Forewarn (Ability): Difference between revisions

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{{MoveResearch|Can it reveal a move of a non-adjacent Pokémon in a Triple Battle? (Does a move being able to hit non-adjacent Pokémon affect this?)<br>Check the powers assigned to moves without them in Gen V and VI (the list may only be accurate to Gen IV: Hidden Power probably only has a power assigned prior to Gen VI, and other moves are probably assigned 80)}}
{{AbilityInfobox/header
{{incomplete|2=Mystery Dungeon}}
{{AbilityInfobox
|name=Forewarn
|name=Forewarn
|jpname=よちむ
|jpname=よちむ
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|jptranslit=Yochimu
|jptranslit=Yochimu
|colorscheme=psychic
|colorscheme=psychic
|gen=4
|gen=IV
|text4=Determines what moves the foe has.
|text5=Determines what moves a foe has.
|text6=Determines what moves an opposing Pokémon has.
|text7=When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
}}
}}
'''Forewarn''' (Japanese: '''よちむ''' ''Prophetic Dream'') is an [[Ability]] introduced in [[Generation IV]]. All {{OBP|Pokémon|species}} that have this Ability are {{t|Psychic}} types.
{{AbilityInfobox/desc|IV|Determines what moves the foe has.}}
{{AbilityInfobox/desc|V|Determines what moves a foe has.}}
{{AbilityInfobox/desc|VI|Determines what moves an opposing Pokémon has.}}
{{AbilityInfobox/desc|VII|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}}
{{AbilityInfobox/desc|VIII|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}}
{{AbilityInfobox/desc|IX|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}}
|}
'''Forewarn''' (Japanese: '''よちむ''' ''Prophetic Dream'') is an [[Ability]] introduced in [[Generation IV]].


==Effect==
==Effect==
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Forewarn shows the opponent's move with the highest [[power]]. If two or more moves are of the same power, one will be chosen at random.  
Forewarn shows the opponent's move with the highest [[power]]. If two or more moves are of the same power, one will be chosen at random.  


In a [[Double Battle]], Forewarn will only show the highest power move out of all the moves known by both opponents. If both opponents have a move with the same power, one will be chosen at random.
In battles with multiple opponents, Forewarn will only show the highest power move out of all the moves known by the opponents. If multiple opponents have a move with the same power, one will be chosen at random. Forewarn can reveal a move of a non-adjacent opponent even if the move wouldn't be able to hit the Pokémon with Forewarn due to being out of range.


