Minimize (move): Difference between revisions

m (cleanup)
 
(119 intermediate revisions by 57 users not shown)
Line 4: Line 4:
|jname=ちいさくなる
|jname=ちいさくなる
|jtrans=Shrink
|jtrans=Shrink
|jtranslit=Chīsakunaru
|jtranslit=Chiisakunaru
|gameimage=Minimize.png
|gameimage=Minimize IX.png
|gameimagewidth=300
|gameimagewidth=300
|type=Normal
|type=Normal
Line 22: Line 22:
|appeal6=1
|appeal6=1
|jam6=0
|jam6=0
|cdesc6=Prevents the user from being startled until turn ends.
|cdesc6=Prevents the user from being startled until the turn ends.
|touches=no
|touches=no
|protect=no
|protect=no
Line 35: Line 35:


==Effect==
==Effect==
Minimize raises the user's {{stat|evasion}} stat.
{| class="roundy" style="background: #{{normal color light}}; border: 3px solid #{{normal color}}; margin: auto"
|- style="background: #{{normal color light}} {{roundytop|5px}}"
!
! [[Generation I|Gen I]]
! [[Generation II|Gen II]]
! [[Generation III|Gen III]]
! [[Generation IV|Gen IV]]
! [[Generation V|Gen V]]
! [[Generation VI|Gen VI]] onwards
|- style="background: #fff"
! style="background: #{{normal color light}}" | [[PP]]
| colspan=5 | 20 || 10
|- style="background: #fff"
! style="background: #{{normal color light}}" | {{stat|Evasion}} raised
| colspan=4 | 1 stage || colspan=2 | 2 stages
|- style="background: #fff"
! style="background: #{{normal color light}}" | Minimized Pokémon replaced by<br>a tiny generic image
| colspan=2 {{yes}} || colspan=4 {{no}}
|- style="background: #fff"
! style="background: #{{normal color light}}" rowspan=2 | Minimized Pokémon<br>vulnerable to [[#Vulnerability to moves|certain moves]]
| rowspan=2 {{no}} || colspan=5 {{yes}}
|- style="background: #fff"
| colspan=2 | 2× [[damage]] || 2× [[power]] || colspan=2 | 2× damage
|- style="background: #fff"
! style="background: #{{normal color light}}" | Boosted moves bypass<br>accuracy and evasion
| — || colspan=4 {{no}} || style="background-color:#90ee90" | ✔
|}
===Generations I and II===
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
[[File:MinimizeG12.png|thumb|left|A minimized Pokémon in Generations I and II]]
===Generation I===
Minimize raises the user's {{stat|evasion}} stat by one stage and replaces the user's regular image with a tiny, generic image until the user faints or is switched out, or the battle ends.


===Generation II===
In Generations I and II, the user's sprite is replaced by a tiny, generic image if this move raises the user's evasion successfully.
Pokémon that have used Minimize will now receive double damage from {{m|Stomp}}.


===Generations III and IV===
In Generation I only, it is only replaced by the tiny generic image if the battle animations are active.
Pokémon that have used Minimize no longer have their sprite replaced with a tiny generic image.


===Generation V===
If a Pokémon uses {{m|Transform}} on a minimized target, the user copies the target's regular sprite (rather than the tiny sprite). Similarly, if a minimized Pokémon uses Transform, its own tiny sprite is replaced by the target's regular sprite.
Minimize now raises the user's {{stat|evasion}} by two stages. Pokémon that have used Minimize will receive double damage from {{m|Steamroller}}.


===Generation VI===
If a Pokémon's sprite has disappeared because it used {{m|Acid Armor}}, using Minimize will make it visible again as the tiny generic image.
Minimize's PP changed from 20 to 10. The moves {{m|Stomp}}, {{m|Steamroller}}, {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}} will now never miss and their base power is doubled when used against a Pokémon that has used Minimize.
 
===Generation III onwards===
If a Pokémon undergoes [[Dynamax]] after using Minimize, then boosted moves will not bypass accuracy and evasion.
 
If powered up by a [[Normalium Z]] into Z-Minimize, all of the user's lowered stats are reset.
 
===Vulnerability to moves===
Specific moves will hit with double power (Generation IV) or have their damage doubled (Generations II, III, and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage.
 
