Zone (Masters): Difference between revisions

Applied sync template
(applying MastersRoleCell, linking EX role, correcting Viola Holiday 2023's EX role)
(Applied sync template)
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'''Zone''' (Japanese: '''ゾーン''' ''Zone'') is a type of field effect in [[Pokémon Masters EX]] that affects all Pokémon on the field. Only one type of zone may be present at a time, with any new zone put in place overwriting the previous zone. Zones can run concurrently alongside [[weather]] and [[terrain]]. Similar to these field effects, zones will last for 45 seconds (not including [[sync move]]s or [[Max Move]]s), unless the same type of zone is summoned again or a Pokémon on the field has a certain skill that extends the duration of zones.
'''Zone''' (Japanese: '''ゾーン''' ''Zone'') is a type of field effect in [[Pokémon Masters EX]] that affects all Pokémon on the field. Only one type of zone may be present at a time, with any new zone put in place overwriting the previous zone. Zones can run concurrently alongside [[weather]] and [[terrain]]. Similar to these field effects, zones will last for 45 seconds (not including [[sync move]]s or [[Max Move]]s), unless the same type of zone is summoned again or a Pokémon on the field has a certain skill that extends the duration of zones.


There are thirteen types of zones, one for each type whose moves are not powered up by a weather or terrain effect. In order of release, the zones are Ghost Zone, Dragon Zone, Steel Zone, Dark Zone, Flying Zone, Bug Zone, Ground Zone, Fighting Zone, Fairy Zone, Poison Zone, Rock Zone, Ice Zone, and Normal Zone. Each zone powers up attacks of the corresponding type (e.g., Ghost Zone powers up {{type|Ghost}} moves).  
There are thirteen types of zones, one for each type whose moves are not powered up by a weather or terrain effect. In order of release, the zones are Ghost Zone, Dragon Zone, Steel Zone, Dark Zone, Flying Zone, Bug Zone, Ground Zone, Fighting Zone, Fairy Zone, Poison Zone, Rock Zone, Ice Zone, and Normal Zone. Each zone powers up attacks of the corresponding [[type]] (e.g., Ghost Zone powers up {{type|Ghost}} moves).  


==Creating zones==
==Creating zones==
Zone effects may be applied through {{DL|List of moves (Masters)|Wishes|item moves}}, Trainer moves, buddy moves, and {{mas|Skill}}s. Some [[File:Masters Field.png|32px]]Field sync pairs can set a zone using their [[sync move]] after being raised to {{6EX}} (including those with the Field [[EX role]]).
Zone effects may be applied through {{DL|List of moves (Masters)|Wishes|item moves}}, Trainer moves, [[buddy move]]s, and {{mas|Skill}}s. Some [[File:Masters Field.png|32px]]Field sync pairs can set a zone using their [[sync move]] after being raised to {{6EX}} (including those with the Field [[EX role]]).


