Hitmontop (Pokémon)/Generation III learnset: Difference between revisions

 
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{{learnlist/level3|1|Rolling Kick|Fighting|60|85|15|Cool|1|3||'''}}
{{learnlist/level3|1|Rolling Kick|Fighting|60|85|15|Cool|1|3||'''}}
{{learnlist/level3|1|Revenge|Fighting|60|100|10|Tough|3|0||'''}}
{{learnlist/level3|1|Revenge|Fighting|60|100|10|Tough|3|0||'''}}
{{learnlist/level3|7|Focus Energy|Normal|—|—|30|Cool|1|3}}
{{learnlist/level3|7|Focus Energy|Normal|||30|Cool|1|3}}
{{learnlist/level3|13|Pursuit|Dark|40|100|20|Smart|2|1}}
{{learnlist/level3|13|Pursuit|Dark|40|100|20|Smart|2|1}}
{{learnlist/level3|19|Quick Attack|Normal|40|100|30|Cool|3|0}}
{{learnlist/level3|19|Quick Attack|Normal|40|100|30|Cool|3|0}}
{{learnlist/level3|20|Triple Kick|Fighting|10|90|10|Cool|4|0||'''}}
{{learnlist/level3|20|Triple Kick|Fighting|10|90|10|Cool|4|0||'''}}
{{learnlist/level3|25|Rapid Spin|Normal|20|100|40|Cool|2|0}}
{{learnlist/level3|25|Rapid Spin|Normal|20|100|40|Cool|2|0}}
{{learnlist/level3|31|Counter|Fighting|—|100|20|Tough|2|0}}
{{learnlist/level3|31|Counter|Fighting||100|20|Tough|2|0}}
{{learnlist/level3|37|Agility|Psychic|—|—|30|Cool|3|0}}
{{learnlist/level3|37|Agility|Psychic|||30|Cool|3|0}}
{{learnlist/level3|43|Detect|Fighting|—|—|5|Cool|2|0}}
{{learnlist/level3|43|Detect|Fighting|||5|Cool|2|0}}
{{learnlist/level3|49|Endeavor|Normal|—|100|5|Tough|2|0}}
{{learnlist/level3|49|Endeavor|Normal||100|5|Tough|2|0}}
{{learnlist/levelf|Hitmontop|fighting|fighting|3|2}}
{{learnlist/levelf|Hitmontop|fighting|fighting|3|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Hitmontop|fighting|fighting|3|2}}
{{learnlist/tmh|Hitmontop|fighting|fighting|3|2}}
{{learnlist/tm3|TM06|Toxic|Poison|—|85|10|Smart|3|0}}
{{learnlist/tm3|TM06|Toxic|Poison||85|10|Smart|3|0}}
{{learnlist/tm3|TM08|Bulk Up|Fighting|—|—|20|Beauty|1|0}}
{{learnlist/tm3|TM08|Bulk Up|Fighting|||20|Beauty|1|0}}
{{learnlist/tm3|TM10|Hidden Power|Normal|—|100|15|Smart|3|0}}
{{learnlist/tm3|TM10|Hidden Power|Normal||100|15|Smart|3|0}}
{{learnlist/tm3|TM11|Sunny Day|Fire|—|—|5|Beauty|1|0}}
{{learnlist/tm3|TM11|Sunny Day|Fire|||5|Beauty|1|0}}
{{learnlist/tm3|TM17|Protect|Normal|—|—|10|Cute|1|0}}
{{learnlist/tm3|TM17|Protect|Normal|||10|Cute|1|0}}
{{learnlist/tm3|TM18|Rain Dance|Water|—|—|5|Tough|1|0}}
{{learnlist/tm3|TM18|Rain Dance|Water|||5|Tough|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal||100|20|Cute|1|0}}
{{learnlist/tm3|TM26|Earthquake|Ground|100|100|10|Tough|1|3}}
{{learnlist/tm3|TM26|Earthquake|Ground|100|100|10|Tough|1|3}}
{{learnlist/tm3|TM27|Return|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM27|Return|Normal||100|20|Cute|1|0}}
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0}}
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0}}
{{learnlist/tm3|TM31|Brick Break|Fighting|75|100|15|Cool|1|4||'''}}
{{learnlist/tm3|TM31|Brick Break|Fighting|75|100|15|Cool|1|4||'''}}
{{learnlist/tm3|TM32|Double Team|Normal|—|—|15|Cool|2|0}}
{{learnlist/tm3|TM32|Double Team|Normal|||15|Cool|2|0}}
{{learnlist/tm3|TM37|Sandstorm|Rock|—|—|10|Tough|3|0}}
{{learnlist/tm3|TM37|Sandstorm|Rock|||10|Tough|3|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{learnlist/tm3|TM44|Rest|Psychic|—|—|10|Cute|2|0}}
{{learnlist/tm3|TM44|Rest|Psychic|||10|Cute|2|0}}
