User:Landfish7/Sandbox: Difference between revisions

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=Misty=
'''Misty''' (Japanese: '''カスミ''' ''Kasumi'') is an aspiring [[Type expert|Water Pokémon Master]] and a former {{ashfr|traveling partner}} of {{Ash}}. She is also the [[Gym Leader]] of the [[Cerulean Gym]], handing out the {{Badge|Cascade}} to {{pkmn|Trainer}}s who defeat her. She specializes in {{type|Water}} {{OBP|Pokémon|species}}.
'''Misty''' (Japanese: '''カスミ''' ''Kasumi'') is an aspiring [[Type expert|Water Pokémon Master]] and a former {{ashfr|traveling partner}} of {{Ash}}. She is also the [[Gym Leader]] of the [[Cerulean Gym]], handing out the {{Badge|Cascade}} to {{pkmn|Trainer}}s who defeat her. She specializes in {{type|Water}} {{OBP|Pokémon|species}}.


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* [[Misty]]
* [[Misty]]
* {{cat|Episodes focusing on Misty}}
* {{cat|Episodes focusing on Misty}}
{{-}}
=Special Condition (TCG)=
{{search|TCG mechanic|[[Pokémon Trading Figure Game]] equivalent|Special Conditions (TFG)}}
[[File:Asleep Paralyzed Mnemonic.jpg|thumb|200px|This card shows a mnemonic on how to rotate the card when the Special Condition Asleep or Paralyzed applies.]]
A '''Special Condition''' (Japanese: '''{{ruby|特殊状態|とくしゅじょうたい}}''' ''Special Condition'') in the [[Pokémon Trading Card Game]] refers to any of five conditions: Poisoned, Burned, Asleep, Paralyzed, and Confused.<ref>[[Pokémon Trading Card Game Rules]], {{TCG|Paradox Rift}}, "Special Conditions: Asleep, Burned, Confused, Paralyzed, and Poisoned are called Special Conditions."</ref> These are usually inflicted on an [[Active Pokémon]]<ref name="RulebookActive">[[Pokémon Trading Card Game Rules]], {{TCG|Paradox Rift}}, "They can only happen to an Active Pokémon—when a Pokémon goes to the Bench, it recovers from all Special Conditions."</ref> through {{TCG|attack}}s or {{TCG|effect}}s of {{TCG|Ability|Abilities}} or specific cards. Each Special Condition hinders the {{TCG|Pokémon}} in a different way, similar to [[status condition]]s in the [[core series]] games.
Asleep, Paralyzed, and Confused are shown by turning the Pokémon in a specific direction, while Poisoned and Burned are indicated by placing a {{TCG|marker|Special Condition marker}} on the Pokémon. While Asleep, Paralyzed, and Confused are mutually exclusive and replace each other, Poisoned and Burned can coexist with any other condition.<ref>[[Pokémon Trading Card Game Rules]], {{TCG|Paradox Rift}}, "Since Poisoned and Burned use markers, those don’t affect other Special Conditions."</ref>
Special Conditions primarily impact the gameplay by hindering the affected Pokémon's Abilities or actions. They can only affect Active Pokémon and are typically removed when the Pokémon retreats to the Bench, [[Evolution|evolves]], [[devolves]], or through the use of certain cards.
==Overview==
Special Conditions are commonly inflicted through {{TCG|attack}}s. For example, the recurring attack ''Lick'' has the player using the attack flip a {{TCG|Coin}}. If the result is heads, then the Active Pokémon of the opponent becomes Paralyzed. Any {{TCG|effect}} is also able to inflict a Special Condition, as seen with {{TCG|Ability|Abilities}} like ''Poison Point'', {{TCG|Item card}}s like {{TCG|Hypnotoxic Laser}}, {{TCG|Supporter card}}s like {{TCG ID|Unbroken Bonds|Koga's Trap|177}}, and {{TCG|Pokémon Tool card}}s like {{TCG ID|Rebel Clash|Burning Scarf|155}}.
Every Special Condition, except for Confused, has at least one effect that occurs during [[Appendix:Glossary (TCG)#Pokémon Checkup|Pokémon Checkup]]. If there are multiple Special Conditions that need to be resolved during this step, then they are resolved in the order of Poisoned, Burned, Asleep, and Paralyzed. If both players' Active Pokémon have Special Conditions, the order each player performs the effects on their Pokémon is not important. While Poisoned and Burned cause damage counters to be placed on Pokémon, the game only checks for [[Knocked Out]] Pokémon at the end of Pokémon Checkup.<ref>[[Pokémon Trading Card Game Rules]], {{TCG|Paradox Rift}}, "After both players have gone through these checks, any Pokémon that has no HP remaining is Knocked Out."</ref>
Special Conditions can only affect an [[Active Pokémon]].<ref name="RulebookActive"/> Benched Pokémon ignore any effect that attempts to inflict them with a Special Condition, though most effects are written to not attempt to. If a Pokémon moves to the [[Bench]], [[evolution|evolves]], [[devolve]]s, or {{TCG|Pokémon LV.X|Level-Up|Levels Up}}, they recover from all Special Conditions affecting them. There are also effects, such as that of the card {{TCG ID|EX Sandstorm|Double Full Heal|86}}, that cause Pokémon to recover from Special Conditions.
{{TCG|Effect}}s exist that can prevent Pokémon from gaining Special Conditions, additionally causing said Pokémon to immediately recover from all Special Conditions. Variations on these may only affect a single Special Condition. Gaining a Special Condition is an effect, so any effect that prevents effects serves to prevent Pokémon from gaining Special Conditions. However, Special Conditions themselves are not {{TCG|effect}}s. Removing all existing effects from a Pokémon has no affect on Special Conditions. Some effects may activate if a Pokémon has a Special Condition. Some effects can modify how Special Conditions function, which usually makes them more powerful in some way.
Many {{TCG|Pokémon Power}}s and the majority of [[Pokémon Power (TCG)|Poké-Powers]] stop working if the Pokémon with them has a Special Condition. [[Pokémon Power (TCG)|Poké-Bodies]], however, are unaffected by Special Conditions. {{TCG|Ability|Abilities}}, which replace the function of Pokémon Powers from {{TCG|Black & White}} onward, are never blocked by Special Conditions.
==References==
<references/>