Damaging moves without a power (i.e. {{cat|moves that deal direct damage}} and {{cat|moves that have variable power}}) are assigned one.
Damaging moves without a power (i.e. {{cat|moves that deal direct damage}} and {{cat|moves that have variable power}}) are assigned one.
If the opposing Pokémon only have [[status move]]s, it will still assign one to them.
If the opposing Pokémon is [[Dynamax]]ed, it will only assign a move from the Pokémon's base moves.
{{AbilityResearch|Check the powers assigned to moves without them in Gen V and VI (the list may only be accurate to Gen IV: Hidden Power probably only has a power assigned prior to Gen VI, and other moves are probably assigned 80), is Dragon Energy affected?}}
{| class="roundy" style="margin:auto; background: #{{psychic color}}; border: 5px solid #{{psychic color light}};"
{| class="roundy" style="margin:auto; background: #{{psychic color}}; border: 5px solid #{{psychic color light}};"
|-
|-
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|-
|-
| style="text-align:center" |150
| style="text-align:center" |150
| {{m|Eruption}}, {{m|Water Spout}}, [[One-hit knockout move]]s ({{m|Fissure}}, {{m|Guillotine}}, {{m|Horn Drill}}, {{m|Sheer Cold}})
| {{m|Blast Burn}}, {{m|Eruption}}, {{m|Water Spout}}, [[One-hit knockout move]]s ({{m|Fissure}}, {{m|Guillotine}}, {{m|Horn Drill}}, {{m|Sheer Cold}})
|-
|-
| style="text-align:center" |120
| style="text-align:center" |120
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|-
|-
| style="text-align:center" |80
| style="text-align:center" |80
| {{m|Crush Grip}}, {{m|Dragon Rage}}, {{m|Electro Ball}}, {{m|Endeavor}}, {{m|Final Gambit}}, {{m|Flail}}, {{m|Fling}}, {{m|Frustration}}, {{m|Grass Knot}}, {{m|Guardian of Alola}}, {{m|Gyro Ball}}, {{m|Heat Crash}}, {{m|Heavy Slam}}, {{m|Hidden Power}} (prior to [[Generation VI]]), {{m|Low Kick}},<br>{{m|Natural Gift}}, {{m|Nature's Madness}}, {{m|Night Shade}}, {{m|Present}}, {{m|Psywave}}, {{m|Punishment}}, {{m|Return}}, {{m|Reversal}}, {{m|Seismic Toss}}, {{m|Sonic Boom}}, {{m|Spit Up}}, {{m|Super Fang}}, {{m|Trump Card}}, {{m|Wring Out}}, [[Z-Moves]]
| {{m|Crush Grip}}, {{m|Dragon Rage}}, {{m|Electro Ball}}, {{m|Endeavor}}, {{m|Final Gambit}}, {{m|Flail}}, {{m|Fling}}, {{m|Frustration}}, {{m|Grass Knot}}, {{m|Guardian of Alola}}, {{m|Gyro Ball}}, {{m|Heat Crash}}, {{m|Heavy Slam}}, {{m|Hidden Power}} (prior to [[Generation VI]]), {{m|Low Kick}}, {{m|Natural Gift}}, {{m|Nature's Madness}}, {{m|Night Shade}}, {{m|Present}}, {{m|Psywave}}, {{m|Punishment}}, {{m|Return}}, {{m|Reversal}}, {{m|Seismic Toss}}, {{m|Sonic Boom}}, {{m|Spit Up}}, {{m|Super Fang}}, {{m|Trump Card}}, {{m|Wring Out}}, [[Z-Moves]]
|-
|-
| style="text-align:center" |20
| style="text-align:center" |20
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==Pokémon with Forewarn==
==Pokémon with Forewarn==
{{Ability/head|Psychic}}
{{Ability/head|Psychic}}
{{Ability/entry|096|Drowzee|Psychic|Psychic|Insomnia|Forewarn|Inner Focus}}
{{Ability/entry|0096|Drowzee|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|097|Hypno|Psychic|Psychic|Insomnia|Forewarn|Inner Focus}}
{{Ability/entry|0097|Hypno|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|124|Jynx|Ice|Psychic|Oblivious|Forewarn|Dry Skin}}
{{Ability/entry|0124|Jynx|Ice|Psychic|Oblivious|Forewarn|Dry Skin|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|238|Smoochum|Ice|Psychic|Oblivious|Forewarn|Hydration}}
{{Ability/entry|0238|Smoochum|Ice|Psychic|Oblivious|Forewarn|Hydration|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}
{{Ability/entry|0517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}
{{Ability/entry|518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}
{{Ability/entry|0518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}
{{Ability/foot|Psychic}}
{{Ability/foot|Psychic}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon Explorers series]] and the [[Pokémon Mystery Dungeon (WiiWare)]] games, a Pokémon with Forewarn occasionally evades moves, even {{cat|Moves that cannot miss|moves that never miss}}. From {{g|Mystery Dungeon: Gates to Infinity}} onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare [[Status conditions in the Mystery Dungeon series|status condition]].  
{{incomplete|section|Mystery Dungeon}}
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon Explorers series]] and the [[Pokémon Mystery Dungeon (WiiWare)]] games, a Pokémon with Forewarn occasionally evades moves, even {{cat|Moves that cannot miss|moves that never miss}}. From {{g|Mystery Dungeon: Gates to Infinity}} onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare [[Status condition (Mystery Dungeon)|status condition]].  


===Description===
===Description===
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{{movedescentry|{{gameabbrevmd|GTI}}|While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor.{{tt|*|Ability description}}<br>The position of Pokémon and items on the floor is displayed on the map while the Pokémon is in the Sleep, Napping, or Nightmare status condition!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor.{{tt|*|Ability description}}<br>The position of Pokémon and items on the floor is displayed on the map while the Pokémon is in the Sleep, Napping, or Nightmare status condition!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|The locations of Pokémon and items on the floor are displayed on the map when the Pokémon is in the sleep, napping, or nightmare status condition!}}
{{movedescentry|{{gameabbrevmd|SMD}}|The locations of Pokémon and items on the floor are displayed on the map when the Pokémon is in the sleep, napping, or nightmare status condition!}}
{{movedescentry|{{gameabbrevmd|DX}}|The locations of Pokémon and items on the floor will become apparent when the Pokémon has the Sleep, Napping, or Nightmare condition.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
* In {{FB|Pokémon Adventures|volume 44}}, {{adv|Black}}'s [[Musha]] was revealed to have Forewarn as his Ability.
* In {{FB|Pokémon Adventures|volume 44}}, {{adv|Black}}'s {{p|Munna}}, [[Musha]], was revealed to have Forewarn as his Ability.


