Rapidash (Pokémon)/Generation II learnset

← Rapidash Rapidash

By leveling up

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Tackle Normal 03535 095}}95% 35
011 Growl Normal 0000 100}}100% 40
011 Tail Whip Normal 0000 100}}100% 30
011 Ember Fire 04040 100}}100% 25
044 Growl Normal 0000 100}}100% 40
088 Tail Whip Normal 0000 100}}100% 30
1313 Ember Fire 04040 100}}100% 25
1919 Stomp Normal 06565 100}}100% 20
2626 Fire Spin Fire 01515 070}}70% 15
3434 Take Down Normal 09090 085}}85% 20
4040 Fury Attack Normal 01515 085}}85% 20
4747 Agility Psychic 0000 00—}}—% 30
6161 Fire Blast Fire 120120 085}}85% 5
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM02 Headbutt Normal 70 100% 15
  TM03 Curse ??? —% 10
  TM06 Toxic Poison 85% 10
  TM10 Hidden Power Normal 100% 15
  TM11 Sunny Day Fire —% 5
  TM13 Snore Normal 40 100% 15
  TM15 Hyper Beam Normal 150 90% 5
  TM17 Protect Normal —% 10
  TM20 Endure Normal —% 10
  TM21 Frustration Normal 100% 20
  TM23 Iron Tail Steel 100 75% 15
  TM27 Return Normal 100% 20
  TM32 Double Team Normal —% 15
  TM34 Swagger Normal 90% 15
  TM35 Sleep Talk Normal —% 10
  TM38 Fire Blast Fire 120 85% 5
  TM39 Swift Normal 60 —% 20
  TM44 Rest Psychic —% 10
  TM45 Attract Normal 100% 15
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Power   Accuracy   PP 
Charm Normal 100% 20
Double Kick Fighting 30 100% 30
Flame Wheel Fire 60 100% 25
Hypnosis Psychic 60% 20
Quick Attack Normal 40 100% 30
Thrash Normal 90 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Rapidash in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Rapidash in that game.
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Flamethrower Fire 95 100% 15
  • A black abbreviation in a colored box indicates that Rapidash can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Rapidash cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation II
Other generations:
I - III - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Power   Accuracy   PP 
  Low Kick Fighting 50 90% 20
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation II
Other generations:
I - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
I Bide Normal 0000 100}}100% 10
I Body Slam Normal 08585 100}}100% 15
I Double-Edge Normal 120120 100}}100% 15
I Horn Drill Normal 0000 030}}30% 5
I Mimic Normal 0000 100}}100% 10
I Pay Day Normal 04040 100}}100% 20
I Rage Normal 02020 100}}100% 20
I Reflect Psychic 0000 00—}}—% 20
I Skull Bash Normal 100100 100}}100% 15
I Substitute Normal 0000 00—}}—% 10
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Rapidash
  • Italic indicates a move that gets STAB only when used by an evolution of Rapidash
  • Click on the generation numbers at the top to see transfer-only moves for other generations