===By item move===
===By item move===
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! style="width:75px {{roundytl|5px}}"| Item move
! style="width:75px {{roundytl|5px}}"| Item move
! style="width:100px"| Zone
! style="width:100px"| Zone
! style="width:235px {{roundytr|5px}}"| Playable users
! style="width:235px {{roundytr|5px}}"| Playable pairs
|- style="background-color:#{{gold color light}}"
|- style="background-color:#{{gold color light}}"
| Bug Wish<br>[[File:Masters Bug Wish.png|75px]]
| Bug Wish<br>[[File:Masters Bug Wish.png|75px]]
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| {{mas|Ingo}} ({{DL|Ingo (Masters)|Accelgor|Special Costume}}) & {{p|Accelgor}}<br>{{mas|Viola}} ({{DL|Viola (Masters)|Vivillon (Icy Snow Pattern)|Holiday 2023}}) & {{p|Vivillon}}
| {{sync|Ingo|Accelgor|Special Costume}}<br>{{sync|Viola|Vivillon|Holiday 2023}}
|-
|-
| Dark Wish<br>[[File:Masters Dark Wish.png|75px]]
| Dark Wish<br>[[File:Masters Dark Wish.png|75px]]
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| [[Sygna suit|Sygna Suit]] {{mas|Cyrus}} & {{p|Darkrai}}
|{{sync|Cyrus|Darkrai|sygna=1}}
|-
|-
| Dragon Wish<br>[[File:Masters Dragon Wish.png|75px]]
| Dragon Wish<br>[[File:Masters Dragon Wish.png|75px]]
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| {{mas|Lucas}} & {{p|Dialga}}
| {{sync|Lucas|Dialga}}
|-
|-
| Fairy Wish<br>[[File:Masters Fairy Wish.png|75px]]
| Fairy Wish<br>[[File:Masters Fairy Wish.png|75px]]
| style="background-color:#{{fairy color}}" | Fairy Zone
| style="background-color:#{{fairy color}}" | Fairy Zone
| [[Sygna suit|Sygna Suit]] {{mas|Wally}} & {{p|Gardevoir}}/[[Mega Evolution (Masters)|Mega Gardevoir]]<br>[[Sygna suit|Sygna Suit]] {{mas|Hau}} & {{p|Tapu Koko}}
| {{sync|Wally|Gardevoir|sygna=1}}<br>{{sync|Hau|Tapu Koko|sygna=1}}
|-
|-
| Flying Wish<br>[[File:Masters Flying Wish.png|75px]]
| Flying Wish<br>[[File:Masters Flying Wish.png|75px]]
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| style="background-color:#{{flying color}}" | {{color|fff|Flying Zone}}
| {{mas|Skyla}} ({{DL|Skyla (Masters)|Tornadus|Anniversary 2022}}) & {{p|Tornadus}}
| {{sync|Skyla|Tornadus|Anniversary 2022}}
|-
|-
| Ghost Wish<br>[[File:Masters Ghost Wish.png|75px]]
| Ghost Wish<br>[[File:Masters Ghost Wish.png|75px]]
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| [[Sygna suit|Sygna Suit]] {{mas|Cynthia}} ({{DL|Cynthia (Masters)|Giratina|Renegade}}) & {{p|Giratina}}
| {{sync|Cynthia|Giratina|sygna=1|Renegade}}
|-
|-
| Ground Wish<br>[[File:Masters Ground Wish.png|75px]]
| Ground Wish<br>[[File:Masters Ground Wish.png|75px]]
| style="background-color:#{{ground color}}" | Ground Zone
| style="background-color:#{{ground color}}" | Ground Zone
| {{mas|Courtney}} & {{p|Camerupt}}/[[Mega Evolution (Masters)|Mega Camerupt]]
| {{sync|Courtney|Camerupt}}
|-
|-
| Ice Wish<br>[[File:Masters Ice Wish.png|75px]]
| Ice Wish<br>[[File:Masters Ice Wish.png|75px]]
| style="background-color:#{{ice color}}" | Ice Zone
| style="background-color:#{{ice color}}" | Ice Zone
| {{mas|Irida}} & {{p|Glaceon}}
| {{sync|Irida|Glaceon}}
|-
|-
| Normal Wish<br>[[File:Masters Normal Wish.png|75px]]
| Normal Wish<br>[[File:Masters Normal Wish.png|75px]]
| style="background-color:#{{normal color}}" | Normal Zone
| style="background-color:#{{normal color}}" | Normal Zone
| {{mas|Palmer}} & {{p|Regigigas}}
| {{sync|Palmer|Regigigas}}
|-
|-
| Poison Wish<br>[[File:Masters Poison Wish.png|75px]]
| Poison Wish<br>[[File:Masters Poison Wish.png|75px]]
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| {{mas|Iris}} ({{DL|Iris (Masters)|Naganadel|Fall 2022}}) & {{p|Naganadel}}
| {{sync|Iris|Naganadel|Fall 2022}}
|-
|-
| Rock Wish<br>[[File:Masters Rock Wish.png|75px]]
