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(→Pokémon UNITE: New paragraph for moves used while using other moves. (Yes this is a thing) Bolded basic attack and fixed a small case where "non" trailed off into nothing. Unfortunately, thanks to combination moves, there isn't a great place to divide this into a Basic attack section. I'm calling for a split.) |
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Some moves allow for using a different move or basic attack during their duration. In some cases, like {{UNITE|Zeraora}}'s {{m|Spark}} or {{UNITE|Zoroark}}'s {{m|Night Slash}} and {{m|Shadow Claw}}/{{m|Cut}}, this can modify the effect of the first move. In other cases, like {{UNITE|Garchomp}}'s {{m|Dragon Rush}} and {{m|Dragon Claw}}, this combines the effects of both moves into a single maneuver. | Some moves allow for using a different move or basic attack during their duration. In some cases, like {{UNITE|Zeraora}}'s {{m|Spark}} or {{UNITE|Zoroark}}'s {{m|Night Slash}} and {{m|Shadow Claw}}/{{m|Cut}}, this can modify the effect of the first move. In other cases, like {{UNITE|Garchomp}}'s {{m|Dragon Rush}} and {{m|Dragon Claw}}, this combines the effects of both moves into a single maneuver. | ||
[[Wild Pokémon]] are able to use moves and basic attacks in ways similar to player controlled Pokémon. When a wild Pokémon prepares to use a move, its range can be seen by all players as a red shape projected on the ground. Wild Pokémon do not change the trajectory of their moves based on the movement of their target. | [[Wild Pokémon]] are able to use moves and basic attacks in ways similar to player-controlled Pokémon. When a wild Pokémon prepares to use a move, its range can be seen by all players as a red shape projected on the ground. Wild Pokémon do not change the trajectory of their moves based on the movement of their target. | ||
====Unite Moves==== | ====Unite Moves==== |
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