{{learnlist/tm3|TM45|Attract|Normal|—|100|15|Cute|2|0}}
{{learnlist/tm3|TM45|Attract|Normal||100|15|Cute|2|0}}
{{learnlist/tm3|TM46|Thief|Dark|40|100|10|Tough|1|0}}
{{learnlist/tm3|TM46|Thief|Dark|40|100|10|Tough|1|0}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|3||'''}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|0||'''}}
{{learnlist/tmf|Hitmontop|fighting|fighting|3|2}}
{{learnlist/tmf|Hitmontop|fighting|fighting|3|2}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Hitmontop|fighting|fighting|3|2}}
{{learnlist/breedh|Hitmontop|fighting|fighting|3|2}}
{{learnlist/breed3|{{MSP|106|Hitmonlee}}|Hi Jump Kick|Fighting|85|90|20|Cool|6|0||'''}}
{{learnlist/breed3|{{MSP/3|106|Hitmonlee}}|Hi Jump Kick|Fighting|85|90|20|Cool|6|0||'''|grid=1}}
{{learnlist/breed3|{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}|Helping Hand|Normal|—|—|20|Smart|2|0}}
{{learnlist/breed3|{{MSP/3|107|Hitmonchan}}|Helping Hand|Normal|||20|Smart|2|0|*|grid=1}}
{{learnlist/breed3|{{MSP|107|Hitmonchan}}|Mach Punch|Fighting|40|100|30|Cool|3|0||'''}}
{{learnlist/breed3|{{MSP/3|107|Hitmonchan}}|Mach Punch|Fighting|40|100|30|Cool|3|0||'''|grid=1}}
{{learnlist/breed3|{{MSP|107|Hitmonlee}}|Mind Reader|Normal|—|—|5|Smart|3|0}}
{{learnlist/breed3|{{MSP/3|106|Hitmonlee}}|Mind Reader|Normal||100|5|Smart|3|0|grid=1}}
{{learnlist/breed3|{{MSP|237|Hitmontop}}|Rapid Spin|Normal|20|100|40|Cool|2|0}}
{{learnlist/breed3|{{MSP/3|237|Hitmontop}}|Rapid Spin|Normal|20|100|40|Cool|2|0|grid=1}}
{{learnlist/breedf|Hitmontop|fighting|fighting|3|2}}
{{learnlist/breedf|Hitmontop|fighting|fighting|3|2}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Hitmontop|fighting|fighting|3|2}}
{{learnlist/tutorh|Hitmontop|fighting|fighting|3|2}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Counter|Fighting|—|100|20|Tough|2|0|||yes|yes|no}}
{{learnlist/tutor3|Counter|Fighting||100|20|Tough|2|0|||yes|yes|no}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{learnlist/tutor3|Endure|Normal|—|—|10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Endure|Normal|||10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Mega Kick|Normal|120|75|5|Cool|4|0|||yes|yes|no}}
{{learnlist/tutor3|Mega Kick|Normal|120|75|5|Cool|4|0|||yes|yes|no}}
{{learnlist/tutor3|Mimic|Normal|—|—|10|Cute|1|0|||yes|yes|yes}}
{{learnlist/tutor3|Mimic|Normal|||10|Cute|1|0|||yes|yes|yes}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{learnlist/tutor3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{learnlist/tutor3|Rock Slide|Rock|75|90|10|Tough|1|3|||yes|yes|no}}
{{learnlist/tutor3|Seismic Toss|Fighting|—|100|20|Tough|2|1|||yes|yes|yes}}
{{learnlist/tutor3|Seismic Toss|Fighting||100|20|Tough|2|1|||yes|yes|yes}}
{{learnlist/tutor3|Sleep Talk|Normal|—|—|10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Sleep Talk|Normal|||10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Substitute|Normal|—|—|10|Smart|2|0|||yes|yes|yes}}
{{learnlist/tutor3|Substitute|Normal|||10|Smart|2|0|||yes|yes|yes}}
{{learnlist/tutor3|Swagger|Normal|—|90|15|Cute|2|0|||no|yes|yes}}
{{learnlist/tutor3|Swagger|Normal||90|15|Cute|2|0|||no|yes|yes}}
{{learnlist/tutor3|Swift|Normal|60|—|20|Cool|2|0|||no|yes|no}}
{{learnlist/tutor3|Swift|Normal|60||20|Cool|2|0|||no|yes|no}}
{{learnlist/tutorf|Hitmontop|fighting|fighting|3|2}}
{{learnlist/tutorf|Hitmontop|fighting|fighting|3|2}}


