Soak (move)

Revision as of 02:27, 14 August 2012 by Johans (talk | contribs) (→‎Intro)
This article is about the move Soak. For the Field Move in Pokémon Ranger games, see Field Move.

Soak
みずびたし Waterlog
[[File:|center]]
Type  Water
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Soak (Japanese: みずびたし Waterlog) is a non-damaging Water-type move introduced in Generation V.

Effect

Soak changes the target's type to Water; the effect lasts until the target switches out. Soak does not affect Pokémon with the Ability Multitype. Soak fails if used on a Substitute.

Description

Games Description
BW The user shoots a torrent of water at the target and changes the target's type to Water.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
054   Psyduck Water Water 35 36 '
055   Golduck Water Water 37 38 '
118   Goldeen Water Water 51 '
119   Seaking Water Water 63 '
223   Remoraid Water Water 49 50 '
224   Octillery Water Water 61 64 '
279   Pelipper Water Flying -- '
456   Finneon Water Water 54 '
457   Lumineon Water Water 66 '
550   Basculin Water Water 32 '
594   Alomomola Water Water 33 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
298   Azurill Normal Normal       
320   Wailmer Water Water          
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • Azurill is the only non-Water-type Pokémon to learn this move; however, its evolutions are Water-type.
  • Pelipper is the only dual-type Pokémon able to learn Soak.
  • Soak is the only move that changes the type of a Pokémon other than the user.

In other languages

Language Title
  French Détrempage
  German Überflutung
  Italian Inondazione
  Korean 물붓기 Moolbootgi
  Spanish Anegar


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.