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Tiddlywinks (talk | contribs) (→Safari Zone: It's not universal, the Great Marsh changed it up. BDSP: "Throwing mud at a Pokémon makes it harder to catch, but it’ll also get angry and become less likely to bolt." Not confirmed by testing) |
Tiddlywinks (talk | contribs) m (→Safari Zone: typo) |
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* {{gameabbrev3|FRLG}}: in the [[Kanto Safari Zone]], each species has [[Kanto Safari Zone#Generation III|its own flee rate]] and this is influenced by whether the Pokémon is eating (lower) or angry (higher). | * {{gameabbrev3|FRLG}}: in the [[Kanto Safari Zone]], each species has [[Kanto Safari Zone#Generation III|its own flee rate]] and this is influenced by whether the Pokémon is eating (lower) or angry (higher). | ||
* {{gameabbrev4|DPPt}}: in the [[Great Marsh]], each species has [[Great Marsh#Base flee rates|its own flee rate]]; throwing Mud lowers this rate, while throwing Bait has a high chance of raising it. | * {{gameabbrev4|DPPt}}: in the [[Great Marsh]], each species has [[Great Marsh#Base flee rates|its own flee rate]]; throwing Mud lowers this rate, while throwing Bait has a high chance of raising it. | ||
* {{gameabbrev4|HGSS}}:in the [[Johto Safari Zone]], each species has [[ | * {{gameabbrev4|HGSS}}:in the [[Johto Safari Zone]], each species has [[Johto Safari Zone#Base flee rates|its own flee rate]]; throwing Bait lowers this rate, while throwing Mud has a high chance of raising it. | ||
* {{gameabbrev8|BDSP}}: in the [[Great Marsh]], each species has [[Great Marsh#Base flee rates|its own flee rate]]; throwing Mud lowers this rate, while throwing Bait raises it. | * {{gameabbrev8|BDSP}}: in the [[Great Marsh]], each species has [[Great Marsh#Base flee rates|its own flee rate]]; throwing Mud lowers this rate, while throwing Bait raises it. | ||