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====Special moves====
====Special moves====
{{Shadow moves|237|38|Shadow Rush|--|--|--|Agility|Psychic|Focus Energy|Normal|Triple Kick|Fighting|Rapid Spin|Normal|colo|fighting|fighting}}
{{Shadow moves|237|38|Shadow Rush|--|--|--|Agility|Psychic|Focus Energy|Normal|Triple Kick|Fighting|Rapid Spin|Normal|Colo|fighting|fighting}}


[[zh:柯波朗/第三世代技能表]]
[[it:Hitmontop/Mosse apprese in terza generazione]]
[[zh:战舞郎/第三世代招式表]]

Latest revision as of 23:06, 21 November 2023

← Hitmontop Hitmontop

By leveling up

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Rolling Kick Fighting 06060 085}}85% 15 Cool 1 3 ♥♥♥
011 Revenge Fighting 06060 100}}100% 10 Tough 3 ♥♥♥ 0  
077 Focus Energy Normal 0000 00—}}—% 30 Cool 1 3 ♥♥♥
1313 Pursuit Dark 04040 100}}100% 20 Smart 2 ♥♥ 1
1919 Quick Attack Normal 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
2020 Triple Kick Fighting 01010 090}}90% 10 Cool 4 ♥♥♥♥ 0  
2525 Rapid Spin Normal 02020 100}}100% 40 Cool 2 ♥♥ 0  
3131 Counter Fighting 0000 100}}100% 20 Tough 2 ♥♥ 0  
3737 Agility Psychic 0000 00—}}—% 30 Cool 3 ♥♥♥ 0  
4343 Detect Fighting 0000 00—}}—% 5 Cool 2 ♥♥ 0  
4949 Endeavor Normal 0000 100}}100% 5 Tough 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
  TM08 Bulk Up Fighting —% 20 Beauty 1 0  
  TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
  TM11 Sunny Day Fire —% 5 Beauty 1 0  
  TM17 Protect Normal —% 10 Cute 1 0  
  TM18 Rain Dance Water —% 5 Tough 1 0  
  TM21 Frustration Normal 100% 20 Cute 1 0  
  TM26 Earthquake Ground 100 100% 10 Tough 1 3 ♥♥♥
  TM27 Return Normal 100% 20 Cute 1 0  
  TM28 Dig Ground 60 100% 10 Smart 1 0  
  TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
  TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
  TM37 Sandstorm Rock —% 10 Tough 3 ♥♥♥ 0  
  TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
  TM43 Secret Power Normal 70 100% 20 Smart 1 0  
  TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
  TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
  TM46 Thief Dark 40 100% 10 Tough 1 0  
  HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
  HM06 Rock Smash Fighting 20 100% 15 Tough 1 0  
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Hi Jump Kick Fighting 85 90% 20 Cool 6 ♥♥♥♥♥♥ 0  
Helping Hand* Normal —% 20 Smart 2 ♥♥ 0  
Mach Punch Fighting 40 100% 30 Cool 3 ♥♥♥ 0  
Mind Reader Normal 100% 5 Smart 3 ♥♥♥ 0  
Rapid Spin Normal 20 100% 40 Cool 2 ♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Hitmontop in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmontop in that game.
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Mega Kick Normal 120 75% 5 Cool 4 ♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Rock Slide Rock 75 90% 10 Tough 1 3 ♥♥♥
FR LG E XD Seismic Toss Fighting 100% 20 Tough 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Hitmontop can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hitmontop cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Tackle Normal 35 95% 35 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Pokémon Colosseum
Shadow moves Level 38+ Purified moves
Shadow Rush   Agility Psychic
-- Focus Energy Normal
-- Triple Kick Fighting
-- Rapid Spin Normal