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In the [[core series]] games, the player characters are [[Pokémon Trainer]]s beginning their [[Pokémon journey]]. They start their journey in their [[hometown]] by getting a [[first partner Pokémon]], a Pokémon that appears very early in their native [[region]]'s [[Regional Pokédex|Pokédex]], and is usually of the {{t|Grass}}-, {{t|Fire}}-, or {{type|Water}}. The region's resident [[Pokémon Professor]] will always give them this, as well as a Pokédex. Starting in {{game|Crystal}}, players can also choose their character's gender. Usually, they have [[rival]]s who begin their journey at about the same time. Players take part in several events, and meet a great number of Pokémon and people during their adventure. A common target is to conquer a [[Pokémon League]]'s eight [[Gym Leader]]s and [[Elite Four]], and become the {{pkmn|Champion}}. Several additional side-quests occur during and after each game's main plot. | In the [[core series]] games, the player characters are [[Pokémon Trainer]]s beginning their [[Pokémon journey]]. They start their journey in their [[hometown]] by getting a [[first partner Pokémon]], a Pokémon that appears very early in their native [[region]]'s [[Regional Pokédex|Pokédex]], and is usually of the {{t|Grass}}-, {{t|Fire}}-, or {{type|Water}}. The region's resident [[Pokémon Professor]] will always give them this, as well as a Pokédex. Starting in {{game|Crystal}}, players can also choose their character's gender. Usually, they have [[rival]]s who begin their journey at about the same time. Players take part in several events, and meet a great number of Pokémon and people during their adventure. A common target is to conquer a [[Pokémon League]]'s eight [[Gym Leader]]s and [[Elite Four]], and become the {{pkmn|Champion}}. Several additional side-quests occur during and after each game's main plot. | ||
To date, only one player character has reappeared from an older generation in a role other than that of the player. In [[Generation II]] and the [[Pokémon HeartGold and SoulSilver Versions|Generation IV remakes]], when {{ga|Ethan}} or {{ga|Kris}}/{{ga|Lyra}} travels to [[Mt. Silver]] and reaches the deepest point of the cave, {{ga|Red}} is found, utterly silent as he was under the player's control. At the time of these games' respective releases, {{OBP|Red's Pikachu|game}} was the highest-leveled Pokémon owned by an in-game Trainer ({{ga|Barry}}'s fully-evolved first partner Pokémon temporarily surpassed the standard set in Gold and Silver until the release of their remakes, HeartGold and SoulSilver). Red reappeared in {{ | To date, only one player character has reappeared from an older generation in a role other than that of the player. In [[Generation II]] and the [[Pokémon HeartGold and SoulSilver Versions|Generation IV remakes]], when {{ga|Ethan}} or {{ga|Kris}}/{{ga|Lyra}} travels to [[Mt. Silver]] and reaches the deepest point of the cave, {{ga|Red}} is found, utterly silent as he was under the player's control. At the time of these games' respective releases, {{OBP|Red's Pikachu|game}} was the highest-leveled Pokémon owned by an in-game Trainer ({{ga|Barry}}'s fully-evolved first partner Pokémon temporarily surpassed the standard set in Gold and Silver until the release of their remakes, HeartGold and SoulSilver). Red reappeared in {{B2W2}}, in the [[Champions Tournament]] of the [[Pokémon World Tournament]], and again in the [[Alola]]-based [[Generation VII]] games, as the leader of the [[Battle Tree]] with {{ga|Blue}}. | ||
The player character can be named in all core series games at the beginning of the game using the same interface as that for entering [[nickname]]s for Pokémon. From [[Generation I]] through [[Generation V]], the player name character limit was five in Japanese and Korean and seven in Western languages. From [[Generation VI]] onward, the character limit was increased to six in Japanese and Korean and 12 in Western languages. | The player character can be named in all core series games at the beginning of the game using the same interface as that for entering [[nickname]]s for Pokémon. From [[Generation I]] through [[Generation V]], the player name character limit was five in Japanese and Korean and seven in Western languages. From [[Generation VI]] onward, the character limit was increased to six in Japanese and Korean and 12 in Western languages. |