{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}"
|
{| border=1 width="100%" class="expandable" style="background: #FFF; border:1px solid #{{normal color light}}; border-collapse:collapse; text-align:center"
|- style="background: #{{normal color light}}"
! rowspan=2 | {{color2|000|Move}}
! rowspan=2 | {{color2|000|Type}}
! rowspan=2 | {{color2|000|Damage category|Category}}
! class="unsortable" colspan=8 | {{color2|000|Generation|Generations}}
|- style="background:#{{normal color light}}"
!style="min-width:20px"|{{color2|000|Generation II|II}}
!style="min-width:20px"|{{color2|000|Generation III|III}}
!style="min-width:20px"|{{color2|000|Generation IV|IV}}
!style="min-width:20px"|{{color2|000|Generation V|V}}
!style="min-width:20px"|{{color2|000|Generation VI|VI}}
!style="min-width:20px"|{{color2|000|Generation VII|VII}}
!style="min-width:20px"|{{color2|000|Generation VIII|VIII}}
!style="min-width:20px"|{{color2|000|Generation IX|IX}}
{{movelist|Body Slam|Normal|cat=Physical}}||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Stomp|Normal|cat=Physical}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Astonish|Ghost|cat=Physical}}||||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}
{{movelist|Extrasensory|Psychic|cat=Special}}||||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}
{{movelist|Needle Arm|Grass|cat=Physical}}||||{{Yes}}||{{No}}||{{No}}||{{No}}||{{No}}||||
{{movelist|Dragon Rush|Dragon|cat=Physical}}||||||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Shadow Force|Ghost|cat=Physical}}||||||{{No}}||{{No}}||{{Yes}}||{{No}}||{{No}}||{{No}}
{{movelist|Steamroller|Bug|cat=Physical}}||||||||{{Yes}}||{{Yes}}||{{Yes}}||||
{{movelist|Heat Crash|Fire|cat=Physical}}||||||||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Heavy Slam|Steel|cat=Physical}}||||||||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Phantom Force|Ghost|cat=Physical}}||||||||||{{Yes}}||{{No}}||{{No}}||{{No}}
{{movelist|Flying Press|Fighting|cat=Physical}}||||||||||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}
{{movelist|Malicious Moonsault|Dark|cat=Physical}}||||||||||||{{Yes}}||||
{{movelist|Double Iron Bash|Steel|cat=Physical}}||||||||||||{{Yes}}||{{No}}||
|}
|}