| Rock Wish<br>[[File:Masters Rock Wish.png|75px]]
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| style="background-color:#{{rock color}}" | {{color|fff|Rock Zone}}
| [[Sygna suit|Sygna Suit]] {{DL|Diantha (Masters)|Diancie|Diantha}} & {{p|Diancie}}/[[Mega Evolution (Masters)|Mega Diancie]]
| {{sync|Diantha|Diancie|sygna=1}}
|-
|-
| style="{{roundybl|5px}}" | Steel Wish<br>[[File:Masters Steel Wish.png|75px]]
| style="{{roundybl|5px}}" | Steel Wish<br>[[File:Masters Steel Wish.png|75px]]
| style="background-color:#{{steel color}}" | Steel Zone
| style="background-color:#{{steel color}}" | Steel Zone
| style="{{roundybr|5px}}" | {{mas|Marnie}} ({{DL|Marnie (Masters)|Mawile|Palentine's 2022}}) & {{p|Mawile}}/[[Mega Evolution (Masters)|Mega Mawile]]
| style="{{roundybr|5px}}" | {{sync|Marnie|Mawile|Palentine's 2022}}
|}
|}


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* 5% chance:
* 5% chance:
** Ghost Zone
** Ghost Zone
|[[File:VSLillie Special Costume Masters.png|75px]]<br>{{mas|Lillie}} (Special Costume) & {{p|Polteageist}}
|[[File:VSLillie Special Costume Masters.png|75px]]<br>{{sync|Lillie|Polteageist|Special Costume}}
|- style="background:#fff"
|- style="background:#fff"
| Let's Cool Down!
| Let's Cool Down!
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| style="background-color:#{{ice color}}" | {{color|fff|Ice Zone}}
| colspan=2 | Turns the field of play’s zone into an Ice Zone. (An Ice Zone powers up Ice-type attacks.) Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.
| colspan=2 | Turns the field of play’s zone into an Ice Zone. (An Ice Zone powers up Ice-type attacks.) Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.
| [[File:VSGrusha Masters.png|75px]]<br>{{mas|Grusha}} & {{p|Cetitan}}
| [[File:VSGrusha Masters.png|75px]]<br>{{sync|Grusha|Cetitan}}
|- style="background:#fff"
|- style="background:#fff"
|Mutual Understanding!
|Mutual Understanding!
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| colspan=2 | Turns the field of play's zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Raises an ally's Speed by 4 stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by 2 ranks.
| colspan=2 | Turns the field of play's zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Raises an ally's Speed by 4 stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by 2 ranks.
|[[File:VSAkari Masters.png|75px]]<br>{{mas|Akari}} & {{rf|Hisuian}} {{p|Samurott}}
|[[File:VSAkari Masters.png|75px]]<br>{{sync|Akari|Samurott}}
|- style="background:#fff"
|- style="background:#fff"
|The Show Begins!
|The Show Begins!
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| colspan=2 | Turns the field of play's zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.) Raises the user's Sp. Atk and critical-hit rate by 2 stat ranks.
| colspan=2 | Turns the field of play's zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.) Raises the user's Sp. Atk and critical-hit rate by 2 stat ranks.
|[[File:VSPiers Sygna Masters.png|75px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Piers}} & {{p|Toxtricity}}
|[[File:VSPiers Sygna Masters.png|75px]]<br>{{sync|Piers|Toxtricity|sygna=1}}
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" | Triumphant Research!
| style="{{roundybl|5px}}" | Triumphant Research!
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| colspan=2 | Turns the field of play’s zone into a Fighting Zone. (A Fighting Zone powers up Fighting-type attacks.) Raises the user’s Speed by 3 stat ranks. Lowers the user’s Sp. Def by 1 stat rank.
| colspan=2 | Turns the field of play’s zone into a Fighting Zone. (A Fighting Zone powers up Fighting-type attacks.) Raises the user’s Speed by 3 stat ranks. Lowers the user’s Sp. Def by 1 stat rank.
