapinhar
  Russian Всплеск Vsplesk
  Serbian Skakutanje
  Spanish Salpicadura
  Swedish Plaskattack*
Plask*
  Vietnamese Nhảy Nhót



Variations of the move Splash
  CelebrateHold HandsSplash


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.