==Description==
==Description==
Line 57: Line 124:
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Minimizes the user's size to raise evasiveness.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Minimizes the user's size to raise evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user compresses all the cells in its body to raise its evasiveness.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user compresses its body to make itself look smaller. The user's evasion stat is boosted.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user compresses its body to make itself look smaller. The user's evasion stat is boosted.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}|The user compresses its body to make itself look smaller, which sharply raises its evasiveness.}}
{{movedescentry|{{gameabbrev9|SV}}|The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 64: Line 132:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Movehead/Games|Normal|g7=2|g8=2}}
{{Moveentry/Level1|035|Clefairy|1|Fairy|Fairy|24|19|21|19|19|B2W2=25|25}}
{{Moveentry/11|0035|Clefairy|type=Fairy|1|Fairy|Fairy|24|19|21|19|19{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25|25|10|8|8|−}}
{{Moveentry/Level1|036|Clefable|1|Fairy|Fairy|1|no|1|1|1|1}}
{{Moveentry/11|0036|Clefable|type=Fairy|1|Fairy|Fairy|1|−|1|1|1|1|1|−|1|1|−}}
{{Moveentry/Level1|088|Grimer|1|Poison|Poison|33|23|19|17|17|B2W2=18|{{tt|18|XY}}<br>{{tt|21|ORAS}}}}
{{Moveentry/11|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|1|−|−|−}}
{{Moveentry/Level1|089|Muk|1|Poison|Poison|33|23|19|17|17|B2W2=18|{{tt|18|XY}}<br>{{tt|21|ORAS}}}}
{{Moveentry/11|0088|Grimer|type=Poison|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21|12||21|21}}
{{Moveentry/Level1|113|Chansey|1|Normal|Normal|38|23|23|20|23|23}}
{{Moveentry/11|0088|formsig=A|Grimer|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form|||||||21|12|||21}}
{{Moveentry/Level1|120|Staryu|1|Water|Water|37|37|33|33|33|B2W2=25|{{tt|25|XY}}<br>{{tt|31|ORAS}}}}
{{Moveentry/11|0089|Muk|type=Poison|1|Amorphous|Amorphous|33|23|19|17|17{{sup/5|BW}}<br>18{{sup/5|B2W2}}|18{{sup/6|XY}}<br>21{{sup/6|ORAS}}|21|1, 12||21|21}}
{{Moveentry/Level1|211|Qwilfish|2|Water|Poison|no|10|10|FRLG=9|9|9|9}}
{{Moveentry/11|0089|formsig=A|Muk|type=Poison|type2=Dark|1|Amorphous|Amorphous|form=Alolan Form|||||||21|1, 12|||21}}
{{Moveentry/Level1|242|Blissey|1|Normal|Normal|no|18|18|20|23|23}}
{{Moveentry/11|0113|Chansey|type=Normal|1|Fairy|Fairy|38|23|23|20|23|23|23|20|1|1|−}}
{{Moveentry/Level1|425|Drifloon|2|Ghost|Flying|no|no|no|1|1|1}}
{{Moveentry/11|0120|Staryu|type=Water|1|Water 3|Water 3|37|37|33|33|33{{sup/5|BW}}<br>25{{sup/5|B2W2}}|25{{sup/6|XY}}<br>31{{sup/6|ORAS}}|31|18|16|16}}
{{Moveentry/Level1|426|Drifblim|2|Ghost|Flying|no|no|no|1|1|1}}
{{Moveentry/11|0121|Starmie|type=Water|type2=Psychic|1|Water 3|Water 3|−|−|−|−|−|−|−|−|1|1}}
{{Moveentry/Level1|607|Litwick|2|Ghost|Fire|no|no|no|no|3|3}}
{{Moveentry/11|0211|Qwilfish|type=Water|type2=Poison|1|Water 2|Water 2||10|10{{sup/3|RSE}}<br>9{{sup/3|FRLG}}|9|9|9|9||16|16|16}}
{{Moveentry/Level1|608|Lampent|2|Ghost|Fire|no|no|no|no|1, 3|1, 3}}
{{Moveentry/11|0211|formsig=H|Qwilfish|type=Dark|type2=Poison|1|Water 2|Water 2|form=Hisuian Form|||||||||||16}}
{{Movefooter|Normal|1}}
{{Moveentry/11|0242|Blissey|type=Normal|1|Fairy|Fairy||18|18|20|23|23|23||1|1|−}}
{{Moveentry/11|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||1|1|1|1||1|1|1}}
{{Moveentry/11|0426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||1|1|1|1||1|1|1}}
{{Moveentry/11|0440|Happiny|type=Normal|1|No Eggs Discovered|No Eggs Discovered||||−|−|−|−||1|1|−}}
{{Moveentry/11|0607|Litwick|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||3|3|3||8||8}}
{{Moveentry/11|0608|Lampent|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||1, 3|1, 3|1, 3||1||1}}
{{Moveentry/11|0609|Chandelure|type=Ghost|type2=Fire|1|Amorphous|Amorphous|||||−|−|−||1||1}}
{{Moveentry/11|0843|Silicobra|type=Ground|2|Field|Dragon|||||||||5||5}}
{{Moveentry/11|0844|Sandaconda|type=Ground|2|Field|Dragon|||||||||1||1}}
{{Moveentry/11|0904|Overqwil|type=Dark|type2=Poison|1|Water 2|Water 2|||||||||||16}}
{{Movefoot|Normal|11}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Minimize raises the user's evasiveness. Evasiveness is raised by one stage in the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers]] and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series. From [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] onward, Minimize raises the user's evasiveness by two stages.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=27|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=TDS|pp=27|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=27|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=GTI|pp=17|ppmax=50|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=17|ppmax=40|acc=—%|range=User|target=User}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
===[[Pokkén Tournament]]===
===[[Pokkén Tournament]]===
Minimize appears as one of {{p|Chandelure}}'s Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.
Minimize appears as one of {{p|Chandelure}}'s Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.
Line 86: Line 175:
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Evasion by one level.}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Evasion by one level.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user's evasiveness by 1 level.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの かいひを 1だんかいあげる|Boosts the user's evasiveness by 1 level}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|It sharply boosts your evasiveness. (The stat change returns to normal when you go to the next floor or step on a [[File:IconTileGTI.png]]Wonder Tile.)}}
{{movedescentry|{{gameabbrevmd|SMD}}|It sharply boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|normal|exp=yes|gen=The user shrinks down to not be hit by opponent's attacks.|image1=Nurse Joy Chansey Minimize.png|image1p=Chansey}}
{{moveanime|normal|exp=yes|gen=The user compresses its body to become smaller, allowing it to avoid attacks.|image1=Nurse Joy Chansey Minimize.png|image1p=Chansey|image2=Nurse Joy Chansey Minimize effect.png|image2p=Chansey shrunk}}
{{movep|normal|113|Chansey|Chansey glows a pinkish-purple color and shrinks down.}}
{{movep|normal|113|Chansey|Chansey glows a pinkish-purple color and shrinks down to avoid an attack. Afterwards, she regains her original size.}}
{{movebtm|normal|Nurse Joy's Chansey|SS025|SS025|Debut}}
{{movebtm|normal|Nurse Joy's Chansey|DPS02|DPS02|Debut}}