| style="{{roundybr|5px}}" | [[File:VSHop Champion Masters.png|75px]]<br>{{mas|Hop}} (Champion) & {{rf|Galarian}} {{p|Zapdos}}
| style="{{roundybr|5px}}" | [[File:VSHop Champion Masters.png|75px]]<br>{{sync|Hop|Zapdos|Champion}}
|}
|}


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| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| Activation Condition: When any allies’ attack moves hit a total of 10 times while this move is deactivated. Deactivation Condition: When this move is used.<br>Raises the evasiveness of all allied sync pairs by 2 stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user’s sync move is Dark type. Turns the field of play’s zone into a Dark Zone when the user’s sync move is Dark type. (A Dark Zone powers up Dark-type attacks.) Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user’s sync move is Water type. Makes the weather rainy when the user’s sync move is Water type.
| Activation Condition: When any allies’ attack moves hit a total of 10 times while this move is deactivated. Deactivation Condition: When this move is used.<br>Raises the evasiveness of all allied sync pairs by 2 stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user’s sync move is Dark type. Turns the field of play’s zone into a Dark Zone when the user’s sync move is Dark type. (A Dark Zone powers up Dark-type attacks.) Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user’s sync move is Water type. Makes the weather rainy when the user’s sync move is Water type.
| style="{{roundybr|5px}}" |[[File:VSCalem Champion Masters.png|75px]]<br>{{mas|Calem}} ({{DL|Calem (Masters)|Greninja (Sync Move: Dark ↔ Water)|Champion}}) & {{p|Greninja}}
| style="{{roundybr|5px}}" |[[File:VSCalem Champion Masters.png|75px]]<br>{{sync|Calem|Greninja|Champion}}
|}
|}


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| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| After using sync move (first time only)
| After using sync move (first time only)
| [[Sygna suit|Sygna Suit]] {{mas|Roxie}} and {{p|Toxtricity}}
| {{sync|Roxie|Toxtricity|sygna=1}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| style="background-color:#{{poison color}}" | {{color|fff|Poison Zone}}
| After using max move (first time only)
| After using max move (first time only)
| [[Sygna suit|Sygna Suit]] {{mas|Roxie}} and {{p|Toxtricity}}
| {{sync|Roxie|Toxtricity|sygna=1}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{ice color}}" | Ice Zone
| style="background-color:#{{ice color}}" | Ice Zone
| Upon entry (first time only)
| Upon entry (first time only)
| {{mas|Irida}} and {{p|Glaceon}}
| {{sync|Irida|Glaceon}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| After using sync move (first time only)
| After using sync move (first time only)
| {{mas|Hop}} (Champion) and {{p|Zapdos}}
| {{sync|Hop|Zapdos|Champion}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| style="background-color:#{{fighting color}}" | {{color|fff|Fighting Zone}}
| Upon entry (first time only) and after using sync move
| Upon entry (first time only) and after using sync move
| [[Sygna suit|Sygna Suit]] {{mas|Cynthia}} {{DL|Cynthia (Masters)|Lucario|(Aura)}} & {{p|Lucario}}
| {{sync|Cynthia|sygna=1|Lucario|Aura}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| Upon entry (first time only)
| Upon entry (first time only)
| {{mas|Victor}} and {{p|Spectrier}}
| {{sync|Victor|Spectrier}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{ground color}}" | Ground Zone
| style="background-color:#{{ground color}}" | Ground Zone
| After using sync move (first time only)
| After using sync move (first time only)
| {{mas|Courtney}} & {{p|Camerupt}}
| {{sync|Courtney|Camerupt}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{fairy color}}" | Fairy Zone
| style="background-color:#{{fairy color}}" | Fairy Zone
| After using sync move
| After using sync move
| [[Sygna suit|Sygna Suit]] {{mas|Mina}} & {{p|Tapu Fini}}
| {{sync|Mina|Tapu Fini|sygna=1}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{fairy color}}" | Fairy Zone
| style="background-color:#{{fairy color}}" | Fairy Zone
| Upon entry (first time only)
| Upon entry (first time only)
| [[Sygna suit|Sygna Suit]] {{mas|Mina}} & {{p|Tapu Fini}}