==In other languages==
==In other languages==
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|it=Premonizione
|it=Premonizione
|ko=예지몽 ''{{tt|Yejimong|Prophetic Dream}}''
|ko=예지몽 ''{{tt|Yejimong|Prophetic Dream}}''
|pt_br=Profecia ([[PS520]]-present)<br>Premunir (TCG, [[PS465]]-[[PS509]])
|pt_br=Profecia ([[PS520]]–present)<br>Premunir (TCG, [[PS465]][[PS509]])
|es=Alerta
|es=Alerta
|vi=Giấc Mộng Tiên Tri
|vi=Giấc Mộng Tiên Tri
}}
}}
{{-}}
 
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Abilities that activate upon entering battle]]


[[de:Vorwarnung]]
[[de:Vorwarnung]]

Latest revision as of 15:19, 26 January 2024

Forewarn よちむ
Prophetic Dream
Flavor text
Generation IV
Determines what moves the foe has.
Generation V
Determines what moves a foe has.
Generation VI
Determines what moves an opposing Pokémon has.
Generation VII
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Generation VIII
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Generation IX
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.

Forewarn (Japanese: よちむ Prophetic Dream) is an Ability introduced in Generation IV.

Effect

In battle

Forewarn shows the opponent's move with the highest power. If two or more moves are of the same power, one will be chosen at random.

In battles with multiple opponents, Forewarn will only show the highest power move out of all the moves known by the opponents. If multiple opponents have a move with the same power, one will be chosen at random. Forewarn can reveal a move of a non-adjacent opponent even if the move wouldn't be able to hit the Pokémon with Forewarn due to being out of range.

Damaging moves without a power (i.e. moves that deal direct damage and moves that have variable power) are assigned one.

If the opposing Pokémon only have status moves, it will still assign one to them.

If the opposing Pokémon is Dynamaxed, it will only assign a move from the Pokémon's base moves.

  This Ability effect may be in need of research.
Reason: Check the powers assigned to moves without them in Gen V and VI (the list may only be accurate to Gen IV: Hidden Power probably only has a power assigned prior to Gen VI, and other moves are probably assigned 80), is Dragon Energy affected?
You can discuss this on the talk page.
Power Moves
150 Blast Burn, Eruption, Water Spout, One-hit knockout moves (Fissure, Guillotine, Horn Drill, Sheer Cold)
120 Counter, Metal Burst, Mirror Coat
80 Crush Grip, Dragon Rage, Electro Ball, Endeavor, Final Gambit, Flail, Fling, Frustration, Grass Knot, Guardian of Alola, Gyro Ball, Heat Crash, Heavy Slam, Hidden Power (prior to Generation VI), Low Kick, Natural Gift, Nature's Madness, Night Shade, Present, Psywave, Punishment, Return, Reversal, Seismic Toss, Sonic Boom, Spit Up, Super Fang, Trump Card, Wring Out, Z-Moves
20 Stored Power, Power Trip

Outside of battle

Forewarn has no effect outside of battle.

Pokémon with Forewarn

# Pokémon Types First Ability Second Ability Hidden Ability
0096   Drowzee
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0097   Hypno
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0124   Jynx
Ice Psychic Oblivious ForewarnGen IV+ Dry Skin
0238   Smoochum
Ice Psychic Oblivious ForewarnGen IV+ Hydration
0517   Munna
Psychic Psychic Forewarn Synchronize Telepathy
0518   Musharna
Psychic Psychic Forewarn Synchronize Telepathy
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Mystery Dungeon

In Pokémon Mystery Dungeon Explorers series and the Pokémon Mystery Dungeon (WiiWare) games, a Pokémon with Forewarn occasionally evades moves, even moves that never miss. From Pokémon Mystery Dungeon: Gates to Infinity onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare status condition.

Description

Games Description
MDTDS Enables the Pokémon to evade attacks occasionally.
BSL ときどき こうげきを かいひする
MDGtI While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor.*
The position of Pokémon and items on the floor is displayed on the map while the Pokémon is in the Sleep, Napping, or Nightmare status condition!*
SMD The locations of Pokémon and items on the floor are displayed on the map when the Pokémon is in the sleep, napping, or nightmare status condition!
MDRTDX The locations of Pokémon and items on the floor will become apparent when the Pokémon has the Sleep, Napping, or Nightmare condition.


In the manga

Pokémon Adventures

In other languages

Language Title
Chinese Cantonese 預知夢 Yuhjīmuhng
Mandarin 預知夢 / 预知梦 Yùzhīmèng
  French Prédiction
  German Vorwarnung
  Italian Premonizione
  Korean 예지몽 Yejimong
  Brazilian Portuguese Profecia (PS520–present)
Premunir (TCG, PS465PS509)
  Spanish Alerta
  Vietnamese Giấc Mộng Tiên Tri
  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.