==In the manga==
==In the manga==
===In the Be the Best! Pokémon B+W manga===
===Be the Best! Pokémon B+W===
{{movemanga|type=normal|exp=yes|gen=The user gets smaller, increasing the evasion stat.|image1=Monta Litwick Minimize.png|image1p=Litwick}}
{{movemanga|type=normal|exp=yes|gen=The user gets smaller, increasing the evasion stat.|image1=Monta Litwick Minimize.png|image1p=Litwick}}
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick shrinks in size. Doing so increases its evasion stat.}}
{{movep|type=normal|ms=607|pkmn=Litwick|method=Litwick shrinks in size. Doing so increases its evasion stat.}}
{{movebtmManga|type=normal|user=Monta|user1=Monta's Litwick|startcode=PBW6|startname=Pokédex Complete!|notes=Debut}}
{{movebtmManga|type=normal|user=Monta|user1=Monta's Litwick|startcode=PBW6|startname=Pokédex Complete!|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user's body shrinks to half its size.|image1=Clefy Minimize.png|image1p=Clefable|image2=Janine Grimer Minimize Adventures.png|image2p=Grimer}}
{{movemanga|type=normal|exp=yes|gen=The user shrinks to an almost unseeable size.|image1=Clefy Minimize.png|image1p=Clefable|image2=Janine Grimer Minimize Adventures.png|image2p=Grimer}}
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable's body shrinks to an almost unseeable size.}}
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable's body shrinks to an almost unseeable size.}}
{{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS084|startname=Clefabulous Clefable|notes=Debut}}
{{movemid|type=normal|user=Green (Adventures)|user1=Green's Clefy|startcode=PS084|startname=Clefabulous Clefable|notes=Debut}}
Line 107: Line 200:
{{movebtmManga|type=normal|user=Janine|user1=Janine's Grimer|startcode=PS156|startname=Notorious Noctowl}}
{{movebtmManga|type=normal|user=Janine|user1=Janine's Grimer|startcode=PS156|startname=Notorious Noctowl}}


===In the Pokémon Pocket Monsters manga===
===Pokémon Pocket Monsters===
{{movemanga|type=normal|exp=yes|gen=The user gets smaller and smaller.|image1=Red Clefairy Minimize PM.png|image1p=Clefairy}}
{{movemanga|type=normal|exp=yes|gen=The user gets smaller and smaller.|image1=Red Clefairy Minimize PM.png|image1p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy vanishes in smoke, shrinking itself in the process.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy vanishes in smoke, shrinking itself in the process.}}
Line 113: Line 206:


==In other generations==
==In other generations==
===Core series games===
{{movegen
{{movegen
|type=Normal
|type=Normal
Line 124: Line 218:
|type=Normal
|type=Normal
|genV=Minimize V
|genV=Minimize V
|PMDRB=Minimize PMD RB
|genVI=Minimize VI
|SMUSUM=Minimize VII
|LGPE=Minimize PE
}}
{{Movegen
|type=Normal
|genVIII=Minimize VIII
}}
}}
 