| {{sync|Mina|Tapu Fini|sygna=1}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
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| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| After using sync move
| After using sync move
| {{mas|Selene}} and {{p|Umbreon}}
| {{sync|Selene|Umbreon}}
| -
| -
|- style="background:#fff"
|- style="background:#fff"
Line 234: Line 234:
! style="{{roundytr|5px}}" | Move name
! style="{{roundytr|5px}}" | Move name
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSAkari Masters.png|75px]]<br>{{mas|Akari}} & {{rf|Hisuian}} {{p|Samurott}}
| [[File:VSAkari Masters.png|75px]]<br>{{sync|Akari|Samurott}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| style="background-color:#{{dark color}}" | {{color|fff|Dark Zone}}
| {{MastersRoleCell|Field|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
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| Master Crafter Ceaseless Edge
| Master Crafter Ceaseless Edge
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSGiovanni Masters.png|75px]]<br>{{mas|Giovanni}} & {{p|Rhydon}}
| [[File:VSGiovanni Masters.png|75px]]<br>{{sync|Giovanni|Rhydon}}
| style="background-color:#{{ground color}}" | Ground Zone
| style="background-color:#{{ground color}}" | Ground Zone
| {{MastersRoleCell|Field|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
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| Remembering the Past Ground Impact
| Remembering the Past Ground Impact
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSNate Champion Masters.png|75px]]<br>{{mas|Nate}} ({{DL|Nate (Masters)|Haxorus|Champion}}) & {{p|Haxorus}}
| [[File:VSNate Champion Masters.png|75px]]<br>{{sync|Nate|Haxorus|Champion}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| style="background-color:#{{dragon color}}" | {{color|fff|Dragon Zone}}
| {{MastersRoleCell|Physical Strike|size=32px}}
| {{MastersRoleCell|Physical Strike|size=32px}}
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| Resonating Will Dragon Claw
| Resonating Will Dragon Claw
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSThorton Masters.png|75px]]<br>{{mas|Thorton}} & {{p|Magnezone}}
| [[File:VSThorton Masters.png|75px]]<br>{{sync|Thorton|Magnezone}}
| style="background-color:#{{steel color}}" | Steel Zone
| style="background-color:#{{steel color}}" | Steel Zone
| {{MastersRoleCell|Field|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
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| One Hundred Percent Steel Beam
| One Hundred Percent Steel Beam
|- style="background:#fff"
|- style="background:#fff"
| [[File:VSVictor Masters.png|75px]]<br>{{mas|Victor}} & {{p|Spectrier}}
| [[File:VSVictor Masters.png|75px]]<br>{{sync|Victor|Spectrier}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| style="background-color:#{{ghost color}}" | {{color|fff|Ghost Zone}}
| {{MastersRoleCell|Field|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
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| Night Dash Ghost Beam
| Night Dash Ghost Beam
|- style="background:#fff"
|- style="background:#fff"
| style="{{roundybl|5px}}" | [[File:VSViola Holiday 2023 Masters.png|75px]]<br>{{mas|Viola}} ({{DL|Viola (Masters)|Vivillon (Icy Snow Pattern)|Holiday 2023}}) & {{p|Vivillon}}
| style="{{roundybl|5px}}" | [[File:VSViola Holiday 2023 Masters.png|75px]]<br>{{sync|Viola|Vivillon|Holiday 2023}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| style="background-color:#{{bug color}}" | {{color|fff|Bug Zone}}
| {{MastersRoleCell|Field|size=32px}}
| {{MastersRoleCell|Field|size=32px}}
Line 298: Line 298:
|—
|—
|Clears the entire terrain and zone effects. Clears all field effects from the opponents' field of play. Lowers the target's [[Evasion|evasiveness]] by one stat rank.
|Clears the entire terrain and zone effects. Clears all field effects from the opponents' field of play. Lowers the target's [[Evasion|evasiveness]] by one stat rank.
| style="{{roundybr|5px}}" | {{mas|Lisia}} & {{p|Altaria}}<br>{{mas|Darach}} & {{p|Staraptor}}<br>{{mas|Falkner}} and {{p|Pidgeot}}
| style="{{roundybr|5px}}" | {{sync|Lisia|Altaria}}<br>{{sync|Darach|Staraptor}}<br>{{sync|Falkner|Pidgeot}}
|}
|}


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