Lock-On (move)

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Lock-On
ロックオン Lock-On
Lock-On V.png
[[File:|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  %
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from getting excited.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Lock-On (Japanese: ロックオン Lock-On) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generations II and III

The next move made by the user of this move against the target will not miss, even if the target uses a move with a semi-invulnerable turn like Fly. If the target switches out, the effect of Lock-On wears off.

Lock-On does not allow the user to bypass protection moves.

Lock-On's accuracy is 100%.

Generations IV to VI

Lock-On now bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.

Generation VII

If powered up by a Normalium Z into Z-Lock-On, the user's Speed stat raises one stage.

Description

Games Description
Stad2 An attack that locks on to the target to ensure that the next attack will hit without fail.
GSC Ensures the next attack will hit.
RSE Locks on to the foe to ensure the next move hits.
FRLG The user locks on to the foe, making the next move sure to hit.
ColoXD Locks onto the target to ensure the next move hits.
DPPtHGSS The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
BWB2W2 The user takes sure aim at the target. It ensures the next attack does not fail to hit the target.
XYORAS
SM
The user takes sure aim at the target. This ensures the next attack does not miss the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0081    
 
Mineral Mineral 27 32 27 30BW
46B2W2
46XY
41ORAS
41
0082    
 
Mineral Mineral 27 35 27 30BW
56B2W2
56XY
49ORAS
49
0137     Mineral Mineral 32 32 45 45 45 45
0223     Water 1 Water 2 11 11 6 6 6 6
0233     Mineral Mineral 32 32 45 45 45 45
0299     Mineral Mineral 46 67DP
73PtHGSS
73BW
50B2W2
50XY
43ORAS
43
0377     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57 57 1, 57XY
55ORAS
55
0378     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57 57 1, 57XY
55ORAS
55
0379     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 57 57 57 1, 57XY
55ORAS
55
0462    
 
Mineral Mineral 27 30BW
56B2W2
56XY
49ORAS
49
0474     Mineral Mineral 45 45 45 45
0476    
 
Mineral Mineral 67DP
73PtHGSS
73BW
50B2W2
50XY
43ORAS
43
0599     Mineral Mineral 51 50 50
0600     Mineral Mineral 56 56 56
0601     Mineral Mineral 60 60 60
0649    
 
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 11 11 11
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0524     Mineral Mineral
0707    
 
Mineral Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Gives the user the Sure Shot status, making all its moves and attacks completely accurate.


In the anime

 
Regirock
 
Registeel
The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target.
Pokémon Method
User First Used In Notes
  The Braille pattern on Regirock's face glows red, and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it hits it, turning into a red target that sticks to the opponent. The next attack Regirock uses cannot miss, and will curve should the target move.
Brandon's Regirock Battling the Enemy Within! Debut
  The Braille pattern on Registeel's face glows red and it releases a red ring at the opponent from its body. The red ring shoots at the opponent and grows smaller when it reaches the opponent, turning into a red target that sticks to the opponent. The next attack Registeel uses cannot miss, and will curve should the target move.
Brandon's Registeel Overjoyed! None


In the manga

In the Pokémon Adventures manga


In the Pocket Monsters Platinum: Aim to Be Battle King manga


In other generations

In other languages

Language Title
Mandarin Chinese 鎖定 Suǒdìng
  French Verrouillage
  German Zielschuss
  Greek Κλείδωμα Στόχου
  Italian Localizza
  Korean 록온 Lock On
  Portuguese Mira
  Brazilian Portuguese Mirar
  Serbian Nišanjenje
  Spanish Fijar Blanco



Variations of the move Lock-On
  Lock-OnMind Reader


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.