===Side series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
Line 134: Line 234:
|XD=Minimize XD
|XD=Minimize XD
}}
}}
{{Movegen
|type=Normal
|PBR=Minimize PBR
}}
===Spin-off series games===
{{Movegen
|type=Normal
|PMDRB=Minimize PMD RB
|PMDGTI=Minimize PMD GTI
|PSMD=Minimize PSMD
}}
==Trivia==
* In [[Generation I]] games, if the [[List of glitches (Generation I)#Substitute and Minimize glitch|player used Minimize]], then looked at the stats of a Pokémon in their party and then exited the menu, the opponent's Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed.
* Minimize is one of three moves that have been used in a completed {{pkmn|anime}} [[series]], but not been seen in the English [[dub]]. The other two are {{m|Conversion}} and {{m|Ion Deluge}}.
* Despite {{pkmn|Legends: Arceus}} stating that all Pokémon share the ability to shrink, and this ability can be triggered by a Poké Ball as well, the pool of Pokémon who learn Minimize is small.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=縮小 ''{{tt|Suōxiǎo|Shrink}}''
|zh_yue=變小 ''{{tt|Bin Síu|Shrink}}''
|zh_cmn=變小 / 变小 ''{{tt|Biàn Xiǎo|Shrink}}'' {{tt|*|Games, Adventures}}<br>縮小 ''{{tt|Suōxiǎo|Shrink}}'' {{tt|*|Emerald and National DP Pokédex guidebooks}}
|cs=Zmenšení
|da=Minimere<!--source: Danish version of The Official Pokémon Handbook-->
|da=Minimere<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Verklein
|nl=Verklein
|fr=Lilliput
|fr=Lilliput<ref>https://youtu.be/yheM8RqvqFQ?t=536</ref>
|de=Komprimator
|de=Komprimator
|el=Σμίκρυνση
|el=Σμίκρυνση
|it=Minimizzato
|it=Minimizzato
|ko=작아지기 ''Jak'ajigi''
|ko=작아지기 ''{{tt|Jagajigi|Shrinking}}''
|pl=Minimalizacja
|pt_br=Minimizar
|pt_br=Minimizar
|sr=Umanjenje
|sr=Umanjenje
Line 156: Line 276:


[[Category:Moves that can raise the user's evasion]]
[[Category:Moves that can raise the user's evasion]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Komprimator]]
[[de:Komprimator]]
[[es:Reducción]]
[[fr:Lilliput]]
[[fr:Lilliput]]
[[it:Minimizzato (mossa)]]
[[it:Minimizzato]]
[[ja:ちいさくなる]]
[[ja:ちいさくなる]]
[[pl:Minimize]]
[[zh:变小(招式)]]
[[zh:缩小(招式)]]

Latest revision as of 21:49, 18 May 2024

Minimize
ちいさくなる Shrink
Minimize IX.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Minimize (Japanese: ちいさくなる Shrink) is a non-damaging Normal-type move introduced in Generation I.

Effect

Minimize raises the user's evasion stat.

Gen I Gen II Gen III Gen IV Gen V Gen VI onwards
PP 20 10
Evasion raised 1 stage 2 stages
Minimized Pokémon replaced by
a tiny generic image
Minimized Pokémon
vulnerable to certain moves
damage power 2× damage
Boosted moves bypass
accuracy and evasion

Generations I and II

 
A minimized Pokémon in Generations I and II

In Generations I and II, the user's sprite is replaced by a tiny, generic image if this move raises the user's evasion successfully.

In Generation I only, it is only replaced by the tiny generic image if the battle animations are active.

If a Pokémon uses Transform on a minimized target, the user copies the target's regular sprite (rather than the tiny sprite). Similarly, if a minimized Pokémon uses Transform, its own tiny sprite is replaced by the target's regular sprite.

If a Pokémon's sprite has disappeared because it used Acid Armor, using Minimize will make it visible again as the tiny generic image.

Generation III onwards

If a Pokémon undergoes Dynamax after using Minimize, then boosted moves will not bypass accuracy and evasion.

If powered up by a Normalium Z into Z-Minimize, all of the user's lowered stats are reset.

Vulnerability to moves

Specific moves will hit with double power (Generation IV) or have their damage doubled (Generations II, III, and V onward) against targets that have used Minimize at least once. Additionally, from Generation VI onward, these moves also bypass accuracy and evasion checks in this case. If a Pokémon undergoes Dynamax after using Minimize, these moves will revert to dealing their usual damage.

Description

Games Description
StadStad2 Reduces the user's size and makes it harder to hit. Can normally be used up to six times.
GSC Heightens evasiveness.
RSEColoXD Minimizes the user's size to raise evasiveness.
FRLG The user compresses all the cells in its body to raise its evasiveness.
DPPtHGSSPBR The user compresses its body to make itself look smaller. The user's evasion stat is boosted.
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
The user compresses its body to make itself look smaller, which sharply raises its evasiveness.
SV The user compresses its body to make itself look smaller, which sharply boosts its evasiveness.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035     Fairy Fairy 24 19 21 19 19BW
25B2W2
25 25 10 8 8
0036     Fairy Fairy 1 1 1 1 1 1 1 1
0040    
 
Fairy Fairy 1
0088     Amorphous Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21 12 21 21
0088  
Grimer
Alolan Form
 
 
Amorphous Amorphous 21 12 21
0089     Amorphous Amorphous 33 23 19 17 17BW
18B2W2
18XY
21ORAS
21 1, 12 21 21
0089  
Muk
Alolan Form
 
 
Amorphous Amorphous 21 1, 12 21
0113     Fairy Fairy 38 23 23 20 23 23 23 20 1 1
0120     Water 3 Water 3 37 37 33 33 33BW
25B2W2
25XY
31ORAS
31 18 16 16
0121    
 
Water 3 Water 3 1 1
0211    
 
Water 2 Water 2 10 10RSE
9FRLG
9 9 9 9 16 16 16
0211  
Qwilfish
Hisuian Form
 
 
Water 2 Water 2 16
0242     Fairy Fairy 18 18 20 23 23 23 1 1
0425    
 
Amorphous Amorphous 1 1 1 1 1 1 1
0426    
 
Amorphous Amorphous 1 1 1 1 1 1 1
0440     No Eggs Discovered No Eggs Discovered 1 1
0607    
 
Amorphous Amorphous 3 3 3 8 8
0608    
 
Amorphous Amorphous 1, 3 1, 3 1, 3 1 1
0609    
 
Amorphous Amorphous 1 1
0843     Field Dragon 5 5
0844     Field Dragon 1 1
0904    
 
Water 2 Water 2 16
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Minimize raises the user's evasiveness. Evasiveness is raised by one stage in the Rescue Team, Explorers and Adventure Squad series. From Gates to Infinity onward, Minimize raises the user's evasiveness by two stages.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 27 - —% - User User -
MDTDS - - 27 - —% - User User -
BSL - - 27 - —% - User User -
MDGtI - - 17 50 —% - User User -
SMD - - 17 40 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokkén Tournament

Minimize appears as one of Chandelure's Pokémon moves. Chandelure temporarily shrinks in size, rendering it immune to attacks until it reverts. While shrunken, Chandelure can also move to reposition itself to keep distance from the opponent.

Description

Games Description
MDRB Boosts the user's Evasion by one level.
MDTDS Boosts the user's evasiveness by 1 level.
BSL じぶんの かいひを 1だんかいあげる
MDGtI It sharply boosts your evasiveness. (The stat change returns to normal when you go to the next floor or step on a  Wonder Tile.)
SMD It sharply boosts your evasiveness. The stat returns to normal when you go to the next floor or step on a  Wonder Tile.


In the anime

 
Chansey
 
Chansey shrunk
The user compresses its body to become smaller, allowing it to avoid attacks.
Pokémon Method
User First Used In Notes
  Chansey glows a pinkish-purple color and shrinks down to avoid an attack. Afterwards, she regains her original size.
Nurse Joy's Chansey DPS02 Debut


In the manga

Be the Best! Pokémon B+W


Pokémon Adventures


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation I games, if the player used Minimize, then looked at the stats of a Pokémon in their party and then exited the menu, the opponent's Pokémon sprite would change to a glitchy version of the Pokémon that was just viewed.
  • Minimize is one of three moves that have been used in a completed anime series, but not been seen in the English dub. The other two are Conversion and Ion Deluge.
  • Despite Legends: Arceus stating that all Pokémon share the ability to shrink, and this ability can be triggered by a Poké Ball as well, the pool of Pokémon who learn Minimize is small.

In other languages

Language Title
Chinese Cantonese 變小 Bin Síu
Mandarin 變小 / 变小 Biàn Xiǎo *
縮小 Suōxiǎo *
  Czech Zmenšení
  Danish Minimere
  Dutch Verklein
  French Lilliput[1]
  German Komprimator
  Greek Σμίκρυνση
  Italian Minimizzato
  Korean 작아지기 Jagajigi
  Polish Minimalizacja
  Brazilian Portuguese Minimizar
  Serbian Umanjenje
  Spanish Reducción
  Vietnamese Thu Nhỏ


Variations of the move Acid Armor
  Acid ArmorAmnesiaAutotomizeBarrierIron DefenseNasty PlotRock PolishSwords Dance
Formerly a variation
  Minimize


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.